mlsanityData to 14 Oct 2026

ScenePlacer: Reformulating Scene-Level Object Pose Estimation as Visibility Field Learning

arXiv 2610.15734 ↗First posted 11 Oct 2026cs.CVcited by 0

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Abstract (arXiv)

We present ScenePlacer, a framework for scene-level pose estimation of objects generated by state-of-the-art native shape generation models, placing generated 3D objects into scenes given a partial geometric observation without modifying the underlying generative pipeline. Existing scene generation approaches either generate objects directly in scene coordinates, compromising their canonical-space priors, or regress poses from complete generated shapes in the shape generation process - the latter being a poorly conditioned problem that is sensitive to scale ambiguity and partial observations. ScenePlacer decouples object generation from pose estimation by reformulating alignment as conditional visibility-field learning. Given an observed partial point cloud from reconstruction and a generated mesh, it predicts a visibility field defined in object space, then estimates the rigid transformation by aligning the partial observation to visible parts on the mesh. We propose a pretrained 3D shape VAE as our backbone, preserving its mesh prior while conditioning it on a separately encoded observation. We further introduce visibility-aware, radius-constrained supervision and synthesize training pairs using only object-level meshes and rendered views, eliminating the need for scene-level pose annotations. On 3D-FUTURE, ScenePlacer consistently outperforms existing placement and pose-refinement baselines under both ground-truth and monocular depth estimation. With generated objects, it achieves a Chamfer distance of 0.0077 and an F-score of 92.40 under estimated depth and improves to 0.0023 and 98.27, respectively, under ground-truth geometry.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 59 of its 66 references that are in the map. First posted on arXiv 11 Oct 2026.

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59 of 66 references.

References · 59

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38 more
  1. 2023LayoutGPT: Compositional Visual Planning and Generation with Large Language Modelscited by 347
  2. 20203D-FUTURE: 3D Furniture shape with TextUREcited by 311
  3. 2024MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervisioncited by 299
  4. 2020PREDATOR: Registration of 3D Point Clouds with Low Overlapcited by 290
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  31. 2026Gen3R: 3D Scene Generation Meets Feed-Forward Reconstructioncited by 31
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  36. 2025SceneMaker: Open-set 3D Scene Generation with Decoupled De-occlusion and Pose Estimation Modelcited by 17
  37. 2025MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial Reasoningcited by 16
  38. 2025HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editingcited by 15

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