mlsanityData to 7 Oct 2026

Vid2Player: Controllable Video Sprites that Behave and Appear like Professional Tennis Players

arXiv 2008.04524 ↗First posted 11 Aug 2020cs.GRcited by 30

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Abstract (arXiv)

We present a system that converts annotated broadcast video of tennis matches into interactively controllable video sprites that behave and appear like professional tennis players. Our approach is based on controllable video textures, and utilizes domain knowledge of the cyclic structure of tennis rallies to place clip transitions and accept control inputs at key decision-making moments of point play. Most importantly, we use points from the video collection to model a player's court positioning and shot selection decisions during points. We use these behavioral models to select video clips that reflect actions the real-life player is likely to take in a given match play situation, yielding sprites that behave realistically at the macro level of full points, not just individual tennis motions. Our system can generate novel points between professional tennis players that resemble Wimbledon broadcasts, enabling new experiences such as the creation of matchups between players that have not competed in real life, or interactive control of players in the Wimbledon final. According to expert tennis players, the rallies generated using our approach are significantly more realistic in terms of player behavior than video sprite methods that only consider the quality of motion transitions during video synthesis.

Key facts. Cited by 30 papers in the map (data through 7 Oct 2026). First posted on arXiv 11 Aug 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 7; 2022: 4; 2023: 5; 2024: 6; 2025: 6; 2026: 2.

30 papers.

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  1. 2021Playable Video Generationcited by 63
  2. 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59
  3. 2022Spotting Temporally Precise, Fine-Grained Events in Videocited by 40
  4. 2021Multi-modal 3D Human Pose Estimation with 2D Weak Supervision in Autonomous Drivingcited by 39
  5. 2021Video Pose Distillation for Few-Shot, Fine-Grained Sports Action Recognitioncited by 29
  6. 2024Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Videocited by 26
  7. 2022MonoTrack: Shuttle trajectory reconstruction from monocular badminton videocited by 24
  8. 2023Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracingcited by 22
  9. 2024T-DEED: Temporal-Discriminability Enhancer Encoder-Decoder for Precise Event Spotting in Sports Videoscited by 21
  10. 2022Audio-driven Neural Gesture Reenactment with Video Motion Graphscited by 18
  11. 2023Neural Volumetric Reconstruction for Coherent Synthetic Aperture Sonarcited by 16
  12. 2024ASTRA: An Action Spotting TRAnsformer for Soccer Videoscited by 16
18 more
  1. 2021Strumming to the Beat: Audio-Conditioned Contrastive Video Texturescited by 14
  2. 2022Domain Adaptive 3D Pose Augmentation for In-the-wild Human Mesh Recoverycited by 12
  3. 2024Pose Magic: Efficient and Temporally Consistent Human Pose Estimation with a Hybrid Mamba-GCN Networkcited by 12
  4. 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decisioncited by 11
  5. 2023Relit-NeuLF: Efficient Relighting and Novel View Synthesis via Neural 4D Light Fieldcited by 7
  6. 2024ViSTec: Video Modeling for Sports Technique Recognition and Tactical Analysiscited by 7
  7. 2025Precise Event Spotting in Sports Videos: Solving Long-Range Dependency and Class Imbalancecited by 6
  8. 2021Sketch-based Creativity Support Tools using Deep Learningcited by 3
  9. 2023Animating Street Viewcited by 3
  10. 2025Deep Learning for Sports Video Event Detection: Tasks, Datasets, Methods, and Challengescited by 3
  11. 2025Graph-based 3D Human Pose Estimation using WiFi Signalscited by 3
  12. 2026AdaSpot: Spend Resolution Where It Matters for Precise Event Spottingcited by 2
  13. 2024ESCAPE: Energy-based Selective Adaptive Correction for Out-of-distribution 3D Human Pose Estimationcited by 1
  14. 2025Multi-Focus Temporal Shifting for Precise Event Spotting in Sports Videoscited by 1
  15. 2021Visual Intelligence through Human Interactioncited by 0
  16. 2025Towards Precise Action Spotting: Addressing Temporal Misalignment in Labels with Dynamic Label Assignmentcited by 0
  17. 2025VirtualFencer: Generating Fencing Bouts based on Strategies Extracted from In-the-Wild Videoscited by 0
  18. 2026A Survey of Large Models in Sportscited by 0