RealisticHands: A Hybrid Model for 3D Hand Reconstruction
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Abstract (arXiv)
Estimating 3D hand meshes from RGB images robustly is a highly desirable task, made challenging due to the numerous degrees of freedom, and issues such as self similarity and occlusions. Previous methods generally either use parametric 3D hand models or follow a model-free approach. While the former can be considered more robust, e.g. to occlusions, they are less expressive. We propose a hybrid approach, utilizing a deep neural network and differential rendering based optimization to demonstrably achieve the best of both worlds. In addition, we explore Virtual Reality (VR) as an application. Most VR headsets are nowadays equipped with multiple cameras, which we can leverage by extending our method to the egocentric stereo domain. This extension proves to be more resilient to the above mentioned issues. Finally, as a use-case, we show that the improved image-model alignment can be used to acquire the user's hand texture, which leads to a more realistic virtual hand representation.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 31 of its 44 references that are in the map. First posted on arXiv 31 Aug 2021.
Builds on
31 of 44 references.
References · 31
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19 more
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Built on by
Citing papers per year: 2021: 1; 2022: 2; 2023: 0; 2024: 0; 2025: 2.
5 papers.
- 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Videocited by 28
- 2021Learning to Fit Morphable Modelscited by 16
- 2025BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splattingcited by 10
- 2022Mask2Hand: Learning to Predict the 3D Hand Pose and Shape from Shadowcited by 0
- 2025M3DHMR: Monocular 3D Hand Mesh Recoverycited by 0
- 2025M3DHMR: Monocular 3D Hand Mesh Recovery26 May 2025
- 2025BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting12 Apr 2025
- 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Video19 Dec 2022
- 2022Mask2Hand: Learning to Predict the 3D Hand Pose and Shape from Shadow31 May 2022
- 2021Learning to Fit Morphable Models29 Nov 2021
Similar, not cited
Close in wording, no citation either way
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- 2024HandS3C: 3D Hand Mesh Reconstruction with State Space Spatial Channel Attention from RGB images
- 2026ESTHER: Egocentric Stereo Hand Estimation and Reconstruction in the Wild
- 2026HandDreamer: Zero-Shot Text to 3D Hand Model Generation using Corrective Hand Shape Guidance
- 2024HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactions
- 2024Reconstructing Hand-Held Objects in 3D from Images and Videos
- 2026The Surprising Effectiveness of Video Diffusion Models for Hand Motion Reconstruction
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips