PARL: A Unified Framework for Policy Alignment in Reinforcement Learning from Human Feedback
On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF
Abstract (arXiv)
We present a novel unified bilevel optimization-based framework, textsfPARL, formulated to address the recently highlighted critical issue of policy alignment in reinforcement learning using utility or preference-based feedback. We identify a major gap within current algorithmic designs for solving policy alignment due to a lack of precise characterization of the dependence of the alignment objective on the data generated by policy trajectories. This shortfall contributes to the sub-optimal performance observed in contemporary algorithms. Our framework addressed these concerns by explicitly parameterizing the distribution of the upper alignment objective (reward design) by the lower optimal variable (optimal policy for the designed reward). Interestingly, from an optimization perspective, our formulation leads to a new class of stochastic bilevel problems where the stochasticity at the upper objective depends upon the lower-level variable. True to our best knowledge, this work presents the first formulation of the RLHF as a bilevel optimization problem which generalizes the existing RLHF formulations and addresses the existing distribution shift issues in RLHF formulations. To demonstrate the efficacy of our formulation in resolving alignment issues in RL, we devised an algorithm named textsfA-PARL to solve PARL problem, establishing sample complexity bounds of order O(1/T). Our empirical results substantiate that the proposed textsfPARL can address the alignment concerns in RL by showing significant improvements (up to 63% in terms of required samples) for policy alignment in large-scale environments of the Deepmind control suite and Meta world tasks.
Key facts. Cited by 38 papers in the map (data through 7 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 60 of its 98 references that are in the map. First posted on arXiv 3 Aug 2023.
Builds on
60 of 98 references.
Closest ancestors · 8
Same direction, newest first
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- 2021PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training9 Jun
- 2018Reward learning from human preferences and demonstrations in Atari15 Nov
- 2017Deep reinforcement learning from human preferences12 Jun
Other references · 52
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- 2021Sample-Efficient Learning of Stackelberg Equilibria in General-Sum Gamescited by 40
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- 2021Can Reinforcement Learning Find Stackelberg-Nash Equilibria in General-Sum Markov Games with Myopic Followers?cited by 24
- 2022Local Stochastic Bilevel Optimization with Momentum-Based Variance Reductioncited by 20
- 2015Watch and Learn: Optimizing from Revealed Preferences Feedbackcited by 17
- 2023On Momentum-Based Gradient Methods for Bilevel Optimization with Nonconvex Lower-Levelcited by 14
- 2013Credal Networks under Maximum Entropycited by 13
- 2022On the Hidden Biases of Policy Mirror Ascent in Continuous Action Spacescited by 11
- 2021Solving Heterogeneous General Equilibrium Economic Models with Deep Reinforcement Learningcited by 9
- 2014Learning Economic Parameters from Revealed Preferencescited by 8
- 2021Projection-Free Algorithm for Stochastic Bi-level Optimizationcited by 8
- 2018Inference Aided Reinforcement Learning for Incentive Mechanism Design in Crowdsourcingcited by 7
- 2022Posterior Coreset Construction with Kernelized Stein Discrepancy for Model-Based Reinforcement Learningcited by 7
- 2019Parenting: Safe Reinforcement Learning from Human Inputcited by 6
- 2022Learning Dynamic Mechanisms in Unknown Environments: A Reinforcement Learning Approachcited by 5
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- 2019Simple Algorithms for Dueling Banditscited by 3
- 2022Dealing with Sparse Rewards in Continuous Control Robotics via Heavy-Tailed Policiescited by 2
50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2023: 2; 2024: 13; 2025: 11; 2026: 12.
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