mlsanityData to 14 Oct 2026

Weather-Magician: Reconstruction and Rendering Framework for 4D Weather Synthesis In Real Time

arXiv 2505.19919 ↗First posted 26 May 2025cs.CVcited by 4

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Abstract (arXiv)

For tasks such as urban digital twins, VR/AR/game scene design, or creating synthetic films, the traditional industrial approach often involves manually modeling scenes and using various rendering engines to complete the rendering process. This approach typically requires high labor costs and hardware demands, and can result in poor quality when replicating complex real-world scenes. A more efficient approach is to use data from captured real-world scenes, then apply reconstruction and rendering algorithms to quickly recreate the authentic scene. However, current algorithms are unable to effectively reconstruct and render real-world weather effects. To address this, we propose a framework based on gaussian splatting, that can reconstruct real scenes and render them under synthesized 4D weather effects. Our work can simulate various common weather effects by applying Gaussians modeling and rendering techniques. It supports continuous dynamic weather changes and can easily control the details of the effects. Additionally, our work has low hardware requirements and achieves real-time rendering performance. The result demos can be accessed on our project homepage: weathermagician.github.io

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 34 of its 50 references that are in the map. First posted on arXiv 26 May 2025.

Builds on

34 of 50 references.

References · 34

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2022Generative Adversarial Networkscited by 5,627
  5. 2017CARLA: An Open Urban Driving Simulatorcited by 2,449
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  7. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
  8. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  9. 2017AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehiclescited by 523
  10. 2017Benchmarking Single Image Dehazing and Beyondcited by 447
  11. 2023DeepCache: Accelerating Diffusion Models for Freecited by 359
  12. 2023Rethinking FID: Towards a Better Evaluation Metric for Image Generationcited by 310
22 more
  1. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  2. 2018Density-aware Single Image De-raining using a Multi-stream Dense Networkcited by 248
  3. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 168
  4. 2023StyleDiffusion: Controllable Disentangled Style Transfer via Diffusion Modelscited by 155
  5. 2024FasterCache: Training-Free Video Diffusion Model Acceleration with High Qualitycited by 122
  6. 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editingcited by 115
  7. 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 94
  8. 2017StyleBank: An Explicit Representation for Neural Image Style Transfercited by 89
  9. 2019Single Image Deraining: A Comprehensive Benchmark Analysiscited by 84
  10. 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
  11. 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
  12. 2023Speed Is All You Need: On-Device Acceleration of Large Diffusion Models via GPU-Aware Optimizationscited by 45
  13. 2024GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modelingcited by 30
  14. 2017Style Transfer for Anime Sketches with Enhanced Residual U-net and Auxiliary Classifier GANcited by 28
  15. 2022Structure Representation Network and Uncertainty Feedback Learning for Dense Non-Uniform Fog Removalcited by 28
  16. 2024DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environmentscited by 19
  17. 2021Weather GAN: Multi-Domain Weather Translation Using Generative Adversarial Networkscited by 18
  18. 2021ClimateGAN: Raising Climate Change Awareness by Generating Images of Floodscited by 14
  19. 2024WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian Splattingcited by 13
  20. 2025RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splattingcited by 13
  21. 2025Let it Snow! Animating 3D Gaussian Scenes with Dynamic Weather Effects via Physics-Guided Score Distillationcited by 7
  22. 2025StyledStreets: Multi-style Street Simulator with Spatial and Temporal Consistencycited by 1

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Citing papers per year: 2026: 4.

4 papers.