mlsanityData to 7 Oct 2026

PAC Reinforcement Learning Algorithm for General-Sum Markov Games

arXiv 2009.02605 ↗First posted 5 Sep 2020cs.GT cs.LG math.OCcited by 2

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Abstract (arXiv)

This paper presents a theoretical framework for probably approximately correct (PAC) multi-agent reinforcement learning (MARL) algorithms for Markov games. The paper offers an extension to the well-known Nash Q-learning algorithm, using the idea of delayed Q-learning, in order to build a new PAC MARL algorithm for general-sum Markov games. In addition to guiding the design of a provably PAC MARL algorithm, the framework enables checking whether an arbitrary MARL algorithm is PAC. Comparative numerical results demonstrate performance and robustness.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Sep 2020.

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Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 0; 2025: 0; 2026: 1.

2 papers.