mlsanityData to 14 Oct 2026

Finite-sample Guarantees for Nash Q-learning with Linear Function Approximation

arXiv 2303.00177 ↗First posted 1 Mar 2023cs.LG cs.AIcited by 4

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Abstract (arXiv)

Nash Q-learning may be considered one of the first and most known algorithms in multi-agent reinforcement learning (MARL) for learning policies that constitute a Nash equilibrium of an underlying general-sum Markov game. Its original proof provided asymptotic guarantees and was for the tabular case. Recently, finite-sample guarantees have been provided using more modern RL techniques for the tabular case. Our work analyzes Nash Q-learning using linear function approximation -- a representation regime introduced when the state space is large or continuous -- and provides finite-sample guarantees that indicate its sample efficiency. We find that the obtained performance nearly matches an existing efficient result for single-agent RL under the same representation and has a polynomial gap when compared to the best-known result for the tabular case.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 26 of its 42 references that are in the map. First posted on arXiv 1 Mar 2023.

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26 of 42 references.

References · 26

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  2. 2019Provably Efficient Reinforcement Learning with Linear Function Approximationcited by 520
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14 more
  1. 2021When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?cited by 67
  2. 2022Reward-Free RL is No Harder Than Reward-Aware RL in Linear Markov Decision Processescited by 49
  3. 2021Provably Efficient Reinforcement Learning in Decentralized General-Sum Markov Gamescited by 42
  4. 2021A Provably Efficient Algorithm for Linear Markov Decision Process with Low Switching Costcited by 40
  5. 2023Breaking the Curse of Multiagency: Provably Efficient Decentralized Multi-Agent RL with Function Approximationcited by 30
  6. 2023Breaking the Curse of Multiagents in a Large State Space: RL in Markov Games with Independent Linear Function Approximationcited by 27
  7. 2021Almost Optimal Algorithms for Two-player Zero-Sum Linear Mixture Markov Gamescited by 25
  8. 2022Towards Deployment-Efficient Reinforcement Learning: Lower Bound and Optimalitycited by 24
  9. 2021Provably Efficient Cooperative Multi-Agent Reinforcement Learning with Function Approximationcited by 23
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  11. 2021On Reward-Free RL with Kernel and Neural Function Approximations: Single-Agent MDP and Markov Gamecited by 20
  12. 2022Minimax-Optimal Multi-Agent RL in Markov Games With a Generative Modelcited by 15
  13. 2022Representation Learning for General-sum Low-rank Markov Gamescited by 15
  14. 2022One Policy is Enough: Parallel Exploration with a Single Policy is Near-Optimal for Reward-Free Reinforcement Learningcited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 1; 2025: 0; 2026: 2.

4 papers.