Towards Automated Semantic Interpretability in Reinforcement Learning via Vision-Language Models
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Semantic interpretability in Reinforcement Learning (RL) enables transparency and verifiability of decision-making. Achieving semantic interpretability in reinforcement learning requires (1) a feature space composed of human-understandable concepts and (2) a policy that is interpretable and verifiable. However, constructing such a feature space has traditionally relied on manual human specification, which often fails to generalize to unseen environments. Moreover, even when interpretable features are available, most reinforcement learning algorithms employ black-box models as policies, thereby hindering transparency. We introduce interpretable Tree-based Reinforcement learning via Automated Concept Extraction (iTRACE), an automated framework that leverages pre-trained vision-language models (VLM) for semantic feature extraction and train a interpretable tree-based model via RL. To address the impracticality of running VLMs in RL loops, we distill their outputs into a lightweight model. By leveraging Vision-Language Models (VLMs) to automate tree-based reinforcement learning, iTRACE loosens the reliance the need for human annotation that is traditionally required by interpretable models. In addition, it addresses key limitations of VLMs alone, such as their lack of grounding in action spaces and their inability to directly optimize policies. We evaluate iTRACE across three domains: Atari games, grid-world navigation, and driving. The results show that iTRACE outperforms other interpretable policy baselines and matches the performance of black-box policies on the same interpretable feature space.
Key facts. Cited by 1 paper in the map (data through 13 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 40 of its 57 references that are in the map. First posted on arXiv 20 Mar 2025.
Builds on
40 of 57 references.
Closest ancestors · 6
Same direction, newest first
- 2024Real-World Offline Reinforcement Learning from Vision Language Model Feedback8 Nov
- 2024Fine-Tuning Large Vision-Language Models as Decision-Making Agents via Reinforcement Learning16 May
- 2024Code as Reward: Empowering Reinforcement Learning with VLMs7 Feb
- 2024RL-VLM-F: Reinforcement Learning from Vision Language Foundation Model Feedback6 Feb
- 2024Vision-Language Models Provide Promptable Representations for Reinforcement Learning5 Feb
- 2023Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learning19 Oct
Other references · 34
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