Fast3D: Accelerating 3D Multi-modal Large Language Models for Efficient 3D Scene Understanding
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
While 3D Multi-modal Large Language Models (MLLMs) demonstrate remarkable scene understanding capabilities, their practical deployment faces critical challenges due to computational inefficiency. The key bottleneck stems from processing excessive object-centric visual tokens required for comprehensive 3D scene representation. Although visual token pruning has shown promise in accelerating 2D MLLMs, its applicability to 3D domains remains largely unexplored due to fundamental disparities in token structures. In this paper, we reveal two critical insights: (1) Significant redundancy exists in object-level 3D token representations, analogous to patch-level redundancy in 2D systems; (2) Global attention patterns exhibit strong predictive power for identifying non-essential tokens in 3D contexts. Building on these observations, we propose Fast3D, a plug-and-play visual token pruning framework for 3D MLLMs featuring two technical innovations: (1) Global Attention Prediction (GAP), where a lightweight neural network learns to predict the global attention distributions of the target model, enabling efficient token importance estimation for precise pruning guidance; (2) Sample-Adaptive visual token Pruning (SAP), which introduces dynamic token budgets through attention-based complexity assessment, automatically adjusting layer-wise pruning ratios based on input characteristics. Both of these two techniques operate without modifying the parameters of the target model. Extensive evaluations across five benchmarks validate the effectiveness of Fast3D, particularly under high visual token pruning ratios. Code is available at https://github.com/wencan25/Fast3D
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 48 of its 78 references that are in the map. First posted on arXiv 12 Jul 2025.
Builds on
48 of 78 references.
Closest ancestors · 3
Same direction, newest first
- 2025Inst3D-LMM: Instance-Aware 3D Scene Understanding with Multi-modal Instruction Tuning1 Mar
- 2024MiniGPT-3D: Efficiently Aligning 3D Point Clouds with Large Language Models using 2D Priors2 May
- 2024ShapeLLM: Universal 3D Object Understanding for Embodied Interaction27 Feb
Other references · 45
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33 more
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Citing papers per year: 2026: 2.
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- 2025Scenes as Tokens: Multi-Scale Normal Distributions Transform Tokenizer for General 3D Vision-Language Understanding
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