mlsanityData to 7 Oct 2026

FLEX: Extrinsic Parameters-free Multi-view 3D Human Motion Reconstruction

arXiv 2105.01937 ↗First posted 5 May 2021cs.CV cs.GR cs.LGcited by 11

Not on the map. Why?

Abstract (arXiv)

The increasing availability of video recordings made by multiple cameras has offered new means for mitigating occlusion and depth ambiguities in pose and motion reconstruction methods. Yet, multi-view algorithms strongly depend on camera parameters; particularly, the relative transformations between the cameras. Such a dependency becomes a hurdle once shifting to dynamic capture in uncontrolled settings. We introduce FLEX (Free muLti-view rEconstruXion), an end-to-end extrinsic parameter-free multi-view model. FLEX is extrinsic parameter-free (dubbed ep-free) in the sense that it does not require extrinsic camera parameters. Our key idea is that the 3D angles between skeletal parts, as well as bone lengths, are invariant to the camera position. Hence, learning 3D rotations and bone lengths rather than locations allows predicting common values for all camera views. Our network takes multiple video streams, learns fused deep features through a novel multi-view fusion layer, and reconstructs a single consistent skeleton with temporally coherent joint rotations. We demonstrate quantitative and qualitative results on three public datasets, and on synthetic multi-person video streams captured by dynamic cameras. We compare our model to state-of-the-art methods that are not ep-free and show that in the absence of camera parameters, we outperform them by a large margin while obtaining comparable results when camera parameters are available. Code, trained models, and other materials are available on our project page.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 55 of its 87 references that are in the map. First posted on arXiv 5 May 2021.

Builds on

55 of 87 references.

References · 55

  1. 2017Attention Is All You Needcited by 59,932
  2. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
  3. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
  4. 2021Transformers in Vision: A Surveycited by 1,009
  5. 2017End-to-end Recovery of Human Shape and Posecited by 883
  6. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
  7. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
  8. 2018Simple Baselines for Human Pose Estimation and Trackingcited by 502
  9. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
  10. 2017A simple yet effective baseline for 3d human pose estimationcited by 401
  11. 20183D human pose estimation in video with temporal convolutions and semi-supervised trainingcited by 401
  12. 2017Cascaded Pyramid Network for Multi-Person Pose Estimationcited by 341
38 more
  1. 2016RMPE: Regional Multi-person Pose Estimationcited by 340
  2. 2018Learning 3D Human Dynamics from Videocited by 315
  3. 2017Integral Human Pose Regressioncited by 255
  4. 2019Learning Trajectory Dependencies for Human Motion Predictioncited by 245
  5. 2016Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Posecited by 220
  6. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  7. 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 162
  8. 2019Learnable Triangulation of Human Posecited by 160
  9. 2020Epipolar Transformerscited by 117
  10. 2018QuaterNet: A Quaternion-based Recurrent Model for Human Motioncited by 108
  11. 2018Ordinal Depth Supervision for 3D Human Pose Estimationcited by 107
  12. 2019Self-Supervised Learning of 3D Human Pose using Multi-view Geometrycited by 98
  13. 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
  14. 2021Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose Estimationcited by 94
  15. 2019Cross View Fusion for 3D Human Pose Estimationcited by 90
  16. 2017Exploiting temporal information for 3D pose estimationcited by 89
  17. 2018Neural Kinematic Networks for Unsupervised Motion Retargettingcited by 85
  18. 2020Motion Guided 3D Pose Estimation from Videoscited by 85
  19. 2019Fast and Robust Multi-Person 3D Pose Estimation from Multiple Viewscited by 83
  20. 2018Learning Monocular 3D Human Pose Estimation from Multi-view Imagescited by 70
  21. 2021Neural Monocular 3D Human Motion Capture with Physical Awarenesscited by 70
  22. 2019XNect: Real-time Multi-Person 3D Motion Capture with a Single RGB Cameracited by 68
  23. 2020CanonPose: Self-Supervised Monocular 3D Human Pose Estimation in the Wildcited by 65
  24. 20203D Human Pose Estimation using Spatio-Temporal Networks with Explicit Occlusion Trainingcited by 54
  25. 2020Human Mesh Recovery from Multiple Shotscited by 52
  26. 2019In the Wild Human Pose Estimation Using Explicit 2D Features and Intermediate 3D Representationscited by 48
  27. 2016Structured Prediction of 3D Human Pose with Deep Neural Networkscited by 43
  28. 2016Deep Kinematic Pose Regressioncited by 40
  29. 2020MotioNet: 3D Human Motion Reconstruction from Monocular Video with Skeleton Consistencycited by 31
  30. 2020Beyond Weak Perspective for Monocular 3D Human Pose Estimationcited by 29
  31. 2020Fusing Wearable IMUs with Multi-View Images for Human Pose Estimation: A Geometric Approachcited by 27
  32. 2018A generalizable approach for multi-view 3D human pose regressioncited by 26
  33. 2020Reconstructing NBA Playerscited by 24
  34. 2019Weakly-Supervised Discovery of Geometry-Aware Representation for 3D Human Pose Estimationcited by 23
  35. 2018Rethinking Pose in 3D: Multi-stage Refinement and Recovery for Markerless Motion Capturecited by 17
  36. 2019DeepFuse: An IMU-Aware Network for Real-Time 3D Human Pose Estimation from Multi-View Imagecited by 14
  37. 2018Self-supervised Multi-view Person Association and Its Applicationscited by 12
  38. 2021Data-Driven 3D Reconstruction of Dressed Humans From Sparse Viewscited by 11

50 most cited of 55 All 55 (JSON)

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 3; 2024: 4; 2025: 1; 2026: 2.

11 papers.