mlsanityData to 14 Oct 2026

GradiSeg: Gradient-Guided Gaussian Segmentation with Enhanced 3D Boundary Precision

arXiv 2412.00392 ↗First posted 30 Nov 2024cs.CVcited by 12

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Abstract (arXiv)

While 3D Gaussian Splatting enables high-quality real-time rendering, existing Gaussian-based frameworks for 3D semantic segmentation still face significant challenges in boundary recognition accuracy. To address this, we propose a novel 3DGS-based framework named GradiSeg, incorporating Identity Encoding to construct a deeper semantic understanding of scenes. Our approach introduces two key modules: Identity Gradient Guided Densification (IGD) and Local Adaptive K-Nearest Neighbors (LA-KNN). The IGD module supervises gradients of Identity Encoding to refine Gaussian distributions along object boundaries, aligning them closely with boundary contours. Meanwhile, the LA-KNN module employs position gradients to adaptively establish locality-aware propagation of Identity Encodings, preventing irregular Gaussian spreads near boundaries. We validate the effectiveness of our method through comprehensive experiments. Results show that GradiSeg effectively addresses boundary-related issues, significantly improving segmentation accuracy without compromising scene reconstruction quality. Furthermore, our method's robust segmentation capability and decoupled Identity Encoding representation make it highly suitable for various downstream scene editing tasks, including 3D object removal, swapping and so on.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 29 of its 38 references that are in the map. First posted on arXiv 30 Nov 2024.

Builds on

29 of 38 references.

References · 29

  1. 2023Segment Anythingcited by 8,234
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
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  8. 2020Neural Sparse Voxel Fieldscited by 959
  9. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  10. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  11. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  12. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
17 more
  1. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 415
  2. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  3. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
  4. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
  5. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 200
  6. 2023Segment Any 3D Gaussianscited by 161
  7. 2023Multi-Scale 3D Gaussian Splatting for Anti-Aliased Renderingcited by 138
  8. 2023Robo3D: Towards Robust and Reliable 3D Perception against Corruptionscited by 129
  9. 2023PanoOcc: Unified Occupancy Representation for Camera-based 3D Panoptic Segmentationcited by 115
  10. 2024GARField: Group Anything with Radiance Fieldscited by 109
  11. 2023OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learningcited by 75
  12. 2024Click-Gaussian: Interactive Segmentation to Any 3D Gaussianscited by 58
  13. 2024MetaSapiens: Real-Time Neural Rendering with Efficiency-Aware Pruning and Accelerated Foveated Renderingcited by 27
  14. 2024Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Realitycited by 10
  15. 2022SegNeRF: 3D Part Segmentation with Neural Radiance Fieldscited by 9
  16. 2024GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstructioncited by 5
  17. 2024Low Latency Point Cloud Rendering with Learned Splattingcited by 5

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 8; 2026: 3.

12 papers.