mlsanityData to 7 Oct 2026

VIBUS: Data-efficient 3D Scene Parsing with VIewpoint Bottleneck and Uncertainty-Spectrum Modeling

arXiv 2210.11472 ↗First posted 20 Oct 2022cs.CV cs.AIcited by 21

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Abstract (arXiv)

Recently, 3D scenes parsing with deep learning approaches has been a heating topic. However, current methods with fully-supervised models require manually annotated point-wise supervision which is extremely user-unfriendly and time-consuming to obtain. As such, training 3D scene parsing models with sparse supervision is an intriguing alternative. We term this task as data-efficient 3D scene parsing and propose an effective two-stage framework named VIBUS to resolve it by exploiting the enormous unlabeled points. In the first stage, we perform self-supervised representation learning on unlabeled points with the proposed Viewpoint Bottleneck loss function. The loss function is derived from an information bottleneck objective imposed on scenes under different viewpoints, making the process of representation learning free of degradation and sampling. In the second stage, pseudo labels are harvested from the sparse labels based on uncertainty-spectrum modeling. By combining data-driven uncertainty measures and 3D mesh spectrum measures (derived from normal directions and geodesic distances), a robust local affinity metric is obtained. Finite gamma/beta mixture models are used to decompose category-wise distributions of these measures, leading to automatic selection of thresholds. We evaluate VIBUS on the public benchmark ScanNet and achieve state-of-the-art results on both validation set and online test server. Ablation studies show that both Viewpoint Bottleneck and uncertainty-spectrum modeling bring significant improvements. Codes and models are publicly available at https://github.com/AIR-DISCOVER/VIBUS.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Builds on 44 of its 78 references that are in the map. First posted on arXiv 20 Oct 2022.

Builds on

44 of 78 references.

References · 44

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32 more
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Citing papers per year: 2022: 1; 2023: 10; 2024: 4; 2025: 3; 2026: 3.

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  1. 2023MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Drivingcited by 170
  2. 2024Explore until Confident: Efficient Exploration for Embodied Question Answeringcited by 74
  3. 2023Masked Scene Contrast: A Scalable Framework for Unsupervised 3D Representation Learningcited by 55
  4. 2023STEPS: Joint Self-supervised Nighttime Image Enhancement and Depth Estimationcited by 36
  5. 2023Hierarchical Point-based Active Learning for Semi-supervised Point Cloud Semantic Segmentationcited by 21
  6. 2024Drone-assisted Road Gaussian Splatting with Cross-view Uncertaintycited by 20
  7. 2023From Semi-supervised to Omni-supervised Room Layout Estimation Using Point Cloudscited by 18
  8. 2023Delving into Shape-aware Zero-shot Semantic Segmentationcited by 16
  9. 2023DQS3D: Densely-matched Quantization-aware Semi-supervised 3D Detectioncited by 16
  10. 2024FastMAC: Stochastic Spectral Sampling of Correspondence Graphcited by 16
  11. 2023STRAP: Structured Object Affordance Segmentation with Point Supervisioncited by 10
  12. 2025Delving into Mapping Uncertainty for Mapless Trajectory Predictioncited by 6
9 more
  1. 2025Uncertainty in Action: Confidence Elicitation in Embodied Agentscited by 5
  2. 2026From Rays to Projections: Better Inputs for Feed-Forward View Synthesiscited by 5
  3. 2023DPF: Learning Dense Prediction Fields with Weak Supervisioncited by 3
  4. 2024Dual-frame Fluid Motion Estimation with Test-time Optimization and Zero-divergence Losscited by 1
  5. 2026Attention-Spectrum Regularization for Replay-Free Continual Multimodal LLMscited by 1
  6. 2022Eff-3DPSeg: 3D organ-level plant shoot segmentation using annotation-efficient point cloudscited by 0
  7. 2023You Only Need One Thing One Click: Self-Training for Weakly Supervised 3D Scene Understandingcited by 0
  8. 2025LLM-Guided Taxonomy and Hierarchical Uncertainty for 3D Point Cloud Active Learningcited by 0
  9. 2026PlantC2USeg: Cross-Scale Consistent Pre-Training for Few-Shot Unified Plant Point Cloud Segmentationcited by 0