mlsanityData to 14 Oct 2026

FactorSplat: Appearance-Controllable Gaussian Proxies for Medical Volume Rendering

arXiv 2610.02382 ↗First posted 1 Oct 2026cs.CVcited by 0

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Abstract (arXiv)

Transfer functions (TFs) control color and visibility in medical volume rendering, but image-trained Gaussian proxies typically bake one transfer function into their appearance. We present FactorSplat, a per-scene N-dimensional Gaussian splatting (N-DGS) proxy that accepts region-specific intensity-to-RGBA curves at inference. A local lookup applies the authored color and opacity change, while a shared functional encoder and low-rank per-Gaussian factors learn the residual appearance response. Geometry and directional appearance remain shared across presets, with visibility control and TF-aware pruning preserving the ability to hide and reveal structures. On seven CT and MR scans, FactorSplat improves mean PSNR and changed-region error over region-aware VEG across validation, interpolation, unseen composition, and out-of-distribution (OOD) edits. Across these four splits, seven-scan mean PSNR gains over VEG range from 1.10 to 1.52 dB. One checkpoint per scan supports unseen edits without retraining. At 16002, the cached fast renderer averages 524 FPS with 1.17 ms TF switches. Project page: https://gaozhongpai.github.io/FactorSplat/.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 20 of its 24 references that are in the map. First posted on arXiv 1 Oct 2026.

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20 of 24 references.

References · 20

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2019DeepONet: Learning nonlinear operators for identifying differential equations based on the universal approximation theorem of operatorscited by 2,018
  3. 2017Deep Setscited by 1,421
  4. 2016HyperNetworkscited by 1,027
  5. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  6. 2017A Generative Model for Volume Renderingcited by 31
  7. 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splattingcited by 18
  8. 2025iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splattingcited by 18
  9. 2024Application of 3D Gaussian Splatting for Cinematic Anatomy on Consumer Class Devicescited by 17
  10. 2021Differentiable Direct Volume Renderingcited by 15
  11. 20246DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Renderingcited by 15
  12. 2025ViSNeRF: Efficient Multidimensional Neural Radiance Field Representation for Visualization Synthesis of Dynamic Volumetric Scenescited by 9
8 more
  1. 2024Text-based Transfer Function Design for Semantic Volume Renderingcited by 6
  2. 2025Volume Encoding Gaussians: Transfer Function-Agnostic 3D Gaussians for Volume Renderingcited by 6
  3. 2025Render-FM: Feedforward Model for Real-time Photorealistic Volumetric Renderingcited by 4
  4. 2025Universal Beta Splattingcited by 4
  5. 2026ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualizationcited by 3
  6. 2023Leveraging Self-Supervised Vision Transformers for Segmentation-based Transfer Function Designcited by 2
  7. 20263D Gaussian Splatting for Scientific Particle Data Compression and Renderingcited by 2
  8. 2026GS-Surrogate: Deformable Gaussian Splatting for Parameter Space Exploration of Ensemble Simulationscited by 1

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