mlsanityData to 14 Oct 2026

GUI-HARVEST: Self-Improving GUI Agents through Evidence-Driven Harness Evolution

arXiv 2610.00948 ↗First posted 1 Oct 2026cs.LG cs.AIcited by 0

On the map: LLM agents and tool use → GUI and mobile agents

also in 1 more
Abstract (arXiv)

The executable harness surrounding a GUI model determines how observations are assembled, actions are executed, and verification, recovery, and termination are controlled. Compared with harness optimization for non-GUI agents, automatically optimizing this harness poses three coupled challenges: reconciling model intent with observed visual effects, diagnosing failures under variable execution outcomes, and identifying recurrent failure patterns across tasks and translating them into reusable runtime changes. We introduce GUI-HARVEST, an automatic harness optimizer that enables self-improving GUI agents with frozen backbone models. First, to ground diagnosis in observed action effects, it aligns model outputs and executed actions with before-and-after screenshots, tying findings to specific interface transitions. Second, to account for execution variability, it treats repeated runs of the same task as a joint evidence unit, using within-task comparisons to locate outcome-relevant behavioral differences. Third, it consolidates verified findings across tasks into recurring failure patterns, maps them to bounded source-code edits with predictions recorded before evaluation, and checks the predicted behavioral effects alongside task performance through repeated execution. Experiments on OSWorld-Verified show consistent held-out gains across six general-purpose open, GUI-specialized open, and proprietary backbone models; Qwen3-VL-32B-Instruct gains 12.33 points on the full suite. Frozen-harness transfer improves GPT-5 by 13.87 percentage points on WindowsAgentArena at 50 steps without further optimization. With the same backbone and initial harness, GUI-HARVEST outperforms Self-Harness and Meta-Harness, suggesting that GUI-specific diagnosis and validation help harness improvements generalize to unseen tasks. The code is available at https://github.com/GaryYang12345/GUI-HARVEST.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 36 of its 39 references that are in the map. First posted on arXiv 1 Oct 2026.

Builds on

36 of 39 references.

Closest ancestors · 13

Same direction, newest first

  1. 2026CUADebug: Diagnosing and Repairing Computer-Use Agent Failures31 Jul
  2. 2026Recovering Policy-Induced Errors: Benchmarking and Trajectory Synthesis for Robust GUI Agents28 May
  3. 2026MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents18 May
  4. 2026Step-level Optimization for Efficient Computer-use Agents29 Apr
  5. 2026VLAA-GUI: Knowing When to Stop, Recover, and Search, A Modular Framework for GUI Automation23 Apr
  6. 2026Don't Act Blindly: Robust GUI Automation via Action-Effect Verification and Self-Correction7 Apr
  7. 2025Scaling Agents for Computer Use2 Oct
  8. 2025OpenCUA: Open Foundations for Computer-Use Agents12 Aug
  9. 2025Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents1 Apr
  10. 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agents21 Jan
  11. 2024Agent S: An Open Agentic Framework that Uses Computers Like a Human10 Oct
  12. 2024Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale12 Sep
1 more
  1. 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments11 Apr

Other references · 23

  1. 2023Reflexion: Language Agents with Verbal Reinforcement Learningcited by 4,276
  2. 2025Qwen3-VL Technical Reportcited by 2,793
  3. 2023Automatic Prompt Optimization with "Gradient Descent" and Beam Searchcited by 653
  4. 2025GEPA: Reflective Prompt Evolution Can Outperform Reinforcement Learningcited by 542
  5. 2026Meta-Harness: End-to-End Optimization of Model Harnessescited by 309
  6. 2023Self-Taught Optimizer (STOP): Recursively Self-Improving Code Generationcited by 148
  7. 2026Agentic Harness Engineering: Observability-Driven Automatic Evolution of Coding-Agent Harnessescited by 142
  8. 2026Self-Harness: Harnesses That Improve Themselvescited by 107
  9. 2025GTA1: GUI Test-time Scaling Agentcited by 106
  10. 2025Feedback Descent: Open-Ended Text Optimization via Pairwise Comparisoncited by 44
  11. 2025CoAct-1: Computer-using Multi-Agent System with Coding Actionscited by 35
  12. 2026From Failed Trajectories to Reliable LLM Agents: Diagnosing and Repairing Harness Flawscited by 29
11 more
  1. 2026OS-Symphony: A Holistic Framework for Robust and Generalist Computer-Using Agentcited by 21
  2. 2026Harness-R1: Learning to Edit Executable Runtime Harnesses from Agent Failure Trajectoriescited by 16
  3. 2026AutoSaddler: Automatic Harness Optimization with Durable Updates from Agent Execution Tracescited by 15
  4. 2026HarnessBank: Semantic Gene-Bank Search with Gated Verification for Agent-Harness Self-Evolutioncited by 14
  5. 2026DarwinX: Evolving Agent Harnesses Through Natural Selectioncited by 13
  6. 2026On the Reliability of Computer Use Agentscited by 10
  7. 2026HarnessEvolve: Learning from Reference Trajectories for Reliable Agent Self-Evolutioncited by 9
  8. 2026Verify Smarter, Evolve Further: Efficient Harness Evolution through Behavior-Aware Verificationcited by 7
  9. 2026Learning from Failure: Inference-Time Self-Improvement for Computer-Use Agentscited by 5
  10. 2026Fantastic Adaptive Taxonomies and How to Use Themcited by 4
  11. 2026StateAct: Program State, before Pixels, for Long-Horizon Computer-Use Agentscited by 3

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2026Efficient GUI Agents: A Systems Survey of Observation, Memory, Action, and Runtime Optimization
  2. 2026Reflect, Revise, Reuse: Training-Free Skill Evolution for GUI Agents
  3. 2026Do GUI Agents Know When Not to Act? Enabling Conflict-Aware Termination for Multimodal GUI Agents
  4. 2026GUIDE: Interpretable GUI Agent Evaluation via Hierarchical Diagnosis
  5. 2026Desktop-Delta Bench: Do Computer-Use Models Understand Desktop GUI Transitions?
  6. 2026AutoGUIWorld: Image Generators as Visual World Models for GUI Agent
  7. 2026GUI-GENESIS: Automated Synthesis of Efficient Environments with Verifiable Rewards for GUI Agent Post-Training
  8. 2026Reflection with Action-Induced Visual Differences for Desktop GUI Agents