mlsanityData to 14 Oct 2026

Forest2Seq: Revitalizing Order Prior for Sequential Indoor Scene Synthesis

arXiv 2407.05388 ↗First posted 7 Jul 2024cs.CVcited by 12

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Abstract (arXiv)

Synthesizing realistic 3D indoor scenes is a challenging task that traditionally relies on manual arrangement and annotation by expert designers. Recent advances in autoregressive models have automated this process, but they often lack semantic understanding of the relationships and hierarchies present in real-world scenes, yielding limited performance. In this paper, we propose Forest2Seq, a framework that formulates indoor scene synthesis as an order-aware sequential learning problem. Forest2Seq organizes the inherently unordered collection of scene objects into structured, ordered hierarchical scene trees and forests. By employing a clustering-based algorithm and a breadth-first traversal, Forest2Seq derives meaningful orderings and utilizes a transformer to generate realistic 3D scenes autoregressively. Experimental results on standard benchmarks demonstrate Forest2Seq's superiority in synthesizing more realistic scenes compared to top-performing baselines, with significant improvements in FID and KL scores. Our additional experiments for downstream tasks and ablation studies also confirm the importance of incorporating order as a prior in 3D scene generation.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 50 of its 77 references that are in the map. First posted on arXiv 7 Jul 2024.

Builds on

50 of 77 references.

References · 50

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38 more
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Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 10; 2026: 1.

12 papers.