mlsanityData to 7 Oct 2026

GEC: A Unified Framework for Interactive Decision Making in MDP, POMDP, and Beyond

arXiv 2211.01962 ↗First posted 3 Nov 2022cs.LG cs.AI math.OCcited by 45

Not on the map. Why?

Abstract (arXiv)

We study sample efficient reinforcement learning (RL) under the general framework of interactive decision making, which includes Markov decision process (MDP), partially observable Markov decision process (POMDP), and predictive state representation (PSR) as special cases. Toward finding the minimum assumption that empowers sample efficient learning, we propose a novel complexity measure, generalized eluder coefficient (GEC), which characterizes the fundamental tradeoff between exploration and exploitation in online interactive decision making. In specific, GEC captures the hardness of exploration by comparing the error of predicting the performance of the updated policy with the in-sample training error evaluated on the historical data. We show that RL problems with low GEC form a remarkably rich class, which subsumes low Bellman eluder dimension problems, bilinear class, low witness rank problems, PO-bilinear class, and generalized regular PSR, where generalized regular PSR, a new tractable PSR class identified by us, includes nearly all known tractable POMDPs and PSRs. Furthermore, in terms of algorithm design, we propose a generic posterior sampling algorithm, which can be implemented in both model-free and model-based fashion, under both fully observable and partially observable settings. The proposed algorithm modifies the standard posterior sampling algorithm in two aspects: (i) we use an optimistic prior distribution that biases towards hypotheses with higher values and (ii) a loglikelihood function is set to be the empirical loss evaluated on the historical data, where the choice of loss function supports both model-free and model-based learning. We prove that the proposed algorithm is sample efficient by establishing a sublinear regret upper bound in terms of GEC. In summary, we provide a new and unified understanding of both fully observable and partially observable RL.

Key facts. Cited by 45 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Nov 2022.

Builds on

0 of 0 references.

No references here yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 11; 2024: 21; 2025: 9; 2026: 4.

45 papers.

Sort:

By area:

  1. 2023Iterative Preference Learning from Human Feedback: Bridging Theory and Practice for RLHF under KL-Constraintcited by 346
  2. 2024RLHF Workflow: From Reward Modeling to Online RLHFcited by 265
  3. 2024DPO Meets PPO: Reinforced Token Optimization for RLHFcited by 126
  4. 2024Exploratory Preference Optimization: Harnessing Implicit Q*-Approximation for Sample-Efficient RLHFcited by 106
  5. 2024Building Math Agents with Multi-Turn Iterative Preference Learningcited by 66
  6. 2024Self-Exploring Language Models: Active Preference Elicitation for Online Alignmentcited by 63
  7. 2024Online Iterative Reinforcement Learning from Human Feedback with General Preference Modelcited by 52
  8. 2023Making RL with Preference-based Feedback Efficient via Randomizationcited by 46
  9. 2024Distributionally Robust Reinforcement Learning with Interactive Data Collection: Fundamental Hardness and Near-Optimal Algorithmscited by 24
  10. 2023Lower Bounds for Learning in Revealing POMDPscited by 14
  11. 2024Bayesian Design Principles for Offline-to-Online Reinforcement Learningcited by 14
  12. 2024Towards Robust Model-Based Reinforcement Learning Against Adversarial Corruptioncited by 12
33 more
  1. 2024Model-based RL as a Minimalist Approach to Horizon-Free and Second-Order Boundscited by 11
  2. 2023Provably Efficient Exploration in Quantum Reinforcement Learning with Logarithmic Worst-Case Regretcited by 9
  3. 2023When is Agnostic Reinforcement Learning Statistically Tractable?cited by 8
  4. 2025Avoiding mathbfexp(Rmax) scaling in RLHF through Preference-based Explorationcited by 8
  5. 2024Combinatorial Multivariant Multi-Armed Bandits with Applications to Episodic Reinforcement Learning and Beyondcited by 7
  6. 2023A General Framework for Sequential Decision-Making under Adaptivity Constraintscited by 6
  7. 2024Sample-efficient Learning of Infinite-horizon Average-reward MDPs with General Function Approximationcited by 6
  8. 2024How to Explore with Belief: State Entropy Maximization in POMDPscited by 6
  9. 2024The Limits of Pure Exploration in POMDPs: When the Observation Entropy is Enoughcited by 6
  10. 2024Hybrid Preference Optimization for Alignment: Provably Faster Convergence Rates by Combining Offline Preferences with Online Explorationcited by 6
  11. 2025Supervised Optimism Correction: Be Confident When LLMs Are Surecited by 5
  12. 2025ORVIT: Near-Optimal Online Distributionally Robust Reinforcement Learningcited by 5
  13. 2023Efficient Reinforcement Learning with Impaired Observability: Learning to Act with Delayed and Missing State Observationscited by 4
  14. 2023Horizon-Free and Instance-Dependent Regret Bounds for Reinforcement Learning with General Function Approximationcited by 4
  15. 2024Provable Risk-Sensitive Distributional Reinforcement Learning with General Function Approximationcited by 3
  16. 2025Decision Making in Hybrid Environments: A Model Aggregation Approachcited by 3
  17. 2025Offline and Online KL-Regularized RLHF under Differential Privacycited by 3
  18. 2023Posterior Sampling for Competitive RL: Function Approximation and Partial Observationcited by 2
  19. 2023Rethinking Model-based, Policy-based, and Value-based Reinforcement Learning via the Lens of Representation Complexitycited by 2
  20. 2024Infinite-Horizon Reinforcement Learning with Multinomial Logistic Function Approximationcited by 2
  21. 2024Beating Adversarial Low-Rank MDPs with Unknown Transition and Bandit Feedbackcited by 2
  22. 2025General Exploratory Bonus for Optimistic Exploration in RLHFcited by 2
  23. 2025Near-Optimal Second-Order Guarantees for Model-Based Adversarial Imitation Learningcited by 2
  24. 2026Optimism Stabilizes Thompson Sampling for Adaptive Inferencecited by 2
  25. 2024A Theoretical Framework for Partially Observed Reward-States in RLHFcited by 1
  26. 2026Towards Differentially Private Reinforcement Learning with General Function Approximationcited by 1
  27. 2023Posterior Sampling-based Online Learning for Episodic POMDPscited by 0
  28. 2024Misspecified Q-Learning with Sparse Linear Function Approximation: Tight Bounds on Approximation Errorcited by 0
  29. 2024Robust Offline Reinforcement Learning for Non-Markovian Decision Processescited by 0
  30. 2025Constrained Online Decision-Making: A Unified Frameworkcited by 0
  31. 2025Transformers as Multi-task Learners: Decoupling Features in Hidden Markov Modelscited by 0
  32. 2026Provably Efficient Offline-to-Online Value Adaptation with General Function Approximationcited by 0
  33. 2026Minimax-Optimal Policy Regret in Partially Observable Markov Gamescited by 0