MilliVid: Hierarchical Latents for Long-Range Consistency in Video Generation
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Abstract (arXiv)
Video generative models have become increasingly powerful, but long-range consistency remains challenging to achieve because even a few dozen frames require impractically long transformer sequence lengths. We show that this issue can be mitigated by generating video using coarse-to-fine rollout within a multi-scale token space. Our approach is simple: first, we pre-train an autoencoder that compresses each frame into a hierarchy of tokens, with levels ranging from the typical latent resolution to only a handful of tokens per frame. The coarsest levels capture the most consequential information, such as scene layout and semantics, while finer levels add high-frequency appearance and texture. Then, we train a video diffusion model to generate these tokens using coarse-to-fine rollout. By carefully controlling the level of detail at which frames are generated and used as context during each rollout step, we are able to preserve long-range consistency in geometry and object permanence while spending less compute on the long-range consistency of less perceptually relevant details. We validate this approach using a custom dataset of long Minecraft videos, where it produces substantially more consistent rollouts compared to existing baselines.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 53 of its 62 references that are in the map. First posted on arXiv 8 Jun 2026.
Builds on
53 of 62 references.
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50 most cited of 53 All 53 (JSON)
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Citing papers per year: 2026: 4.
4 papers.
- 2026Closing the Loop: Training-Free Revisit Consistency for Autoregressive Generative Renderingcited by 1
- 2026Learning What to Recall: Adaptive Multi-Cue Episodic Memory for World Modelscited by 0
- 2026GAD: Geometry Attention Distillation for Consistent Video Generationcited by 0
- 2026Long-horizon Video Generation with Slot Memory Addressed By Region Tokenscited by 0
- 2026Long-horizon Video Generation with Slot Memory Addressed By Region Tokens13 Oct 2026
- 2026GAD: Geometry Attention Distillation for Consistent Video Generation13 Oct 2026
- 2026Learning What to Recall: Adaptive Multi-Cue Episodic Memory for World Models28 Sep 2026
- 2026Closing the Loop: Training-Free Revisit Consistency for Autoregressive Generative Rendering23 Jul 2026
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