EditRoom: LLM-parameterized Graph Diffusion for Composable 3D Room Layout Editing
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Abstract (arXiv)
Given the steep learning curve of professional 3D software and the time-consuming process of managing large 3D assets, language-guided 3D scene editing has significant potential in fields such as virtual reality, augmented reality, and gaming. However, recent approaches to language-guided 3D scene editing either require manual interventions or focus only on appearance modifications without supporting comprehensive scene layout changes. In response, we propose EditRoom, a unified framework capable of executing a variety of layout edits through natural language commands, without requiring manual intervention. Specifically, EditRoom leverages Large Language Models (LLMs) for command planning and generates target scenes using a diffusion-based method, enabling six types of edits: rotate, translate, scale, replace, add, and remove. To address the lack of data for language-guided 3D scene editing, we have developed an automatic pipeline to augment existing 3D scene synthesis datasets and introduced EditRoom-DB, a large-scale dataset with 83k editing pairs, for training and evaluation. Our experiments demonstrate that our approach consistently outperforms other baselines across all metrics, indicating higher accuracy and coherence in language-guided scene layout editing.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 31 of its 39 references that are in the map. First posted on arXiv 3 Oct 2024.
Builds on
31 of 39 references.
References · 31
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2019Sentence-BERT: Sentence Embeddings using Siamese BERT-Networkscited by 9,170
- 2023Visual Instruction Tuningcited by 7,869
- 2023Improved Baselines with Visual Instruction Tuningcited by 4,418
- 2022DiGress: Discrete Denoising diffusion for graph generationcited by 520
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
- 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 380
- 2023An Embodied Generalist Agent in 3D Worldcited by 365
- 2023LayoutGPT: Compositional Visual Planning and Generation with Large Language Modelscited by 347
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
19 more
- 20203D-FUTURE: 3D Furniture shape with TextUREcited by 311
- 2023NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Modelscited by 280
- 2023OpenShape: Scaling Up 3D Shape Representation Towards Open-World Understandingcited by 184
- 2022Protein Representation Learning by Geometric Structure Pretrainingcited by 162
- 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 155
- 2023LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agentcited by 135
- 2024SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Codecited by 134
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- 2024InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Priorcited by 117
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- 2022SPECTRE: Spectral Conditioning Helps to Overcome the Expressivity Limits of One-shot Graph Generatorscited by 99
- 2023Autoregressive Diffusion Model for Graph Generationcited by 83
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- 2024EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusioncited by 67
- 2022Graph-based Molecular Representation Learningcited by 51
- 2024Open-Universe Indoor Scene Generation using LLM Program Synthesis and Uncurated Object Databasescited by 45
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- 2024ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance Fieldscited by 7
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Citing papers per year: 2025: 7; 2026: 8.
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- 2025FROSS: Faster-than-Real-Time Online 3D Semantic Scene Graph Generation from RGB-D Imagescited by 10
- 2025ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editingcited by 6
- 2026SceneReVis: A Self-Reflective Vision-Grounded Framework for 3D Indoor Scene Synthesis via Multi-Turn RLcited by 6
- 2025HLG: Comprehensive 3D Room Construction via Hierarchical Layout Generationcited by 4
- 20263D-Layout-R1: Structured Reasoning for Language-Instructed Spatial Editingcited by 4
- 2026Edit-As-Act: Goal-Regressive Planning for Open-Vocabulary 3D Indoor Scene Editingcited by 3
- 2025Designing Memory-Augmented AR Agents for Spatiotemporal Reasoning in Personalized Task Assistancecited by 2
- 2025MorphoSim: An Interactive, Controllable, and Editable Language-guided 4D World Simulatorcited by 1
- 2026Integrating Graphs, Large Language Models, and Agents: Reasoning and Retrievalcited by 1
- 2025Causal Reasoning Elicits Controllable 3D Scene Generationcited by 0
- 2025LISA-3D: Lifting Language-Image Segmentation to 3D via Multi-View Consistencycited by 0
- 2026ReLayout: Versatile and Structure-Preserving Design Layout Editing via Relation-Aware Design Reconstructioncited by 0
3 more
- 2026CR-Refiner: An Object-Centric Optimal Transport Reranker for Edit-Conditioned 3D Scene Retrievalcited by 0
- 2026Roomer: Reflective Object-Grounded Model Editing and Repair for 3D Indoor Layout Synthesiscited by 0
- 2026ElasticFit: Fit-Aware 3D Object Insertion via VLM Reasoning and Generative Adaptationcited by 0
- 2026ElasticFit: Fit-Aware 3D Object Insertion via VLM Reasoning and Generative Adaptation5 Oct 2026
- 2026Roomer: Reflective Object-Grounded Model Editing and Repair for 3D Indoor Layout Synthesis3 Aug 2026
- 2026CR-Refiner: An Object-Centric Optimal Transport Reranker for Edit-Conditioned 3D Scene Retrieval21 Jul 2026
- 2026Integrating Graphs, Large Language Models, and Agents: Reasoning and Retrieval17 Apr 2026
- 20263D-Layout-R1: Structured Reasoning for Language-Instructed Spatial Editing23 Mar 2026
- 2026Edit-As-Act: Goal-Regressive Planning for Open-Vocabulary 3D Indoor Scene Editing18 Mar 2026
- 2026SceneReVis: A Self-Reflective Vision-Grounded Framework for 3D Indoor Scene Synthesis via Multi-Turn RL10 Feb 2026
- 2026ReLayout: Versatile and Structure-Preserving Design Layout Editing via Relation-Aware Design Reconstruction1 Feb 2026
- 2025LISA-3D: Lifting Language-Image Segmentation to 3D via Multi-View Consistency30 Nov 2025
- 2025MorphoSim: An Interactive, Controllable, and Editable Language-guided 4D World Simulator5 Oct 2025
- 2025Causal Reasoning Elicits Controllable 3D Scene Generation18 Sep 2025
- 2025HLG: Comprehensive 3D Room Construction via Hierarchical Layout Generation25 Aug 2025
3 more
- 2025Designing Memory-Augmented AR Agents for Spatiotemporal Reasoning in Personalized Task Assistance12 Aug 2025
- 2025FROSS: Faster-than-Real-Time Online 3D Semantic Scene Graph Generation from RGB-D Images26 Jul 2025
- 2025ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editing3 Jun 2025
- 20263D-Layout-R1: Structured Reasoning for Language-Instructed Spatial Editingcited by 4
- 2025Designing Memory-Augmented AR Agents for Spatiotemporal Reasoning in Personalized Task Assistancecited by 2
- 2026Integrating Graphs, Large Language Models, and Agents: Reasoning and Retrievalcited by 1
- 2025Causal Reasoning Elicits Controllable 3D Scene Generationcited by 0
- 2026ElasticFit: Fit-Aware 3D Object Insertion via VLM Reasoning and Generative Adaptationcited by 0
- 2026ElasticFit: Fit-Aware 3D Object Insertion via VLM Reasoning and Generative Adaptation5 Oct 2026
- 2026Integrating Graphs, Large Language Models, and Agents: Reasoning and Retrieval17 Apr 2026
- 20263D-Layout-R1: Structured Reasoning for Language-Instructed Spatial Editing23 Mar 2026
- 2025Causal Reasoning Elicits Controllable 3D Scene Generation18 Sep 2025
- 2025Designing Memory-Augmented AR Agents for Spatiotemporal Reasoning in Personalized Task Assistance12 Aug 2025
- 2025FROSS: Faster-than-Real-Time Online 3D Semantic Scene Graph Generation from RGB-D Imagescited by 10
- 2025ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editingcited by 6
- 2026SceneReVis: A Self-Reflective Vision-Grounded Framework for 3D Indoor Scene Synthesis via Multi-Turn RLcited by 6
- 2025HLG: Comprehensive 3D Room Construction via Hierarchical Layout Generationcited by 4
- 2026Edit-As-Act: Goal-Regressive Planning for Open-Vocabulary 3D Indoor Scene Editingcited by 3
- 2025LISA-3D: Lifting Language-Image Segmentation to 3D via Multi-View Consistencycited by 0
- 2026ReLayout: Versatile and Structure-Preserving Design Layout Editing via Relation-Aware Design Reconstructioncited by 0
- 2026CR-Refiner: An Object-Centric Optimal Transport Reranker for Edit-Conditioned 3D Scene Retrievalcited by 0
- 2026Roomer: Reflective Object-Grounded Model Editing and Repair for 3D Indoor Layout Synthesiscited by 0
- 2026Roomer: Reflective Object-Grounded Model Editing and Repair for 3D Indoor Layout Synthesis3 Aug 2026
- 2026CR-Refiner: An Object-Centric Optimal Transport Reranker for Edit-Conditioned 3D Scene Retrieval21 Jul 2026
- 2026Edit-As-Act: Goal-Regressive Planning for Open-Vocabulary 3D Indoor Scene Editing18 Mar 2026
- 2026SceneReVis: A Self-Reflective Vision-Grounded Framework for 3D Indoor Scene Synthesis via Multi-Turn RL10 Feb 2026
- 2026ReLayout: Versatile and Structure-Preserving Design Layout Editing via Relation-Aware Design Reconstruction1 Feb 2026
- 2025LISA-3D: Lifting Language-Image Segmentation to 3D via Multi-View Consistency30 Nov 2025
- 2025HLG: Comprehensive 3D Room Construction via Hierarchical Layout Generation25 Aug 2025
- 2025FROSS: Faster-than-Real-Time Online 3D Semantic Scene Graph Generation from RGB-D Images26 Jul 2025
- 2025ReSpace: Text-Driven Autoregressive 3D Indoor Scene Synthesis and Editing3 Jun 2025