Diverse Auto-Curriculum is Critical for Successful Real-World Multiagent Learning Systems
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Abstract (arXiv)
Multiagent reinforcement learning (MARL) has achieved a remarkable amount of success in solving various types of video games. A cornerstone of this success is the auto-curriculum framework, which shapes the learning process by continually creating new challenging tasks for agents to adapt to, thereby facilitating the acquisition of new skills. In order to extend MARL methods to real-world domains outside of video games, we envision in this blue sky paper that maintaining a diversity-aware auto-curriculum is critical for successful MARL applications. Specifically, we argue that behavioural diversity is a pivotal, yet under-explored, component for real-world multiagent learning systems, and that significant work remains in understanding how to design a diversity-aware auto-curriculum. We list four open challenges for auto-curriculum techniques, which we believe deserve more attention from this community. Towards validating our vision, we recommend modelling realistic interactive behaviours in autonomous driving as an important test bed, and recommend the SMARTS/ULTRA benchmark.
Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). Builds on 49 of its 99 references that are in the map. First posted on arXiv 15 Feb 2021.
Builds on
49 of 99 references.
References · 49
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- 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
- 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
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37 more
- 2019Emergent Tool Use From Multi-Agent Autocurriculacited by 308
- 2019Challenges of Real-World Reinforcement Learningcited by 282
- 2019RoboNet: Large-Scale Multi-Robot Learningcited by 268
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Citing papers per year: 2021: 10; 2022: 3; 2023: 5; 2024: 3; 2025: 3.
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- 2022A Review of Safe Reinforcement Learning: Methods, Theory and Applicationscited by 169
- 2021Modelling Behavioural Diversity for Learning in Open-Ended Gamescited by 39
- 2021Multi-Agent Constrained Policy Optimisationcited by 32
- 2021Offline Pre-trained Multi-Agent Decision Transformer: One Big Sequence Model Tackles All SMAC Taskscited by 32
- 2023Cooperative Open-ended Learning Framework for Zero-shot Coordinationcited by 30
- 2023MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learningcited by 30
- 2021Online Double Oraclecited by 18
- 2021Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Gamescited by 14
- 2021A Game-Theoretic Approach for Improving Generalization Ability of TSP Solverscited by 14
- 2022RAPid-Learn: A Framework for Learning to Recover for Handling Novelties in Open-World Environmentscited by 13
- 2023Tackling Cooperative Incompatibility for Zero-Shot Human-AI Coordinationcited by 12
- 2021Measuring the Non-Transitivity in Chesscited by 10
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- 2025Meta-Thinking in LLMs via Multi-Agent Reinforcement Learning: A Surveycited by 10
- 2025Strengthening Proportionality in Temporal Votingcited by 9
- 2022Efficient Policy Space Response Oraclescited by 8
- 2023Learning Diverse Risk Preferences in Population-based Self-playcited by 6
- 2021Online Markov Decision Processes with Non-oblivious Strategic Adversarycited by 3
- 2021Neural Auto-Curriculacited by 2
- 2023JiangJun: Mastering Xiangqi by Tackling Non-Transitivity in Two-Player Zero-Sum Gamescited by 2
- 2024Self-Clustering Hierarchical Multi-Agent Reinforcement Learning with Extensible Cooperation Graphcited by 1
- 2025Training RL Agents for Multi-Objective Network Defense Taskscited by 1
- 2021Individual and Collective Autonomous Developmentcited by 0
- 2024Phasic Diversity Optimization for Population-Based Reinforcement Learningcited by 0
- 2025Training RL Agents for Multi-Objective Network Defense Tasks28 May 2025
- 2025Strengthening Proportionality in Temporal Voting28 May 2025
- 2025Meta-Thinking in LLMs via Multi-Agent Reinforcement Learning: A Survey20 Apr 2025
- 2024Self-Clustering Hierarchical Multi-Agent Reinforcement Learning with Extensible Cooperation Graph26 Mar 2024
- 2024Phasic Diversity Optimization for Population-Based Reinforcement Learning17 Mar 2024
- 2024Policy Space Response Oracles: A Survey4 Mar 2024
- 2023JiangJun: Mastering Xiangqi by Tackling Non-Transitivity in Two-Player Zero-Sum Games9 Aug 2023
- 2023Tackling Cooperative Incompatibility for Zero-Shot Human-AI Coordination5 Jun 2023
- 2023Learning Diverse Risk Preferences in Population-based Self-play19 May 2023
- 2023MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning6 Mar 2023
- 2023Cooperative Open-ended Learning Framework for Zero-shot Coordination9 Feb 2023
- 2022RAPid-Learn: A Framework for Learning to Recover for Handling Novelties in Open-World Environments24 Jun 2022
12 more
- 2022A Review of Safe Reinforcement Learning: Methods, Theory and Applications20 May 2022
- 2022Efficient Policy Space Response Oracles28 Jan 2022
- 2021Offline Pre-trained Multi-Agent Decision Transformer: One Big Sequence Model Tackles All SMAC Tasks6 Dec 2021
- 2021A Game-Theoretic Approach for Improving Generalization Ability of TSP Solvers28 Oct 2021
- 2021Measuring the Non-Transitivity in Chess22 Oct 2021
- 2021Online Markov Decision Processes with Non-oblivious Strategic Adversary7 Oct 2021
- 2021Multi-Agent Constrained Policy Optimisation6 Oct 2021
- 2021Individual and Collective Autonomous Development23 Sep 2021
- 2021Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games9 Jun 2021
- 2021Neural Auto-Curricula4 Jun 2021
- 2021Modelling Behavioural Diversity for Learning in Open-Ended Games14 Mar 2021
- 2021Online Double Oracle13 Mar 2021
- 2022A Review of Safe Reinforcement Learning: Methods, Theory and Applicationscited by 169
- 2021Modelling Behavioural Diversity for Learning in Open-Ended Gamescited by 39
- 2021Multi-Agent Constrained Policy Optimisationcited by 32
- 2023Cooperative Open-ended Learning Framework for Zero-shot Coordinationcited by 30
- 2023MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learningcited by 30
- 2021Online Double Oraclecited by 18
- 2021Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Gamescited by 14
- 2021A Game-Theoretic Approach for Improving Generalization Ability of TSP Solverscited by 14
- 2022RAPid-Learn: A Framework for Learning to Recover for Handling Novelties in Open-World Environmentscited by 13
- 2023Tackling Cooperative Incompatibility for Zero-Shot Human-AI Coordinationcited by 12
- 2021Measuring the Non-Transitivity in Chesscited by 10
- 2024Policy Space Response Oracles: A Surveycited by 10
12 most cited of 22 All 22 (JSON)
- 2025Training RL Agents for Multi-Objective Network Defense Tasks28 May 2025
- 2025Strengthening Proportionality in Temporal Voting28 May 2025
- 2024Self-Clustering Hierarchical Multi-Agent Reinforcement Learning with Extensible Cooperation Graph26 Mar 2024
- 2024Phasic Diversity Optimization for Population-Based Reinforcement Learning17 Mar 2024
- 2024Policy Space Response Oracles: A Survey4 Mar 2024
- 2023JiangJun: Mastering Xiangqi by Tackling Non-Transitivity in Two-Player Zero-Sum Games9 Aug 2023
- 2023Tackling Cooperative Incompatibility for Zero-Shot Human-AI Coordination5 Jun 2023
- 2023Learning Diverse Risk Preferences in Population-based Self-play19 May 2023
- 2023MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning6 Mar 2023
- 2023Cooperative Open-ended Learning Framework for Zero-shot Coordination9 Feb 2023
- 2022RAPid-Learn: A Framework for Learning to Recover for Handling Novelties in Open-World Environments24 Jun 2022
- 2022A Review of Safe Reinforcement Learning: Methods, Theory and Applications20 May 2022
12 newest of 22 All 22 (JSON)