mlsanityData to 14 Oct 2026

MobileWorld: Benchmarking Autonomous Mobile Agents in Agent-User Interactive and MCP-Augmented Environments

arXiv 2512.19432 ↗First posted 22 Dec 2025cs.CLcited by 72

On the map: LLM agents and tool use → GUI and mobile agents

Abstract (arXiv)

Among existing online mobile-use benchmarks, AndroidWorld has emerged as the dominant benchmark due to its reproducible environment and deterministic evaluation; however, recent agents achieving over 90% success rates indicate its saturation and motivate the need for a more challenging benchmark. In addition, its environment lacks key application categories, such as e-commerce and enterprise communication, and does not reflect realistic mobile-use scenarios characterized by vague user instructions and hybrid tool usage. We introduce MobileWorld, a substantially more challenging benchmark designed to reflect real-world usage through 201 tasks across 20 applications. MobileWorld derives its difficulty from an emphasis on long-horizon, cross-application workflows, requiring nearly twice as many completion steps on average (27.8 vs. 14.3) and featuring a significantly higher proportion of multi-app tasks (62.2% vs. 9.5%) than AndroidWorld. To overcome the limitations of existing environments, MobileWorld achieves a balance between production-grade utility and reproducible evaluation by utilizing open-source alternatives to industry standards (e.g., Mattermost for Slack). This approach enables a fully observable and controlled environment through source code modification and direct backend database access for precise verification. MobileWorld also introduces novel task categories, including agent-user interaction and Model Context Protocol (MCP)-augmented tasks, for evaluating agents in user-aware, hybrid-tool scenarios. To facilitate evaluation, we develop a planner-executor agentic framework with extended action spaces to support user interactions and MCP calls. Our results reveal a sharp performance drop compared to AndroidWorld, with the best agentic framework and end-to-end model achieving 51.7% and 20.9% success rates, respectively, highlighting ample headroom for future research.

Key facts. Cited by 72 papers in the map (data through 14 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 19 of its 27 references that are in the map. First posted on arXiv 22 Dec 2025.

Builds on

19 of 27 references.

Closest ancestors · 12

Same direction, newest first

  1. 2025ProBench: Benchmarking GUI Agents with Accurate Process Information12 Nov
  2. 2025OSWorld-MCP: Benchmarking MCP Tool Invocation In Computer-Use Agents28 Oct
  3. 2025UI-Ins: Enhancing GUI Grounding with Multi-Perspective Instruction-as-Reasoning23 Oct
  4. 2025UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning2 Sep
  5. 2025Mobile-Agent-v3: Fundamental Agents for GUI Automation21 Aug
  6. 2025UI-Venus Technical Report: Building High-performance UI Agents with RFT14 Aug
  7. 2025MCPWorld: A Unified Benchmarking Testbed for API, GUI, and Hybrid Computer Use Agents9 Jun
  8. 2024AndroidLab: Training and Systematic Benchmarking of Android Autonomous Agents31 Oct
  9. 2024SPA-Bench: A Comprehensive Benchmark for SmartPhone Agent Evaluation19 Oct
  10. 2024Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale12 Sep
  11. 2024Mobile-Bench: An Evaluation Benchmark for LLM-based Mobile Agents1 Jul
  12. 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments11 Apr

Other references · 7

  1. 2023Efficient Memory Management for Large Language Model Serving with PagedAttentioncited by 5,944
  2. 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,796
  3. 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 2,006
  4. 2024τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domainscited by 1,402
  5. 2025τ2-Bench: Evaluating Conversational Agents in a Dual-Control Environmentcited by 627
  6. 2024AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agentscited by 468
  7. 2023Android in the Wild: A Large-Scale Dataset for Android Device Controlcited by 319

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 71.

72 papers.

Sort:

By area:

  1. 2025MAI-UI Technical Report: Real-World Centric Foundation GUI Agentscited by 91
  2. 2026Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agentscited by 79
  3. 2026OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Taskscited by 40
  4. 2026InfiniteWeb: Scalable Web Environment Synthesis for GUI Agent Trainingcited by 27
  5. 2026KnowU-Bench: Towards Interactive, Proactive, and Personalized Mobile Agent Evaluationcited by 21
  6. 2026ClawGUI: A Unified Framework for Training, Evaluating, and Deploying GUI Agentscited by 14
  7. 2026MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Researchcited by 13
  8. 2026Adaptive Milestone Reward for GUI Agentscited by 12
  9. 2026The Blind Spot of Agent Safety: How Benign User Instructions Expose Critical Vulnerabilities in Computer-Use Agentscited by 12
  10. 2026UI-Voyager: A Self-Evolving GUI Agent Learning via Failed Experiencecited by 11
  11. 2026OpenMobile: Building Open Mobile Agents with Task and Trajectory Synthesiscited by 11
  12. 2026AndroTMem: From Interaction Trajectories to Anchored Memory in Long-Horizon GUI Agentscited by 10
38 more
  1. 2026AndroidDaily: A Verifiable Benchmark for Mobile GUI Agents on Real-World Closed-Source Applicationscited by 10
  2. 2026WindowsWorld: A Process-Centric Benchmark of Autonomous GUI Agents in Professional Cross-Application Environmentscited by 9
  3. 2026Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Applicationcited by 8
  4. 2026Lingering Authority: Revocable Resource-and-Effect Capabilities for Coding Agentscited by 8
  5. 2026UI-MOPD: Multi-Platform On-Policy Distillation for Unified GUI Agentscited by 8
  6. 2026AmbiBench: Benchmarking Mobile GUI Agents Beyond One-Shot Instructions in the Wildcited by 7
  7. 2026MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimizationcited by 7
  8. 2026PhoneHarness: Harnessing Phone-Use Agents through Mixed GUI, CLI, and Tool Actionscited by 6
  9. 2026MobileBench-OL: A Comprehensive Chinese Benchmark for Evaluating Mobile GUI Agents in Real-World Environmentcited by 5
  10. 2026VenusBench-Mobile: A Challenging and User-Centric Benchmark for Mobile GUI Agents with Capability Diagnosticscited by 5
  11. 2026DeskCraft: Benchmarking Desktop Agents on Professional Workflows and Human-in-the-Loop Collaborationcited by 5
  12. 2026What Memory Do GUI Agents Really Need? From Passive Records to Active Task-Driving Statescited by 5
  13. 2026SE-GA: Memory-Augmented Self-Evolution for GUI Agentscited by 4
  14. 2026PhoneBuddy: Training Open Models for Agentic Phone Usecited by 4
  15. 2026How Benchmarks Mis-Score Computer-Use Agentscited by 4
  16. 2026OneDayAgent: Towards a Long-Horizon Harness for Autonomous Agentscited by 4
  17. 2026Research on World Models Is Not Merely Injecting World Knowledge into Specific Taskscited by 3
  18. 2026Do Phone-Use Agents Respect Your Privacy?cited by 3
  19. 2026MemGUI-Agent: An End-to-End Long-Horizon Mobile GUI Agent with Proactive Context Managementcited by 3
  20. 2026MM-ToolSandBox: A Unified Framework for Evaluating Visual Tool-Calling Agentscited by 3
  21. 2026StateAct: Program State, before Pixels, for Long-Horizon Computer-Use Agentscited by 3
  22. 2026MAGA: Multi-Platform Self-Fusion of GUI Agents via Structured Action Distillationcited by 3
  23. 2026Jev-Mobile: Jev as an Executor for Mobile GUI Agentscited by 3
  24. 2026MobiFlow: Real-World Mobile Agent Benchmarking through Trajectory Fusioncited by 2
  25. 2026ScaleWoB: Guiding GUI Agents with Coding Agents via Large-Scale Environmental Synthesiscited by 2
  26. 2026AOHP: An Open-Source OS-Level Agent Harness for Personalized, Efficient and Secure Interactioncited by 2
  27. 2026A Task-State Representation for Long-Horizon Mobile GUI Agentscited by 2
  28. 2026State2State: Environment-Derived Mid-Training for LLM Agentscited by 2
  29. 2026UI-Venus-2 Technical Reportcited by 2
  30. 2026Reflect, Revise, Reuse: Training-Free Skill Evolution for GUI Agentscited by 2
  31. 2026Learning to Explore: Scaling Agentic Reasoning via Exploration-Aware Policy Optimizationcited by 1
  32. 2026STAMP: Training Explicit Memory for Mobile GUI Agents in Controllable and Scalable Virtual Environmentscited by 1
  33. 2026PhoneWorld: From Real-App Trajectories to Dynamic and Verifiable Environments for Phone-Use Agentscited by 1
  34. 2026KnowAct-GUIClaw: Know Deeply, Act Perfectly, Personal GUI Assistant with Self-Evolving Memory and Skillcited by 1
  35. 2026AndroidReality: How Far Are Mobile Agents from the Real World?cited by 1
  36. 2026UI-Mate: Advancing Open-Weight Foundation GUI Agents with In-Context Demonstrationscited by 1
  37. 2026Are Android GUI Agents Robust Against Runtime Anomalies? AnTrap: Evaluating Agents in Dynamic Adversarial Environmentscited by 1
  38. 2026Task-Adaptive Rubrics for GUI Reward Modelingcited by 1

50 most cited of 72 All 72 (JSON)

Similar, not cited

Close in wording, no citation either way

  1. 2024AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agents
  2. 2024MobileAgentBench: An Efficient and User-Friendly Benchmark for Mobile LLM Agents
  3. 2026DevicesWorld: Benchmarking Cross-Device Agents in Heterogeneous Environments
  4. 2026MobilePA-Bench: Benchmarking Mobile Planner Agents on Complex Real-World Tasks
  5. 2026AppWorld-UL: Benchmarking Diverse Agent-User Interactions for Tool-Use
  6. 2026APPSim-Bench: Bridging Real-world Apps and Reproducible Evaluation for Mobile GUI Agents
  7. 2025MobiBench: Multi-Branch, Modular Benchmark for Mobile GUI Agents
  8. 2025MVISU-Bench: Benchmarking Mobile Agents for Real-World Tasks by Multi-App, Vague, Interactive, Single-App and Unethical Instructions