LatentEditor: Text Driven Local Editing of 3D Scenes
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Abstract (arXiv)
While neural fields have made significant strides in view synthesis and scene reconstruction, editing them poses a formidable challenge due to their implicit encoding of geometry and texture information from multi-view inputs. In this paper, we introduce textscLatentEditor, an innovative framework designed to empower users with the ability to perform precise and locally controlled editing of neural fields using text prompts. Leveraging denoising diffusion models, we successfully embed real-world scenes into the latent space, resulting in a faster and more adaptable NeRF backbone for editing compared to traditional methods. To enhance editing precision, we introduce a delta score to calculate the 2D mask in the latent space that serves as a guide for local modifications while preserving irrelevant regions. Our novel pixel-level scoring approach harnesses the power of InstructPix2Pix (IP2P) to discern the disparity between IP2P conditional and unconditional noise predictions in the latent space. The edited latents conditioned on the 2D masks are then iteratively updated in the training set to achieve 3D local editing. Our approach achieves faster editing speeds and superior output quality compared to existing 3D editing models, bridging the gap between textual instructions and high-quality 3D scene editing in latent space. We show the superiority of our approach on four benchmark 3D datasets, LLFF, IN2N, NeRFStudio and NeRF-Art. Project Page: https://latenteditor.github.io/
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 57 of its 65 references that are in the map. First posted on arXiv 14 Dec 2023.
Builds on
57 of 65 references.
References · 57
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2023Llama 2: Open Foundation and Fine-Tuned Chat Modelscited by 12,865
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2023Segment Anythingcited by 8,158
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,595
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,591
38 more
- 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,409
- 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,903
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2022RePaint: Inpainting using Denoising Diffusion Probabilistic Modelscited by 1,419
- 2022Imagic: Text-Based Real Image Editing with Diffusion Modelscited by 1,172
- 2021Grounded Language-Image Pre-trainingcited by 1,147
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021Blended Diffusion for Text-driven Editing of Natural Imagescited by 924
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 730
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2022DiffEdit: Diffusion-based semantic image editing with mask guidancecited by 643
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2022Vision Transformer Adapter for Dense Predictionscited by 564
- 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
- 2021Image Segmentation Using Text and Image Promptscited by 509
- 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
- 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 387
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 369
- 2023DreamBooth3D: Subject-Driven Text-to-3D Generationcited by 235
- 2021Editing Conditional Radiance Fieldscited by 222
- 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 154
- 2022ARF: Artistic Radiance Fieldscited by 147
- 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 141
- 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
- 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 114
- 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
- 2021NeuTex: Neural Texture Mapping for Volumetric Neural Renderingcited by 98
- 2021NeRF-SR: High-Quality Neural Radiance Fields using Supersamplingcited by 95
- 2023Segment Anything Meets Point Trackingcited by 81
- 2023SKED: Sketch-guided Text-based 3D Editingcited by 72
- 2023CamP: Camera Preconditioning for Neural Radiance Fieldscited by 55
- 2023Watch Your Steps: Local Image and Scene Editing by Text Instructionscited by 50
- 2022NeRF-In: Free-Form NeRF Inpainting with RGB-D Priorscited by 43
- 2022PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fieldscited by 43
50 most cited of 57 All 57 (JSON)
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Citing papers per year: 2023: 1; 2024: 8; 2025: 8.
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- 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesiscited by 34
- 2024Consolidating Attention Features for Multi-view Image Editingcited by 19
- 2023Free-Editor: Zero-shot Text-driven 3D Scene Editingcited by 14
- 2024TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulationcited by 10
- 20243DEgo: 3D Editing on the Go!cited by 10
- 2025Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylizationcited by 8
- 2024Diffusion-Based Attention Warping for Consistent 3D Scene Editingcited by 7
- 2025MeshPad: Interactive Sketch-Conditioned Artist-Reminiscent Mesh Generation and Editingcited by 6
- 2025Feedforward 3D Editing via Text-Steerable Image-to-3Dcited by 6
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editingcited by 5
- 2024Bringing NeRFs to the Latent Space: Inverse Graphics Autoencodercited by 2
5 more
- 2025Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Imagecited by 2
- 2025Towards Generalized and Training-Free Text-Guided Semantic Manipulationcited by 1
- 2025MorphoSim: An Interactive, Controllable, and Editable Language-guided 4D World Simulatorcited by 1
- 2024Fused-Planes: Why Train a Thousand Tri-Planes When You Can Share?cited by 0
- 2025PSF-4D: A Progressive Sampling Framework for View Consistent 4D Editingcited by 0
- 2025Feedforward 3D Editing via Text-Steerable Image-to-3D15 Dec 2025
- 2025MorphoSim: An Interactive, Controllable, and Editable Language-guided 4D World Simulator5 Oct 2025
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editing15 Aug 2025
- 2025Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image20 May 2025
- 2025Towards Generalized and Training-Free Text-Guided Semantic Manipulation24 Apr 2025
- 2025PSF-4D: A Progressive Sampling Framework for View Consistent 4D Editing14 Mar 2025
- 2025Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization3 Mar 2025
- 2025MeshPad: Interactive Sketch-Conditioned Artist-Reminiscent Mesh Generation and Editing3 Mar 2025
- 2024Diffusion-Based Attention Warping for Consistent 3D Scene Editing10 Dec 2024
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis25 Nov 2024
- 2024Fused-Planes: Why Train a Thousand Tri-Planes When You Can Share?31 Oct 2024
- 2024Bringing NeRFs to the Latent Space: Inverse Graphics Autoencoder30 Oct 2024
5 more
- 20243DEgo: 3D Editing on the Go!14 Jul 2024
- 2024TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation2 Jul 2024
- 2024View-Consistent 3D Editing with Gaussian Splatting18 Mar 2024
- 2024Consolidating Attention Features for Multi-view Image Editing22 Feb 2024
- 2023Free-Editor: Zero-shot Text-driven 3D Scene Editing21 Dec 2023
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesiscited by 34
- 2023Free-Editor: Zero-shot Text-driven 3D Scene Editingcited by 14
- 20243DEgo: 3D Editing on the Go!cited by 10
- 2024Diffusion-Based Attention Warping for Consistent 3D Scene Editingcited by 7
- 2025Towards Generalized and Training-Free Text-Guided Semantic Manipulationcited by 1
- 2025Towards Generalized and Training-Free Text-Guided Semantic Manipulation24 Apr 2025
- 2024Diffusion-Based Attention Warping for Consistent 3D Scene Editing10 Dec 2024
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis25 Nov 2024
- 20243DEgo: 3D Editing on the Go!14 Jul 2024
- 2023Free-Editor: Zero-shot Text-driven 3D Scene Editing21 Dec 2023
- 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
- 2024Consolidating Attention Features for Multi-view Image Editingcited by 19
- 2024TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulationcited by 10
- 2025Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylizationcited by 8
- 2025MeshPad: Interactive Sketch-Conditioned Artist-Reminiscent Mesh Generation and Editingcited by 6
- 2025Feedforward 3D Editing via Text-Steerable Image-to-3Dcited by 6
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editingcited by 5
- 2024Bringing NeRFs to the Latent Space: Inverse Graphics Autoencodercited by 2
- 2025Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Imagecited by 2
- 2024Fused-Planes: Why Train a Thousand Tri-Planes When You Can Share?cited by 0
- 2025PSF-4D: A Progressive Sampling Framework for View Consistent 4D Editingcited by 0
- 2025Feedforward 3D Editing via Text-Steerable Image-to-3D15 Dec 2025
- 2025CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editing15 Aug 2025
- 2025Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image20 May 2025
- 2025PSF-4D: A Progressive Sampling Framework for View Consistent 4D Editing14 Mar 2025
- 2025Morpheus: Text-Driven 3D Gaussian Splat Shape and Color Stylization3 Mar 2025
- 2025MeshPad: Interactive Sketch-Conditioned Artist-Reminiscent Mesh Generation and Editing3 Mar 2025
- 2024Fused-Planes: Why Train a Thousand Tri-Planes When You Can Share?31 Oct 2024
- 2024Bringing NeRFs to the Latent Space: Inverse Graphics Autoencoder30 Oct 2024
- 2024TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation2 Jul 2024
- 2024View-Consistent 3D Editing with Gaussian Splatting18 Mar 2024
- 2024Consolidating Attention Features for Multi-view Image Editing22 Feb 2024
Similar, not cited
Close in wording, no citation either way
- 2024Towards a Training Free Approach for 3D Scene Editing
- 2023Editing 3D Scenes via Text Prompts without Retraining
- 20253D-LATTE: Latent Space 3D Editing from Textual Instructions
- 2025LatentEdit: Adaptive Latent Control for Consistent Semantic Editing
- 2023ED-NeRF: Efficient Text-Guided Editing of 3D Scene with Latent Space NeRF
- 2025DualNeRF: Text-Driven 3D Scene Editing via Dual-Field Representation
- 2022Blended Latent Diffusion
- 2023Edit-DiffNeRF: Editing 3D Neural Radiance Fields using 2D Diffusion Model