OSReward: Instituting Standardized Evaluation for Cross-Platform Computer-Use Reward Models
On the map: LLM alignment / RLHF / preference optimisation → Process reward models for reasoning
Abstract (arXiv)
Computer-using agents (CUAs) are advancing rapidly across the digital world. A CUA trajectory records the agent's actions, states, and reasoning. Verifying whether it fulfilled the task instruction is central to CUA evaluation, data curation, and reinforcement learning. Neither human-written verifiers nor human annotators can provide such verification at scale, so the field increasingly turns to vision-language models (VLMs) as judges of CUA trajectories. But a fundamental question has long gone unexamined: are these VLM judges reliable enough? To study it systematically, we introduce OSReward, a realistic, high-quality benchmark that evaluates VLM judges on CUA trajectories. The trajectories come from diverse agent backbones executing human-verified instructions across platforms, and are then rigorously labeled with ground-truth verdicts through multi-stage human annotation. Building on it, we derive OSReward-Hard, a challenge set concentrating genuinely hard cases, and OSReward-Multi for fine-grained efficiency and alignment scoring. The most comprehensive evaluation of VLM judges to date finds even state-of-the-art models fall short of an ideal judge, sharing a systematic leniency bias that mislabels failed runs as successes. The few reliable enough to trust are too expensive to run at scale, while affordable open models trail far behind. To close this gap, we construct and release OS-Shepherd-100K, an open corpus of reasoning-annotated trajectory judgments for the CUA community. On it, we train OS-Shepherd (9B and 35B), open reward models that supply low-cost, stable, and reliable reward signals, matching commercial judges at 30-60x lower cost than the frontier. Extensive analyses further inform the design of reliable CUA reward at scale. Our code, benchmark, dataset, and model checkpoints are available at https://os-copilot.github.io/OSReward-Home/.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Process reward models for reasoning, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 28 of its 74 references that are in the map. First posted on arXiv 30 Jul 2026.
Builds on
28 of 74 references.
Closest ancestors · 2
Same direction, newest first
- 2025CUARewardBench: A Benchmark for Evaluating Reward Models on Computer-using Agent21 Oct
- 2025GUI-Shepherd: Reliable Process Reward and Verification for Long-Sequence GUI Tasks28 Sep
Other references · 26
- 2021Training Verifiers to Solve Math Word Problemscited by 9,743
- 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 8,851
- 2024GPT-4o System Cardcited by 4,467
- 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,655
- 2025Qwen3-VL Technical Reportcited by 2,534
- 2024HybridFlow: A Flexible and Efficient RLHF Frameworkcited by 1,980
- 2023SGLang: Efficient Execution of Structured Language Model Programscited by 1,107
- 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 584
- 2026Kimi K2.5: Visual Agentic Intelligencecited by 449
- 2024MLLM-as-a-Judge: Assessing Multimodal LLM-as-a-Judge with Vision-Language Benchmarkcited by 362
- 2023Set-of-Mark Prompting Unleashes Extraordinary Visual Grounding in GPT-4Vcited by 291
- 2024WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learningcited by 243
14 more
- 2024Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scalecited by 212
- 2024DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learningcited by 210
- 2024OS-Copilot: Towards Generalist Computer Agents with Self-Improvementcited by 203
- 2025AgentRewardBench: Evaluating Automatic Evaluations of Web Agent Trajectoriescited by 99
- 2025GUI-Actor: Coordinate-Free Visual Grounding for GUI Agentscited by 89
- 2025InSTA: Towards Internet-Scale Training For Agentscited by 31
- 2026Intern-S1-Pro: Scientific Multimodal Foundation Model at Trillion Scalecited by 25
- 2024A Survey of Neural Code Intelligence: Paradigms, Advances and Beyondcited by 11
- 2026OpenMobile: Building Open Mobile Agents with Task and Trajectory Synthesiscited by 10
- 2026OS-Themis: A Scalable Critic Framework for Generalist GUI Rewardscited by 9
- 2025OS-MAP: How Far Can Computer-Using Agents Go in Breadth and Depth?cited by 6
- 2025CODA: Coordinating the Cerebrum and Cerebellum for a Dual-Brain Computer Use Agent with Decoupled Reinforcement Learningcited by 6
- 2026OdysseyArena: Benchmarking Large Language Models For Long-Horizon, Active and Inductive Interactionscited by 6
- 2026Autonomous Continual Learning for Environment Adaptation of Computer-Use Agentscited by 4
Built on by
Citing papers per year: 2026: 1.
1 paper.
- 2026UI-Venus-2 Technical Reportcited by 1
- 2026UI-Venus-2 Technical Report27 Aug 2026
Similar, not cited
Close in wording, no citation either way
- 2026CUAAudit: Meta-Evaluation of Vision-Language Models as Auditors of Autonomous Computer-Use Agents
- 2026CUA-Gym: Scaling Verifiable Training Environments and Tasks for Computer-Use Agents
- 2026Reinforcement Learning for Computer-Use Agents with Autonomous Evaluation
- 2026SeekJudge: A Practical Reward Framework for Reinforcement Learning in Computer-Use Agents
- 2026Aligning Agents via Planning: A Benchmark for Trajectory-Level Reward Modeling
- 2025OpenCUA: Open Foundations for Computer-Use Agents
- 2026OSWorld-Pro: Process-based Evaluation for Computer Use Agents
- 2026Reward Hacking Benchmark: Measuring Exploits in LLM Agents with Tool Use