Ponymation: Learning Articulated 3D Animal Motions from Unlabeled Online Videos
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Abstract (arXiv)
We introduce a new method for learning a generative model of articulated 3D animal motions from raw, unlabeled online videos. Unlike existing approaches for 3D motion synthesis, our model requires no pose annotations or parametric shape models for training; it learns purely from a collection of unlabeled web video clips, leveraging semantic correspondences distilled from self-supervised image features. At the core of our method is a video Photo-Geometric Auto-Encoding framework that decomposes each training video clip into a set of explicit geometric and photometric representations, including a rest-pose 3D shape, an articulated pose sequence, and texture, with the objective of re-rendering the input video via a differentiable renderer. This decomposition allows us to learn a generative model over the underlying articulated pose sequences akin to a Variational Auto-Encoding (VAE) formulation, but without requiring any external pose annotations. At inference time, we can generate new motion sequences by sampling from the learned motion VAE, and create plausible 4D animations of an animal automatically within seconds given a single input image.
Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Builds on 63 of its 94 references that are in the map. First posted on arXiv 21 Dec 2023.
Builds on
63 of 94 references.
References · 63
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50 most cited of 63 All 63 (JSON)
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Citing papers per year: 2024: 2; 2025: 6; 2026: 13.
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- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformerscited by 151
- 2025Puppeteer: Rig and Animate Your 3D Modelscited by 41
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillationcited by 37
- 2026Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesiscited by 15
- 2025Articulated Kinematics Distillation from Video Diffusion Modelscited by 13
- 2025Common3D: Self-Supervised Learning of 3D Morphable Models for Common Objects in Neural Feature Spacecited by 9
- 2024DNF: Unconditional 4D Generation with Dictionary-based Neural Fieldscited by 8
- 2025DIMO: Diverse 3D Motion Generation for Arbitrary Objectscited by 6
- 2026Forecasting Motion in the Wildcited by 4
- 20264DEquine: Disentangling Motion and Appearance for 4D Equine Reconstruction from Monocular Videocited by 2
- 2025Structure From Tracking: Distilling Structure-Preserving Motion for Video Generationcited by 1
- 2026SPRig: Self-Supervised Pose-Invariant Rigging from Mesh Sequencescited by 1
9 more
- 2026SMAL-pets: SMAL Based Avatars of Pets from Single Imagecited by 1
- 2026Kirin: Animal Motion Generation from In-the-Wild Videocited by 1
- 2026PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinningcited by 0
- 2026AnyAct: Towards Human Reenactment of Character Motion From Videocited by 0
- 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapescited by 0
- 2026SAMoR: Motion Modelling for Articulated Objects of Any Skeleton and Topologycited by 0
- 2026UniMate: One Unified Model to Animate Diverse Skeletonscited by 0
- 2026AnimalLift: Reconstructing Animatable 3D Animals from a Single Image by Learning Canonical Shape, Texture, and Fur Mapscited by 0
- 2026ORMA: Optimization-based Monocular 4D Reconstruction of Articulated Animalscited by 0
- 2026ORMA: Optimization-based Monocular 4D Reconstruction of Articulated Animals29 Sep 2026
- 2026AnimalLift: Reconstructing Animatable 3D Animals from a Single Image by Learning Canonical Shape, Texture, and Fur Maps8 Sep 2026
- 2026UniMate: One Unified Model to Animate Diverse Skeletons4 Sep 2026
- 2026Kirin: Animal Motion Generation from In-the-Wild Video1 Sep 2026
- 2026SAMoR: Motion Modelling for Articulated Objects of Any Skeleton and Topology2 Jul 2026
- 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes1 Jun 2026
- 2026AnyAct: Towards Human Reenactment of Character Motion From Video15 May 2026
- 2026Forecasting Motion in the Wild1 Apr 2026
- 2026PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning24 Mar 2026
- 2026SMAL-pets: SMAL Based Avatars of Pets from Single Image17 Mar 2026
- 20264DEquine: Disentangling Motion and Appearance for 4D Equine Reconstruction from Monocular Video10 Mar 2026
- 2026SPRig: Self-Supervised Pose-Invariant Rigging from Mesh Sequences13 Feb 2026
9 more
- 2026Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesis20 Jan 2026
- 2025Structure From Tracking: Distilling Structure-Preserving Motion for Video Generation12 Dec 2025
- 2025DIMO: Diverse 3D Motion Generation for Arbitrary Objects10 Nov 2025
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation23 Sep 2025
- 2025Puppeteer: Rig and Animate Your 3D Models14 Aug 2025
- 2025Common3D: Self-Supervised Learning of 3D Morphable Models for Common Objects in Neural Feature Space30 Apr 2025
- 2025Articulated Kinematics Distillation from Video Diffusion Models1 Apr 2025
- 2024DNF: Unconditional 4D Generation with Dictionary-based Neural Fields6 Dec 2024
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers27 Nov 2024
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformerscited by 151
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillationcited by 37
- 2025Articulated Kinematics Distillation from Video Diffusion Modelscited by 13
- 2025Structure From Tracking: Distilling Structure-Preserving Motion for Video Generationcited by 1
- 2025Structure From Tracking: Distilling Structure-Preserving Motion for Video Generation12 Dec 2025
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation23 Sep 2025
- 2025Articulated Kinematics Distillation from Video Diffusion Models1 Apr 2025
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers27 Nov 2024
- 2025Puppeteer: Rig and Animate Your 3D Modelscited by 41
- 2026Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesiscited by 15
- 2025Common3D: Self-Supervised Learning of 3D Morphable Models for Common Objects in Neural Feature Spacecited by 9
- 2024DNF: Unconditional 4D Generation with Dictionary-based Neural Fieldscited by 8
- 2025DIMO: Diverse 3D Motion Generation for Arbitrary Objectscited by 6
- 2026Forecasting Motion in the Wildcited by 4
- 20264DEquine: Disentangling Motion and Appearance for 4D Equine Reconstruction from Monocular Videocited by 2
- 2026SPRig: Self-Supervised Pose-Invariant Rigging from Mesh Sequencescited by 1
- 2026SMAL-pets: SMAL Based Avatars of Pets from Single Imagecited by 1
- 2026Kirin: Animal Motion Generation from In-the-Wild Videocited by 1
- 2026PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinningcited by 0
- 2026AnyAct: Towards Human Reenactment of Character Motion From Videocited by 0
12 most cited of 17 All 17 (JSON)
- 2026ORMA: Optimization-based Monocular 4D Reconstruction of Articulated Animals29 Sep 2026
- 2026AnimalLift: Reconstructing Animatable 3D Animals from a Single Image by Learning Canonical Shape, Texture, and Fur Maps8 Sep 2026
- 2026UniMate: One Unified Model to Animate Diverse Skeletons4 Sep 2026
- 2026Kirin: Animal Motion Generation from In-the-Wild Video1 Sep 2026
- 2026SAMoR: Motion Modelling for Articulated Objects of Any Skeleton and Topology2 Jul 2026
- 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes1 Jun 2026
- 2026AnyAct: Towards Human Reenactment of Character Motion From Video15 May 2026
- 2026Forecasting Motion in the Wild1 Apr 2026
- 2026PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning24 Mar 2026
- 2026SMAL-pets: SMAL Based Avatars of Pets from Single Image17 Mar 2026
- 20264DEquine: Disentangling Motion and Appearance for 4D Equine Reconstruction from Monocular Video10 Mar 2026
- 2026SPRig: Self-Supervised Pose-Invariant Rigging from Mesh Sequences13 Feb 2026
12 newest of 17 All 17 (JSON)