mlsanityData to 14 Oct 2026

AffordSim: A Scalable Data Generator and Benchmark for Affordance-Aware Robotic Manipulation

arXiv 2604.11674 ↗First posted 13 Apr 2026cs.RO cs.AIcited by 1

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Abstract (arXiv)

Many everyday robot manipulation skills are affordance-dependent, with success determined by whether the robot contacts the functional object region required by the subsequent action. Current simulation data generators obtain contacts from generic grasp estimators or per-object manual contact annotations, but generic estimators rank stable grasps without task semantics and often select contacts that are misaligned with the downstream action, while manual contact annotations must be rewritten for each new object and task. To solve these challenges, we introduce AffordSim, a scalable data generator and benchmark that integrates open-vocabulary 3D affordance prediction into simulation-based trajectory generation. Given a natural-language task description, AffordSim synthesizes a task-relevant scene, emits affordance queries, grounds them on object surfaces, samples region-conditioned grasps, and selects executable candidates with motion planning. It further randomizes object pose, texture, lighting, image noise, and cross-viewpoint backgrounds for sim-to-real transfer. We instantiate AffordSim as a 50-task benchmark across diverse manipulation skills, five robot embodiments, and 500+ rigid and articulated objects. AffordSim achieves 93% of the trajectory collection success rate of manual contact annotations on affordance-critical tasks and 89% on hard composite tasks. Vision-language-action policies trained on AffordSim data transfer zero-shot to a real Franka FR3, reaching 24% average success.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 55 of its 93 references that are in the map. First posted on arXiv 13 Apr 2026.

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55 of 93 references.

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  2. 2025AffordGrasp: In-Context Affordance Reasoning for Open-Vocabulary Task-Oriented Grasping in Clutter
  3. 2026Affordance2Action: Task-Conditioned Scene-level Affordance Grounding for Real-Time Manipulation ↗
  4. 2024GLOVER: Generalizable Open-Vocabulary Affordance Reasoning for Task-Oriented Grasping
  5. 2026AffordanceVLA: A Vision-Language-Action Model Empowering Action Generation through Affordance-Aware Understanding
  6. 2026AffordanceGrasp-R1:Leveraging Reasoning-Based Affordance Segmentation with Reinforcement Learning for Robotic Grasping
  7. 2025DORA: Object Affordance-Guided Reinforcement Learning for Dexterous Robotic Manipulation
  8. 2025RAGNet: Large-scale Reasoning-based Affordance Segmentation Benchmark towards General Grasping