Language-Grounded Dynamic Scene Graphs for Interactive Object Search with Mobile Manipulation
Not on the map. Why?
Abstract (arXiv)
To fully leverage the capabilities of mobile manipulation robots, it is imperative that they are able to autonomously execute long-horizon tasks in large unexplored environments. While large language models (LLMs) have shown emergent reasoning skills on arbitrary tasks, existing work primarily concentrates on explored environments, typically focusing on either navigation or manipulation tasks in isolation. In this work, we propose MoMa-LLM, a novel approach that grounds language models within structured representations derived from open-vocabulary scene graphs, dynamically updated as the environment is explored. We tightly interleave these representations with an object-centric action space. Given object detections, the resulting approach is zero-shot, open-vocabulary, and readily extendable to a spectrum of mobile manipulation and household robotic tasks. We demonstrate the effectiveness of MoMa-LLM in a novel semantic interactive search task in large realistic indoor environments. In extensive experiments in both simulation and the real world, we show substantially improved search efficiency compared to conventional baselines and state-of-the-art approaches, as well as its applicability to more abstract tasks. We make the code publicly available at http://moma-llm.cs.uni-freiburg.de.
Key facts. Cited by 69 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Mar 2024.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2024: 14; 2025: 29; 2026: 26.
69 papers.
Sort:
By area:
- 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
- 2024GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answeringcited by 37
- 2024Beyond Bare Queries: Open-Vocabulary Object Grounding with 3D Scene Graphcited by 32
- 2024BUMBLE: Unifying Reasoning and Acting with Vision-Language Models for Building-wide Mobile Manipulationcited by 31
- 2025Safety Guardrails for LLM-Enabled Robotscited by 30
- 20243DGraphLLM: Combining Semantic Graphs and Large Language Models for 3D Scene Understandingcited by 26
- 2025RayFronts: Open-Set Semantic Ray Frontiers for Online Scene Understanding and Explorationcited by 23
- 2025Graphs Meet AI Agents: Taxonomy, Progress, and Future Opportunitiescited by 23
- 2025Describe Anything Anywhere At Any Momentcited by 19
- 2024Open-World Amodal Appearance Completioncited by 18
- 2025Articulated Object Estimation in the Wildcited by 18
- 2024SPINE: Online Semantic Planning for Missions with Incomplete Natural Language Specifications in Unstructured Environmentscited by 16
38 more
- 2025Air-Ground Collaboration for Language-Specified Missions in Unknown Environmentscited by 11
- 2025Distilling On-device Language Models for Robot Planning with Minimal Human Interventioncited by 10
- 2025MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoningcited by 9
- 2026Articulated 3D Scene Graphs for Open-World Mobile Manipulationcited by 9
- 2025KeySG: Hierarchical Keyframe-Based 3D Scene Graphscited by 8
- 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planningcited by 8
- 2025Subtask-Aware Visual Reward Learning from Segmented Demonstrationscited by 7
- 2026Position: Modular Memory is the Key to Continual Learning Agentscited by 7
- 2024Perception Matters: Enhancing Embodied AI with Uncertainty-Aware Semantic Segmentationcited by 6
- 2024Whole-Body Teleoperation for Mobile Manipulation at Zero Added Costcited by 6
- 2025GraphPilot: Grounded Scene Graph Conditioning for Language-Based Autonomous Drivingcited by 6
- 2026RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generationcited by 5
- 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoningcited by 5
- 2024Jailbreaking LLM-Controlled Robotscited by 4
- 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graphcited by 4
- 2025Long-Term Planning Around Humans in Domestic Environments with 3D Scene Graphscited by 4
- 2026RieMind: Geometry-Grounded Spatial Agent for Scene Understandingcited by 4
- 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
- 2025Deploying Foundation Model-Enabled Air and Ground Robots in the Field: Challenges and Opportunitiescited by 3
- 2025Embodied AI with Foundation Models for Mobile Service Robots: A Systematic Reviewcited by 3
- 2025GraphPad: Inference-Time 3D Scene Graph Updates for Embodied Question Answeringcited by 3
- 2025Enhancing LLM-based Autonomous Driving with Modular Traffic Light and Sign Recognitioncited by 3
- 2025Affordance RAG: Hierarchical Multimodal Retrieval with Affordance-Aware Embodied Memory for Mobile Manipulationcited by 3
- 2025LookPlanGraph: Embodied Instruction Following Method with VLM Graph Augmentationcited by 3
- 2026Remember with Confidence: Uncertainty Quantification for Spatio-temporal Memory with Probabilistic Guaranteescited by 3
- 2024TESGNN: Temporal Equivariant Scene Graph Neural Networks for Efficient and Robust Multi-View 3D Scene Understandingcited by 2
- 2026LOST-3DSG: Lightweight Open-Vocabulary 3D Scene Graphs with Semantic Tracking in Dynamic Environmentscited by 2
- 2026How Well Do Vision-Language Models Understand Sequential Driving Scenes? A Sensitivity Studycited by 2
- 2026ContextFlow: Hierarchical Task-State Alignment for Long-Horizon Embodied Agentscited by 2
- 2024CenterArt: Joint Shape Reconstruction and 6-DoF Grasp Estimation of Articulated Objectscited by 1
- 2025OpenLex3D: A Tiered Evaluation Benchmark for Open-Vocabulary 3D Scene Representationscited by 1
- 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environmentscited by 1
- 2025An LLM-powered Natural-to-Robotic Language Translation Framework with Correctness Guaranteescited by 1
- 2025Agentic Scene Policies: Unifying Space, Semantics, and Affordances for Robot Actioncited by 1
- 2025RecurGS: Interactive Scene Modeling via Discrete-State Recurrent Gaussian Fusioncited by 1
- 2026Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Roboticscited by 1
- 2024Language-guided Robust Navigation for Mobile Robots in Dynamically-changing Environmentscited by 0
- 2024OV-HHIR: Open Vocabulary Human Interaction Recognition Using Cross-modal Integration of Large Language Modelscited by 0
50 most cited of 69 All 69 (JSON)
- 2026SPHERE: Adaptive VR Indoor Scene Generation via LLM-Enhanced Spatial Preference Learning and Human-in-the-Loop RL1 Oct 2026
- 2026PORTER: Edge-Cloud Residency for Persistent 3D Scene Graph Memory27 Sep 2026
- 2026From Passive Execution to Active Exploration: Agentic Embodied Manipulation in Realistic Environments24 Sep 2026
- 2026GAVEL: Graph World Models for Verified and Efficient Long-Horizon LLM Task Planning16 Sep 2026
- 2026HAP: A Hand-Driven Active Perception Framework for Egocentric Head Motion Prediction16 Sep 2026
- 2026Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Robotics14 Jul 2026
- 2026Hydra++: Real-Time Hierarchical 3D Scene Graph Construction With Object-Level Shape Estimation10 Jul 2026
- 2026CAIRN: Cross-Room 3D Scene Understanding with Topology-Aware Large Multimodal Models7 Jul 2026
- 20263D Scene Graphs: Open Challenges and Future Directions15 Jun 2026
- 2026Remember with Confidence: Uncertainty Quantification for Spatio-temporal Memory with Probabilistic Guarantees6 Jun 2026
- 2026Towards Open-World Referring Expression Comprehension: A Benchmark with Training-free Multi-task Consistency Checker25 May 2026
- 2026ContextFlow: Hierarchical Task-State Alignment for Long-Horizon Embodied Agents19 May 2026
38 more
- 2026OpenSGA: Efficient 3D Scene Graph Alignment in the Open World11 May 2026
- 2026CAGE-SGG: Counterfactual Active Graph Evidence for Open-Vocabulary Scene Graph Generation24 Apr 2026
- 2026CAPruner: Conceptual-Adjacent Scene Graph Pruner for Enhancing 3D Spatial Reasoning of Large Language Models21 Apr 2026
- 2026How Well Do Vision-Language Models Understand Sequential Driving Scenes? A Sensitivity Study8 Apr 2026
- 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoning4 Apr 2026
- 2026Knowledge-Guided Manipulation Using Multi-Task Reinforcement Learning25 Mar 2026
- 2026RieMind: Geometry-Grounded Spatial Agent for Scene Understanding16 Mar 2026
- 2026The Neural Compass: Probabilistic Relative Feature Fields for Robotic Search9 Mar 2026
- 2026Relational Semantic Reasoning on 3D Scene Graphs for Open World Interactive Object Search5 Mar 2026
- 2026Position: Modular Memory is the Key to Continual Learning Agents2 Mar 2026
- 2026Test-Driven Agentic Framework for Reliable Robot Controller28 Feb 2026
- 2026Articulated 3D Scene Graphs for Open-World Mobile Manipulation18 Feb 2026
- 2026RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generation15 Jan 2026
- 2026LOST-3DSG: Lightweight Open-Vocabulary 3D Scene Graphs with Semantic Tracking in Dynamic Environments6 Jan 2026
- 2025LookPlanGraph: Embodied Instruction Following Method with VLM Graph Augmentation24 Dec 2025
- 2025Affordance RAG: Hierarchical Multimodal Retrieval with Affordance-Aware Embodied Memory for Mobile Manipulation22 Dec 2025
- 2025RecurGS: Interactive Scene Modeling via Discrete-State Recurrent Gaussian Fusion20 Dec 2025
- 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planning18 Dec 2025
- 2025Describe Anything Anywhere At Any Moment29 Nov 2025
- 2025BINDER: Instantly Adaptive Mobile Manipulation with Open-Vocabulary Commands27 Nov 2025
- 2025Enhancing LLM-based Autonomous Driving with Modular Traffic Light and Sign Recognition18 Nov 2025
- 2025GraphPilot: Grounded Scene Graph Conditioning for Language-Based Autonomous Driving14 Nov 2025
- 2025KeySG: Hierarchical Keyframe-Based 3D Scene Graphs1 Oct 2025
- 2025Preference-Based Long-Horizon Robotic Stacking with Multimodal Large Language Models29 Sep 2025
- 2025Agentic Scene Policies: Unifying Space, Semantics, and Affordances for Robot Action23 Sep 2025
- 2025Articulated Object Estimation in the Wild1 Sep 2025
- 2025An LLM-powered Natural-to-Robotic Language Translation Framework with Correctness Guarantees26 Aug 2025
- 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environments23 Aug 2025
- 2025Graphs Meet AI Agents: Taxonomy, Progress, and Future Opportunities22 Jun 2025
- 2025Distilling On-device Language Models for Robot Planning with Minimal Human Intervention20 Jun 2025
- 2025GraphPad: Inference-Time 3D Scene Graph Updates for Embodied Question Answering1 Jun 2025
- 2025Visual Loop Closure Detection Through Deep Graph Consensus27 May 2025
- 2025Embodied AI with Foundation Models for Mobile Service Robots: A Systematic Review26 May 2025
- 2025Deploying Foundation Model-Enabled Air and Ground Robots in the Field: Challenges and Opportunities14 May 2025
- 2025Air-Ground Collaboration for Language-Specified Missions in Unknown Environments14 May 2025
- 2025MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoning5 May 2025
- 2025SmallPlan: Leverage Small Language Models for Sequential Path Planning with Simulation-Powered, LLM-Guided Distillation1 May 2025
- 2025RayFronts: Open-Set Semantic Ray Frontiers for Online Scene Understanding and Exploration9 Apr 2025
50 newest of 69 All 69 (JSON)
- 2024BUMBLE: Unifying Reasoning and Acting with Vision-Language Models for Building-wide Mobile Manipulationcited by 31
- 2025Distilling On-device Language Models for Robot Planning with Minimal Human Interventioncited by 10
- 2025MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoningcited by 9
- 2026Position: Modular Memory is the Key to Continual Learning Agentscited by 7
- 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoningcited by 5
- 2026RieMind: Geometry-Grounded Spatial Agent for Scene Understandingcited by 4
- 2025Enhancing LLM-based Autonomous Driving with Modular Traffic Light and Sign Recognitioncited by 3
- 2026Relational Semantic Reasoning on 3D Scene Graphs for Open World Interactive Object Searchcited by 0
- 2026CAPruner: Conceptual-Adjacent Scene Graph Pruner for Enhancing 3D Spatial Reasoning of Large Language Modelscited by 0
- 2026CAPruner: Conceptual-Adjacent Scene Graph Pruner for Enhancing 3D Spatial Reasoning of Large Language Models21 Apr 2026
- 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoning4 Apr 2026
- 2026RieMind: Geometry-Grounded Spatial Agent for Scene Understanding16 Mar 2026
- 2026Relational Semantic Reasoning on 3D Scene Graphs for Open World Interactive Object Search5 Mar 2026
- 2026Position: Modular Memory is the Key to Continual Learning Agents2 Mar 2026
- 2025Enhancing LLM-based Autonomous Driving with Modular Traffic Light and Sign Recognition18 Nov 2025
- 2025Distilling On-device Language Models for Robot Planning with Minimal Human Intervention20 Jun 2025
- 2025MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoning5 May 2025
- 2024BUMBLE: Unifying Reasoning and Acting with Vision-Language Models for Building-wide Mobile Manipulation8 Oct 2024
- 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planningcited by 8
- 2025GraphPilot: Grounded Scene Graph Conditioning for Language-Based Autonomous Drivingcited by 6
- 2025Embodied AI with Foundation Models for Mobile Service Robots: A Systematic Reviewcited by 3
- 2026How Well Do Vision-Language Models Understand Sequential Driving Scenes? A Sensitivity Studycited by 2
- 2025Preference-Based Long-Horizon Robotic Stacking with Multimodal Large Language Modelscited by 0
- 2026CAIRN: Cross-Room 3D Scene Understanding with Topology-Aware Large Multimodal Modelscited by 0
- 2026CAIRN: Cross-Room 3D Scene Understanding with Topology-Aware Large Multimodal Models7 Jul 2026
- 2026How Well Do Vision-Language Models Understand Sequential Driving Scenes? A Sensitivity Study8 Apr 2026
- 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planning18 Dec 2025
- 2025GraphPilot: Grounded Scene Graph Conditioning for Language-Based Autonomous Driving14 Nov 2025
- 2025Preference-Based Long-Horizon Robotic Stacking with Multimodal Large Language Models29 Sep 2025
- 2025Embodied AI with Foundation Models for Mobile Service Robots: A Systematic Review26 May 2025
- 2025Graphs Meet AI Agents: Taxonomy, Progress, and Future Opportunitiescited by 23
- 2025Agentic Scene Policies: Unifying Space, Semantics, and Affordances for Robot Actioncited by 1
- 2026Test-Driven Agentic Framework for Reliable Robot Controllercited by 0
- 2026From Passive Execution to Active Exploration: Agentic Embodied Manipulation in Realistic Environmentscited by 0
- 2026From Passive Execution to Active Exploration: Agentic Embodied Manipulation in Realistic Environments24 Sep 2026
- 2026Test-Driven Agentic Framework for Reliable Robot Controller28 Feb 2026
- 2025Agentic Scene Policies: Unifying Space, Semantics, and Affordances for Robot Action23 Sep 2025
- 2025Graphs Meet AI Agents: Taxonomy, Progress, and Future Opportunities22 Jun 2025
- 2025Safety Guardrails for LLM-Enabled Robotscited by 30
- 2024Jailbreaking LLM-Controlled Robotscited by 4
- 2025Safety Guardrails for LLM-Enabled Robots10 Mar 2025
- 2024Jailbreaking LLM-Controlled Robots17 Oct 2024
- 2024Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigationcited by 195
- 2024GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answeringcited by 37
- 2024Beyond Bare Queries: Open-Vocabulary Object Grounding with 3D Scene Graphcited by 32
- 20243DGraphLLM: Combining Semantic Graphs and Large Language Models for 3D Scene Understandingcited by 26
- 2025RayFronts: Open-Set Semantic Ray Frontiers for Online Scene Understanding and Explorationcited by 23
- 2025Describe Anything Anywhere At Any Momentcited by 19
- 2024Open-World Amodal Appearance Completioncited by 18
- 2025Articulated Object Estimation in the Wildcited by 18
- 2024SPINE: Online Semantic Planning for Missions with Incomplete Natural Language Specifications in Unstructured Environmentscited by 16
- 2025Air-Ground Collaboration for Language-Specified Missions in Unknown Environmentscited by 11
- 2026Articulated 3D Scene Graphs for Open-World Mobile Manipulationcited by 9
- 2025KeySG: Hierarchical Keyframe-Based 3D Scene Graphscited by 8
12 most cited of 46 All 46 (JSON)
- 2026SPHERE: Adaptive VR Indoor Scene Generation via LLM-Enhanced Spatial Preference Learning and Human-in-the-Loop RL1 Oct 2026
- 2026PORTER: Edge-Cloud Residency for Persistent 3D Scene Graph Memory27 Sep 2026
- 2026HAP: A Hand-Driven Active Perception Framework for Egocentric Head Motion Prediction16 Sep 2026
- 2026Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Robotics14 Jul 2026
- 2026Hydra++: Real-Time Hierarchical 3D Scene Graph Construction With Object-Level Shape Estimation10 Jul 2026
- 20263D Scene Graphs: Open Challenges and Future Directions15 Jun 2026
- 2026Remember with Confidence: Uncertainty Quantification for Spatio-temporal Memory with Probabilistic Guarantees6 Jun 2026
- 2026Towards Open-World Referring Expression Comprehension: A Benchmark with Training-free Multi-task Consistency Checker25 May 2026
- 2026ContextFlow: Hierarchical Task-State Alignment for Long-Horizon Embodied Agents19 May 2026
- 2026OpenSGA: Efficient 3D Scene Graph Alignment in the Open World11 May 2026
- 2026CAGE-SGG: Counterfactual Active Graph Evidence for Open-Vocabulary Scene Graph Generation24 Apr 2026
- 2026Knowledge-Guided Manipulation Using Multi-Task Reinforcement Learning25 Mar 2026
12 newest of 46 All 46 (JSON)
Similar, not cited
Close in wording, no citation either way
- 2025Language-Enhanced Mobile Manipulation for Efficient Object Search in Indoor Environments
- 2024Dynamic Open-Vocabulary 3D Scene Graphs for Long-term Language-Guided Mobile Manipulation
- 2024Open-vocabulary Mobile Manipulation in Unseen Dynamic Environments with 3D Semantic Maps
- 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulation
- 2025ACTLLM: Action Consistency Tuned Large Language Model
- 2026SG-VLA: Learning Spatially-Grounded Vision-Language-Action Models for Mobile Manipulation
- 2025OmniManip: Towards General Robotic Manipulation via Object-Centric Interaction Primitives as Spatial Constraints
- 2025Toward Accurate Long-Horizon Robotic Manipulation: Language-to-Action with Foundation Models via Scene Graphs