LaTeRF: Label and Text Driven Object Radiance Fields
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Abstract (arXiv)
Obtaining 3D object representations is important for creating photo-realistic simulations and for collecting AR and VR assets. Neural fields have shown their effectiveness in learning a continuous volumetric representation of a scene from 2D images, but acquiring object representations from these models with weak supervision remains an open challenge. In this paper we introduce LaTeRF, a method for extracting an object of interest from a scene given 2D images of the entire scene, known camera poses, a natural language description of the object, and a set of point-labels of object and non-object points in the input images. To faithfully extract the object from the scene, LaTeRF extends the NeRF formulation with an additional `objectness' probability at each 3D point. Additionally, we leverage the rich latent space of a pre-trained CLIP model combined with our differentiable object renderer, to inpaint the occluded parts of the object. We demonstrate high-fidelity object extraction on both synthetic and real-world datasets and justify our design choices through an extensive ablation study.
Key facts. Cited by 38 papers in the map (data through 7 Oct 2026). Builds on 43 of its 56 references that are in the map. First posted on arXiv 4 Jul 2022.
Builds on
43 of 56 references.
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Citing papers per year: 2022: 2; 2023: 15; 2024: 12; 2025: 8; 2026: 1.
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