mlsanityData to 7 Oct 2026

Distributional Reinforcement Learning with Quantile Regression

arXiv 1710.10044 ↗First posted 27 Oct 2017cs.AI cs.LG stat.MLcited by 464

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Cited by 62 in Offline RL and imitation learning from data, but placed by its own abstract, which didn’t fit.

Abstract (arXiv)

In reinforcement learning an agent interacts with the environment by taking actions and observing the next state and reward. When sampled probabilistically, these state transitions, rewards, and actions can all induce randomness in the observed long-term return. Traditionally, reinforcement learning algorithms average over this randomness to estimate the value function. In this paper, we build on recent work advocating a distributional approach to reinforcement learning in which the distribution over returns is modeled explicitly instead of only estimating the mean. That is, we examine methods of learning the value distribution instead of the value function. We give results that close a number of gaps between the theoretical and algorithmic results given by Bellemare, Dabney, and Munos (2017). First, we extend existing results to the approximate distribution setting. Second, we present a novel distributional reinforcement learning algorithm consistent with our theoretical formulation. Finally, we evaluate this new algorithm on the Atari 2600 games, observing that it significantly outperforms many of the recent improvements on DQN, including the related distributional algorithm C51.

Key facts. Cited by 464 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Oct 2017.

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Citing papers per year: 2018: 1; 2019: 2; 2020: 1; 2021: 78; 2022: 75; 2023: 87; 2024: 64; 2025: 70; 2026: 86.

464 papers.

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  1. 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,777
  2. 2021Decision Transformer: Reinforcement Learning via Sequence Modelingcited by 1,528
  3. 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,245
  4. 2021Deep Reinforcement Learning at the Edge of the Statistical Precipicecited by 781
  5. 2018Reward learning from human preferences and demonstrations in Ataricited by 314
  6. 2023IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policiescited by 307
  7. 2021Uncertainty Weighted Actor-Critic for Offline Reinforcement Learningcited by 125
  8. 2022Understanding and Preventing Capacity Loss in Reinforcement Learningcited by 124
  9. 2019Benchmarking Batch Deep Reinforcement Learning Algorithmscited by 108
  10. 2021Generalized Decision Transformer for Offline Hindsight Information Matchingcited by 105
  11. 2021Online and Offline Reinforcement Learning by Planning with a Learned Modelcited by 90
  12. 2021d3rlpy: An Offline Deep Reinforcement Learning Librarycited by 84
38 more
  1. 2021Conservative Offline Distributional Reinforcement Learningcited by 78
  2. 2023A Survey on Uncertainty Quantification Methods for Deep Learningcited by 78
  3. 2024BOND: Aligning LLMs with Best-of-N Distillationcited by 73
  4. 2024SimBa: Simplicity Bias for Scaling Up Parameters in Deep Reinforcement Learningcited by 70
  5. 2023Recent Advances in Optimal Transport for Machine Learningcited by 66
  6. 2022Reincarnating Reinforcement Learning: Reusing Prior Computation to Accelerate Progresscited by 63
  7. 2021A Survey of Deep RL and IL for Autonomous Driving Policy Learningcited by 59
  8. 2024Quantile Regression for Distributional Reward Models in RLHFcited by 59
  9. 2021Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domaincited by 57
  10. 2021On The Effect of Auxiliary Tasks on Representation Dynamicscited by 56
  11. 2021Tactical Optimism and Pessimism for Deep Reinforcement Learningcited by 55
  12. 2021The Difficulty of Passive Learning in Deep Reinforcement Learningcited by 50
  13. 2022A Survey on Quantum Reinforcement Learningcited by 50
  14. 2022Invariance in Policy Optimisation and Partial Identifiability in Reward Learningcited by 46
  15. 2021Universal Off-Policy Evaluationcited by 43
  16. 2021MICo: Improved representations via sampling-based state similarity for Markov decision processescited by 43
  17. 2021Exponential Bellman Equation and Improved Regret Bounds for Risk-Sensitive Reinforcement Learningcited by 42
  18. 2022Efficient Risk-Averse Reinforcement Learningcited by 41
  19. 2024Vision-Language Models Provide Promptable Representations for Reinforcement Learningcited by 41
  20. 2019An Optimistic Perspective on Offline Reinforcement Learningcited by 37
  21. 2021On Bonus-Based Exploration Methods in the Arcade Learning Environmentcited by 37
  22. 2021Offline Reinforcement Learning with Value-based Episodic Memorycited by 36
  23. 2022A Review of Uncertainty for Deep Reinforcement Learningcited by 36
  24. 2023Small batch deep reinforcement learningcited by 35
  25. 2021RMIX: Learning Risk-Sensitive Policies for Cooperative Reinforcement Learning Agentscited by 31
  26. 2023An Analysis of Quantile Temporal-Difference Learningcited by 30
  27. 2023On the Importance of Exploration for Generalization in Reinforcement Learningcited by 30
  28. 2023Multi-agent Reinforcement Learning: A Comprehensive Surveycited by 30
  29. 2021Off-Policy Risk Assessment in Contextual Banditscited by 29
  30. 2023Provable and Practical: Efficient Exploration in Reinforcement Learning via Langevin Monte Carlocited by 29
  31. 2023Distributional GFlowNets with Quantile Flowscited by 28
  32. 2021STEP: Stochastic Traversability Evaluation and Planning for Risk-Aware Off-road Navigationcited by 27
  33. 2021StARformer: Transformer with State-Action-Reward Representations for Visual Reinforcement Learningcited by 27
  34. 2021A Dataset Perspective on Offline Reinforcement Learningcited by 27
  35. 2022MuZero with Self-competition for Rate Control in VP9 Video Compressioncited by 27
  36. 2023The Benefits of Being Distributional: Small-Loss Bounds for Reinforcement Learningcited by 27
  37. 2021DFAC Framework: Factorizing the Value Function via Quantile Mixture for Multi-Agent Distributional Q-Learningcited by 26
  38. 2022Regret Bounds for Risk-Sensitive Reinforcement Learningcited by 26

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