mlsanityData to 14 Oct 2026

EditRoom: LLM-parameterized Graph Diffusion for Composable 3D Room Layout Editing

arXiv 2410.12836 ↗First posted 3 Oct 2024cs.GR cs.AI cs.CVcited by 15

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Abstract (arXiv)

Given the steep learning curve of professional 3D software and the time-consuming process of managing large 3D assets, language-guided 3D scene editing has significant potential in fields such as virtual reality, augmented reality, and gaming. However, recent approaches to language-guided 3D scene editing either require manual interventions or focus only on appearance modifications without supporting comprehensive scene layout changes. In response, we propose EditRoom, a unified framework capable of executing a variety of layout edits through natural language commands, without requiring manual intervention. Specifically, EditRoom leverages Large Language Models (LLMs) for command planning and generates target scenes using a diffusion-based method, enabling six types of edits: rotate, translate, scale, replace, add, and remove. To address the lack of data for language-guided 3D scene editing, we have developed an automatic pipeline to augment existing 3D scene synthesis datasets and introduced EditRoom-DB, a large-scale dataset with 83k editing pairs, for training and evaluation. Our experiments demonstrate that our approach consistently outperforms other baselines across all metrics, indicating higher accuracy and coherence in language-guided scene layout editing.

Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 31 of its 39 references that are in the map. First posted on arXiv 3 Oct 2024.

Builds on

31 of 39 references.

References · 31

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  3. 2019Sentence-BERT: Sentence Embeddings using Siamese BERT-Networkscited by 9,170
  4. 2023Visual Instruction Tuningcited by 7,869
  5. 2023Improved Baselines with Visual Instruction Tuningcited by 4,418
  6. 2022DiGress: Discrete Denoising diffusion for graph generationcited by 520
  7. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
  8. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  9. 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 380
  10. 2023An Embodied Generalist Agent in 3D Worldcited by 365
  11. 2023LayoutGPT: Compositional Visual Planning and Generation with Large Language Modelscited by 347
  12. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
19 more
  1. 20203D-FUTURE: 3D Furniture shape with TextUREcited by 311
  2. 2023NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Modelscited by 280
  3. 2023OpenShape: Scaling Up 3D Shape Representation Towards Open-World Understandingcited by 184
  4. 2022Protein Representation Learning by Geometric Structure Pretrainingcited by 162
  5. 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 155
  6. 2023LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agentcited by 135
  7. 2024SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Codecited by 134
  8. 2023ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigationcited by 127
  9. 2024InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Priorcited by 117
  10. 2024GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splattingcited by 109
  11. 2022SPECTRE: Spectral Conditioning Helps to Overcome the Expressivity Limits of One-shot Graph Generatorscited by 99
  12. 2023Autoregressive Diffusion Model for Graph Generationcited by 83
  13. 2023Generative Diffusion Models on Graphs: Methods and Applicationscited by 81
  14. 2024EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusioncited by 67
  15. 2022Graph-based Molecular Representation Learningcited by 51
  16. 2024Open-Universe Indoor Scene Generation using LLM Program Synthesis and Uncurated Object Databasescited by 45
  17. 2023CG3D: Compositional Generation for Text-to-3D via Gaussian Splattingcited by 42
  18. 2023Free-Editor: Zero-shot Text-driven 3D Scene Editingcited by 14
  19. 2024ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance Fieldscited by 7

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Citing papers per year: 2025: 7; 2026: 8.

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