mlsanityData to 14 Oct 2026

SplatReasoner: Enhancing Embodied Reasoning and Grounding by Novel View Synthesis

arXiv 2601.13132 ↗First posted 19 Jan 2026cs.CVcited by 1

On the map: LLM reasoning → Spatial and embodied reasoning

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Abstract (arXiv)

Vision-Language Models (VLMs) have demonstrated strong reasoning capabilities over images and videos, yet their application to embodied scene understanding often constrained by the fixed viewpoints stored in episodic RGB-D memories. These observations may fail to capture query-relevant evidence due to occlusions, object truncation, restricted fields of view, or suboptimal view composition. We present SplatReasoner, a framework that introduces novel view synthesis into the VLM reasoning process by leveraging 3D Gaussian Splatting (3DGS). Given a user query about a 3D scene, SplatReasoner retrieves relevant observations and synthesizes query-conditioned viewpoints that reveal the visual evidence needed to answer the query and ground the referred entities in 3D. Experiments show that query-conditioned novel view synthesis improves both embodied reasoning and 3D grounding over fixed-view memory and language-embedded 3DGS baselines.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 7 of its 68 references that are in the map. First posted on arXiv 19 Jan 2026.

Builds on

7 of 68 references.

References · 7

  1. 2023GPT-4 Technical Reportcited by 18,396
  2. 2023Llama 2: Open Foundation and Fine-Tuned Chat Modelscited by 13,028
  3. 2025Qwen3 Technical Reportcited by 8,820
  4. 2024GPT-4o System Cardcited by 4,588
  5. 2025Qwen3-VL Technical Reportcited by 2,793
  6. 2025OpenAI GPT-5 System Cardcited by 989
  7. 2025Mitigating Cross-Image Information Leakage in Multi-Image Understanding with Large Vision-Language Modelscited by 1

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

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  1. 2025SeqAffordSplat: Scene-level Sequential Affordance Reasoning on 3D Gaussian Splatting
  2. 2026GSMem: 3D Gaussian Splatting as Persistent Spatial Memory for Zero-Shot Embodied Exploration and Reasoning
  3. 2025GaussianVLM: Scene-centric 3D Vision-Language Models using Language-aligned Gaussian Splats for Embodied Reasoning and Beyond
  4. 20263DGSNav: Enhancing Vision-Language Model Reasoning for Object Navigation via Active 3D Gaussian Splatting
  5. 2026E3VS-Bench: A Benchmark for Viewpoint-Dependent Active Perception in 3D Gaussian Splatting Scenes
  6. 2026CausalSplat: Towards Comprehensive Hierarchical Reasoning in 3D Gaussian Splatting
  7. 2026Imagine3D-LLM: Teaching MLLMs to Imagine 3D Scenes Before Answering
  8. 2026VIEW2SPACE: Studying Multi-View Visual Reasoning from Sparse Observations