mlsanityData to 14 Oct 2026

AnyWorld: Factorized Egocentric World Models for Cross-Embodiment Generalization

arXiv 2608.29242 ↗First posted 29 Aug 2026cs.ROcited by 3

On the map: World models → Embodied and robot world models

Abstract (arXiv)

Collecting contact-rich robot experiences at scale remains a major bottleneck for generalizable manipulation. Beyond data quantity, robot learning also requires diverse experiences across embodiments, viewpoints, and scenes. Human egocentric videos provide abundant physical interactions, but each video captures only a narrow slice of experience under a single body, camera trajectory, and environment. We propose AnyWorld, a cross-embodiment world modeling framework that expands a single human interaction into diverse robot-native rollouts without paired human-robot demonstrations. Our model factorizes an interaction into action, camera, and embodiment: action controls capture the motion structure, camera controls specify viewpoint evolution, and the target embodiment context defines the acting body and its interaction geometry. This formulation enables independent recomposition of embodiment, viewpoint, and scene factors, allowing a single model to generate many robot-domain experiences while preserving the underlying dynamics and object interactions. We train the model with large-scale human interaction pretraining followed by mixed-embodiment fine-tuning. Experiments show that our model supports controllable recomposition across embodiments, viewpoints, and scenes, and we further demonstrate that the generated data can improve manipulation performance on the RoboCasa GR1 tabletop benchmark and a real IRON humanoid robot. Beyond aggregate gains, we test whether unpaired human experience can be recomposed into robot-native video-action pairs that target a policy gap. Controlled IRON interventions correct a spurious completion prior and establish language-grounded spatial target selection; an action-only counterfactual intervention fails to learn the latter reliably, showing that both action calibration and visual recomposition are necessary.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 21 of its 43 references that are in the map. First posted on arXiv 29 Aug 2026.

Builds on

21 of 43 references.

Closest ancestors · 9

Same direction, newest first

  1. 2026DIAL: Decoupling Intent and Action via Latent World Modeling for End-to-End VLA31 Mar
  2. 2026VLAW: Iterative Co-Improvement of Vision-Language-Action Policy and World Model12 Feb
  3. 2026DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos6 Feb
  4. 2025World Models for Learning Dexterous Hand-Object Interactions from Human Videos15 Dec
  5. 2025DreamGen: Unlocking Generalization in Robot Learning through Video World Models19 May
  6. 2025Unified World Models: Coupling Video and Action Diffusion for Pretraining on Large Robotic Datasets3 Apr
  7. 2025AdaWorld: Learning Adaptable World Models with Latent Actions24 Mar
  8. 2024IRASim: A Fine-Grained World Model for Robot Manipulation20 Jun
  9. 2024iVideoGPT: Interactive VideoGPTs are Scalable World Models24 May

Other references · 12

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 3,080
  3. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,887
  4. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,708
  5. 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,407
  6. 2024Latent Action Pretraining from Videoscited by 321
  7. 2025Scalable Vision-Language-Action Model Pretraining for Robotic Manipulation with Real-Life Human Activity Videoscited by 70
  8. 2026CLAP: Contrastive Latent Action Pretraining for Learning Vision-Language-Action Models from Human Videoscited by 31
  9. 2025SwiftVLA: Unlocking Spatiotemporal Dynamics for Lightweight VLA Models at Minimal Overheadcited by 26
  10. 2026ConLA: Contrastive Latent Action Learning from Human Videos for Robotic Manipulationcited by 14
  11. 2026UniDex: A Robot Foundation Suite for Universal Dexterous Hand Control from Egocentric Human Videoscited by 14
  12. 2026UniT: Toward a Unified Physical Language for Human-to-Humanoid Policy Learning and World Modelingcited by 10

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026EgoGenesis: Egocentric World-Action Modeling with Online Anchored Projective Memory and Action-3D RoPE
  2. 2026ZimaBlue: Evolving Generalizable World Action Models through Scalable Video Pre-training
  3. 2026CLAP: Cross-Embodiment Video World Models are Zero-Shot Physical Simulators
  4. 2026H2R-Bench: Benchmarking Human-to-Robot Manipulation Video Generation in World Models
  5. 2023Structured World Models from Human Videos
  6. 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
  7. 2026Towards a General Humanoid Loco-Manipulation Model via Egocentric Whole-Body Human Data Pretraining ↗
  8. 2025Scaling Cross-Embodiment World Models for Dexterous Manipulation