mlsanityData to 7 Oct 2026

DexSIM: Real-time Dexterous Simulation with Unified Causal Video Diffusion

arXiv 2605.24630 ↗First posted 23 May 2026cs.CVcited by 0

On the map: Diffusion models → Diffusion and flow policies for robotics

Abstract (arXiv)

Recent progress of video diffusion models have enabled extensive simulation of the physical world. While simulation with hand object interaction has been less explored. We propose DexSIM, a dexterous simulation framework for simulating dexterous manipulation in real-time. While previous works utilizing video diffusion and 3D reconstruction focus on navigation, dexterous manipulation has been limited while it has extensive applications for creating interactive experiences with the simulated world and for generating synthetic data for robotics. Existing methods lack real-time interactivity and long-term spatial consistency and memory. We propose a 2-stage training framework for DexSIM. First we train a bi-directional video diffusion model by jointly embedding the hand action trajectory and video in a unified feature space. We utilize gaussian heatmap hand encoding for more accurate hand representation. Then we conduct a roll-out based autoregressive training with updated spatial cache as attention sink for spatial memory, which improves long-term consistency and 3D aware dexterous manipulation simulation. DexSIM outperforms the baseline on pixel and semantic similarity, motion fidelity, and hand projection accuracy. It also allows new applications such as hand motion transfer and runs at 15.24 FPS real-time interactivity.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 22 of its 28 references that are in the map. First posted on arXiv 23 May 2026.

Builds on

22 of 28 references.

Closest ancestors · 1

Same direction, newest first

  1. 2025Dexterous World Models19 Dec

Other references · 21

  1. 2022Scalable Diffusion Models with Transformerscited by 5,931
  2. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  3. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
  4. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
  5. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
  6. 2025FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Spacecited by 960
  7. 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 867
  8. 2024Improved Distribution Matching Distillation for Fast Image Synthesiscited by 648
  9. 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 569
  10. 2024From Slow Bidirectional to Fast Autoregressive Video Diffusion Modelscited by 401
  11. 2025LongLive: Real-time Interactive Long Video Generationcited by 237
  12. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world modelcited by 174
9 more
  1. 2023Space-Time Diffusion Features for Zero-Shot Text-Driven Motion Transfercited by 124
  2. 2024UniAnimate: Taming Unified Video Diffusion Models for Consistent Human Image Animationcited by 101
  3. 2025HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixelscited by 91
  4. 2026PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulationcited by 74
  5. 2025MotionStream: Real-Time Video Generation with Interactive Motion Controlscited by 71
  6. 2025PlayerOne: Egocentric World Simulatorcited by 20
  7. 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generationcited by 8
  8. 2025Real-Time Motion-Controllable Autoregressive Video Diffusioncited by 7
  9. 2025EgoEdit: Dataset, Real-Time Streaming Model, and Benchmark for Egocentric Video Editingcited by 7

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  1. 2025World Models for Learning Dexterous Hand-Object Interactions from Human Videos
  2. 2026DexSim2Real: Foundation Model-Guided Sim-to-Real Transfer for Generalizable Dexterous Manipulation
  3. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videos
  4. 2026DEXTERA: From a Single Image to Deployable Dexterous Manipulation via Real-to-Sim-to-Real ↗
  5. 2026DexTacWAM: A Visuo-Tactile World-Action Model for Dexterous Manipulation
  6. 2024DexSim2Real2: Building Explicit World Model for Precise Articulated Object Dexterous Manipulation
  7. 2026LAMP: Latent Motion Prior-Guided Real-World Learning for Dexterous Hand Manipulation
  8. 2026PointWAM: 3D World Action Modeling for Dexterous Robotic Manipulation