Skel-WAM: A Hand-Skeleton-Conditioned World Action Model for Human-to-Robot Manipulation Transfer
On the map: World models → Embodied and robot world models
Abstract (arXiv)
Robot demonstrations are expensive to collect and often provide limited distributional coverage of task variations. Human videos offer a low-cost source of complementary manipulation experience, but learning from them requires bridging embodiment gaps in visual appearance and action spaces. We introduce Skel-WAM, a world action model that bridges these differences through a unified hand-skeleton motion interface. The key insight is to align human and robot motion through a common hand topology, combining skeleton overlays that ground motion in the scene with structured 2.5-D keypoints that encode explicit hand kinematics. Video and Keypoint Experts jointly learn visual and skeletal dynamics through a Mixture-of-Transformers, while a separate robot-trained Action Expert maps these predictions to executable controls. This separation enables human and robot demonstrations to directly supervise shared dynamics without requiring robot action labels for human videos. Across four real-world bimanual tasks and seven simulated tasks, Skel-WAM achieves average success rates of 79.86% and 63.29%, surpassing the strongest baseline by 22.22 and 8.28 percentage points, respectively. Human-robot cotraining more than doubles real-world success on task variations absent from robot training data, from 38.89% to 86.11%. These results demonstrate that a shared skeletal interface enables joint learning across human and robot data and expands robot task coverage through complementary human demonstrations.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 32 of its 54 references that are in the map. First posted on arXiv 18 Sep 2026.
Builds on
32 of 54 references.
Closest ancestors · 12
Same direction, newest first
- 2026AnyWorld: Factorized Egocentric World Models for Cross-Embodiment Generalization29 Aug
- 2026Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization26 Aug
- 2026FlowWAM: Optical Flow as a Unified Action Representation for World Action Models14 Jul
- 2026EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Data8 Jul
- 2026MaskWAM: Unifying Mask Prompting and Prediction for World-Action Models11 Jun
- 2026OSCAR: Omni-Embodiment Action-Conditioned World Model for Robotics3 Jun
- 2026Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising29 Apr
- 2026Fast-WAM: Do World Action Models Need Test-time Future Imagination?17 Mar
- 2026World Action Models are Zero-shot Policies17 Feb
- 2026DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos6 Feb
- 2025World Models for Learning Dexterous Hand-Object Interactions from Human Videos15 Dec
- 2025DreamGen: Unlocking Generalization in Robot Learning through Video World Models19 May
Other references · 20
- 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,708
- 2025DINOv3cited by 1,414
- 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robotscited by 1,225
- 2024GR-2: A Generative Video-Language-Action Model with Web-Scale Knowledge for Robot Manipulationcited by 296
- 2025EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videoscited by 128
- 2026EgoScale: Scaling Dexterous Manipulation with Diverse Egocentric Human Datacited by 94
- 2025Scalable Vision-Language-Action Model Pretraining for Robotic Manipulation with Real-Life Human Activity Videoscited by 70
- 2025Large Video Planner Enables Generalizable Robot Controlcited by 70
- 2025Point Policy: Unifying Observations and Actions with Key Points for Robot Manipulationcited by 47
- 2025Emergence of Human to Robot Transfer in Vision-Language-Action Modelscited by 42
- 2025H2R: A Human-to-Robot Data Augmentation for Robot Pre-training from Videoscited by 23
- 2025Dexterity from Smart Lenses: Multi-Fingered Robot Manipulation with In-the-Wild Human Demonstrationscited by 19
8 more
- 2026HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videoscited by 16
- 2026EgoSim: Egocentric World Simulator for Embodied Interaction Generationcited by 14
- 2026Ego2Robot: Scalable Robot Data Synthesis from Egocentric Human Datacited by 11
- 2026EgoEngine: From Egocentric Human Videos to High-Fidelity Dexterous Robot Demonstrationscited by 8
- 2026HOST:Robots Acquire Manipulation Skills in Seconds from a Single Human Videocited by 7
- 2026HandEdit: A Unified Benchmark for Egocentric Human-to-Robot Dexterous Hand Image Editingcited by 5
- 2026Ego-Pi: VLA Fine-Tuning for Ego-Centric Human and Robot Datacited by 3
- 2026EgoSteer: An Open-Source Full-Stack System Towards Steerable Dexterous Manipulation from Egocentric Videoscited by 3
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- 2026SkelWAM: A Skeleton-Guided World-Action Model for Zero-Shot Cross-Embodiment Manipulation
- 2026SkeleWAM: Skeleton World-Action Modeling for Efficient Robotic Manipulation
- 2026PointWAM: 3D World Action Modeling for Dexterous Robotic Manipulation
- 2026WB-WAM: Heterogeneous Body-Hand Pre-training for Humanoid Loco-Manipulation ↗
- 2026H2R-Bench: Benchmarking Human-to-Robot Manipulation Video Generation in World Models
- 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
- 2026Wh0: Generative World Models as Scalable Sources of Egocentric Human Hand Manipulation Data
- 2026Translation as a Bridging Action: Transferring Manipulation Skills from Humans to Robots