Domain Adaptive 3D Pose Augmentation for In-the-wild Human Mesh Recovery
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Abstract (arXiv)
The ability to perceive 3D human bodies from a single image has a multitude of applications ranging from entertainment and robotics to neuroscience and healthcare. A fundamental challenge in human mesh recovery is in collecting the ground truth 3D mesh targets required for training, which requires burdensome motion capturing systems and is often limited to indoor laboratories. As a result, while progress is made on benchmark datasets collected in these restrictive settings, models fail to generalize to real-world "in-the-wild" scenarios due to distribution shifts. We propose Domain Adaptive 3D Pose Augmentation (DAPA), a data augmentation method that enhances the model's generalization ability in in-the-wild scenarios. DAPA combines the strength of methods based on synthetic datasets by getting direct supervision from the synthesized meshes, and domain adaptation methods by using ground truth 2D keypoints from the target dataset. We show quantitatively that finetuning with DAPA effectively improves results on benchmarks 3DPW and AGORA. We further demonstrate the utility of DAPA on a challenging dataset curated from videos of real-world parent-child interaction.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 35 of its 45 references that are in the map. First posted on arXiv 21 Jun 2022.
Builds on
35 of 45 references.
References · 35
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23 more
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Built on by
Citing papers per year: 2022: 1; 2023: 4; 2024: 3; 2025: 3; 2026: 1.
12 papers.
- 2024Template-Free Single-View 3D Human Digitalization with Diffusion-Guided LRMcited by 23
- 2023ZeroAvatar: Zero-shot 3D Avatar Generation from a Single Imagecited by 18
- 2023Cyclic Test-Time Adaptation on Monocular Video for 3D Human Mesh Reconstructioncited by 18
- 2023KBody: Towards general, robust, and aligned monocular whole-body estimationcited by 6
- 2023Diffusion-HPC: Synthetic Data Generation for Human Mesh Recovery in Challenging Domainscited by 5
- 2022NeMo: 3D Neural Motion Fields from Multiple Video Instances of the Same Actioncited by 2
- 2024ESCAPE: Energy-based Selective Adaptive Correction for Out-of-distribution 3D Human Pose Estimationcited by 1
- 2024Ask, Pose, Unite: Scaling Data Acquisition for Close Interactions with Vision Language Modelscited by 1
- 2025Semantics-aware Test-time Adaptation for 3D Human Pose Estimationcited by 1
- 2025Online Test-time Adaptation for 3D Human Pose Estimation: A Practical Perspective with Estimated 2D Posescited by 1
- 2025Robust Long-term Test-Time Adaptation for 3D Human Pose Estimation through Motion Discretizationcited by 0
- 2026UnrealPose: Leveraging Game Engine Kinematics for Large-Scale Synthetic Human Pose Datacited by 0
- 2026UnrealPose: Leveraging Game Engine Kinematics for Large-Scale Synthetic Human Pose Data2 Jan 2026
- 2025Robust Long-term Test-Time Adaptation for 3D Human Pose Estimation through Motion Discretization24 Nov 2025
- 2025Online Test-time Adaptation for 3D Human Pose Estimation: A Practical Perspective with Estimated 2D Poses14 Mar 2025
- 2025Semantics-aware Test-time Adaptation for 3D Human Pose Estimation15 Feb 2025
- 2024Ask, Pose, Unite: Scaling Data Acquisition for Close Interactions with Vision Language Models1 Oct 2024
- 2024ESCAPE: Energy-based Selective Adaptive Correction for Out-of-distribution 3D Human Pose Estimation19 Jul 2024
- 2024Template-Free Single-View 3D Human Digitalization with Diffusion-Guided LRM22 Jan 2024
- 2023Cyclic Test-Time Adaptation on Monocular Video for 3D Human Mesh Reconstruction12 Aug 2023
- 2023ZeroAvatar: Zero-shot 3D Avatar Generation from a Single Image25 May 2023
- 2023KBody: Towards general, robust, and aligned monocular whole-body estimation23 Apr 2023
- 2023Diffusion-HPC: Synthetic Data Generation for Human Mesh Recovery in Challenging Domains16 Mar 2023
- 2022NeMo: 3D Neural Motion Fields from Multiple Video Instances of the Same Action28 Dec 2022