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3D Human Pose Estimation Using M"obius Graph Convolutional Networks

arXiv 2203.10554 ↗First posted 20 Mar 2022cs.CVcited by 6

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Abstract (arXiv)

3D human pose estimation is fundamental to understanding human behavior. Recently, promising results have been achieved by graph convolutional networks (GCNs), which achieve state-of-the-art performance and provide rather light-weight architectures. However, a major limitation of GCNs is their inability to encode all the transformations between joints explicitly. To address this issue, we propose a novel spectral GCN using the M"obius transformation (M"obiusGCN). In particular, this allows us to directly and explicitly encode the transformation between joints, resulting in a significantly more compact representation. Compared to even the lightest architectures so far, our novel approach requires 90-98% fewer parameters, i.e. our lightest M"obiusGCN uses only 0.042M trainable parameters. Besides the drastic parameter reduction, explicitly encoding the transformation of joints also enables us to achieve state-of-the-art results. We evaluate our approach on the two challenging pose estimation benchmarks, Human3.6M and MPI-INF-3DHP, demonstrating both state-of-the-art results and the generalization capabilities of M"obiusGCN.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 51 of its 74 references that are in the map. First posted on arXiv 20 Mar 2022.

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51 of 74 references.

References · 51

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38 more
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Citing papers per year: 2022: 1; 2023: 1; 2024: 2; 2025: 1; 2026: 1.

6 papers.