Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale
On the map: LLM agents and tool use → GUI and mobile agents
Abstract (arXiv)
Large language models (LLMs) show remarkable potential to act as computer agents, enhancing human productivity and software accessibility in multi-modal tasks that require planning and reasoning. However, measuring agent performance in realistic environments remains a challenge since: (i) most benchmarks are limited to specific modalities or domains (e.g. text-only, web navigation, Q&A, coding) and (ii) full benchmark evaluations are slow (on order of magnitude of days) given the multi-step sequential nature of tasks. To address these challenges, we introduce the Windows Agent Arena: a reproducible, general environment focusing exclusively on the Windows operating system (OS) where agents can operate freely within a real Windows OS and use the same wide range of applications, tools, and web browsers available to human users when solving tasks. We adapt the OSWorld framework (Xie et al., 2024) to create 150+ diverse Windows tasks across representative domains that require agent abilities in planning, screen understanding, and tool usage. Our benchmark is scalable and can be seamlessly parallelized in Azure for a full benchmark evaluation in as little as 20 minutes. To demonstrate Windows Agent Arena's capabilities, we also introduce a new multi-modal agent, Navi. Our agent achieves a success rate of 19.5% in the Windows domain, compared to 74.5% performance of an unassisted human. Navi also demonstrates strong performance on another popular web-based benchmark, Mind2Web. We offer extensive quantitative and qualitative analysis of Navi's performance, and provide insights into the opportunities for future research in agent development and data generation using Windows Agent Arena. Webpage: https://microsoft.github.io/WindowsAgentArena Code: https://github.com/microsoft/WindowsAgentArena
Key facts. Cited by 212 papers in the map (data through 7 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 20 of its 39 references that are in the map. First posted on arXiv 12 Sep 2024.
Builds on
20 of 39 references.
Closest ancestors · 3
Same direction, newest first
- 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments11 Apr
- 2024OmniACT: A Dataset and Benchmark for Enabling Multimodal Generalist Autonomous Agents for Desktop and Web27 Feb
- 2024OS-Copilot: Towards Generalist Computer Agents with Self-Improvement12 Feb
Other references · 17
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- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
- 2023SWE-bench: Can Language Models Resolve Real-World GitHub Issues?cited by 3,193
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- 2021Multimodal Few-Shot Learning with Frozen Language Modelscited by 657
- 2024GPT-4V(ision) is a Generalist Web Agent, if Groundedcited by 547
- 2024AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agentscited by 450
- 2024WorkArena: How Capable Are Web Agents at Solving Common Knowledge Work Tasks?cited by 348
- 2023Android in the Wild: A Large-Scale Dataset for Android Device Controlcited by 314
- 2024OmniParser for Pure Vision Based GUI Agentcited by 193
- 2020Mapping Natural Language Instructions to Mobile UI Action Sequencescited by 180
5 more
- 2024UFO: A UI-Focused Agent for Windows OS Interactioncited by 147
- 2023GPT-4V in Wonderland: Large Multimodal Models for Zero-Shot Smartphone GUI Navigationcited by 137
- 2022A data-driven approach for learning to control computerscited by 87
- 2024MMInA: Benchmarking Multihop Multimodal Internet Agentscited by 55
- 2021Mobile App Tasks with Iterative Feedback (MoTIF): Addressing Task Feasibility in Interactive Visual Environmentscited by 28
Built on by
Citing papers per year: 2024: 9; 2025: 86; 2026: 117.
212 papers.
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