Mask2Real-WM: Segmentation Masks as a Sim-to-Real Bridge for Controllable Dexterous World Models
On the map: World models → Embodied and robot world models
Abstract (arXiv)
Learning action-conditioned world models for dexterous manipulation that are genuinely controllable requires capturing complex, high-dimensional hand kinematics from limited real-world data. We present Mask2Real-WM, a two-stage world model that improves controllability for dexterous hands under a limited real-data budget by decoupling pixel prediction into a dynamics model and a rendering model. The dynamics model predicts future segmentation masks from past masks and a high-dimensional action sequence. The rendering model converts the predicted masks into photorealistic RGB images. This design allows us to train the dynamics model on a large synthetic dataset spanning the full range of hand motions and interactions. We then fine-tune the dynamics model and train the rendering model on only 2.5 h of real demonstrations to obtain a controllable world model. We compare five models with matched training recipes on a 23-DoF robotic system, measuring per-DoF controllability both with random target commands and with sinusoidal per-DoF actuation, judged blind by human raters. The decoupled model achieves the strongest controllability, with further gains from simulation data. Beyond improved controllability, Mask2Real-WM produces sharper frames while maintaining comparable perceptual quality.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 22 of its 34 references that are in the map. First posted on arXiv 5 Jul 2026.
Builds on
22 of 34 references.
Closest ancestors · 6
Same direction, newest first
- 2026Not All Actions Are Equal: Rethinking Conditioning for Dexterous World Model25 Jun
- 2026Mask World Model: Predicting What Matters for Robust Robot Policy Learning21 Apr
- 2026BridgeV2W: Bridging Video Generation Models to Embodied World Models via Embodiment Masks3 Feb
- 2025Dexterous World Models19 Dec
- 2025World Models for Learning Dexterous Hand-Object Interactions from Human Videos15 Dec
- 2025Ctrl-World: A Controllable Generative World Model for Robot Manipulation11 Oct
Other references · 16
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
- 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,204
- 2025SAM 3: Segment Anything with Conceptscited by 835
- 2025Cosmos World Foundation Model Platform for Physical AIcited by 833
- 2024Genie: Generative Interactive Environmentscited by 706
- 2023MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrationscited by 308
- 2015Deep multi-scale video prediction beyond mean square errorcited by 297
- 2023Orbit: A Unified Simulation Framework for Interactive Robot Learning Environmentscited by 239
4 more
- 2026World Model for Robot Learning: A Comprehensive Surveycited by 42
- 2025Precise Action-to-Video Generation Through Visual Action Promptscited by 15
- 2025ORCA: An Open-Source, Reliable, Cost-Effective, Anthropomorphic Robotic Hand for Uninterrupted Dexterous Task Learningcited by 12
- 2025Towards bridging the gap: Systematic sim-to-real transfer for diverse legged robotscited by 7
Built on by
Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2026Masked Visual Actions for Unified World Modeling
- 2026Motus2: A Self-Evolving General World Model for Dexterous Manipulation
- 2026DreamX-Phi 1.0: Action-Conditioned Video World Model for Robotic Manipulation
- 2026World Models for Robotic Manipulation: A Survey
- 2026PointWAM: 3D World Action Modeling for Dexterous Robotic Manipulation
- 2026XEWorld: Can Action-Conditioned World Models Generalize to Unseen Robot Embodiments?
- 2026τ0-WM: A Unified Video-Action World Model for Robotic Manipulation
- 2026GE-Act 2.0: Pretraining and Scaling a World-Action Model for Robotic Manipulation