mlsanityData to 7 Oct 2026

DreamCar: Leveraging Car-specific Prior for in-the-wild 3D Car Reconstruction

arXiv 2407.16988 ↗First posted 24 Jul 2024cs.CVcited by 15

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Abstract (arXiv)

Self-driving industries usually employ professional artists to build exquisite 3D cars. However, it is expensive to craft large-scale digital assets. Since there are already numerous datasets available that contain a vast number of images of cars, we focus on reconstructing high-quality 3D car models from these datasets. However, these datasets only contain one side of cars in the forward-moving scene. We try to use the existing generative models to provide more supervision information, but they struggle to generalize well in cars since they are trained on synthetic datasets not car-specific. In addition, The reconstructed 3D car texture misaligns due to a large error in camera pose estimation when dealing with in-the-wild images. These restrictions make it challenging for previous methods to reconstruct complete 3D cars. To address these problems, we propose a novel method, named DreamCar, which can reconstruct high-quality 3D cars given a few images even a single image. To generalize the generative model, we collect a car dataset, named Car360, with over 5,600 vehicles. With this dataset, we make the generative model more robust to cars. We use this generative prior specific to the car to guide its reconstruction via Score Distillation Sampling. To further complement the supervision information, we utilize the geometric and appearance symmetry of cars. Finally, we propose a pose optimization method that rectifies poses to tackle texture misalignment. Extensive experiments demonstrate that our method significantly outperforms existing methods in reconstructing high-quality 3D cars. hrefhttps://xiaobiaodu.github.io/dreamcar-project/Our code is available.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 76 of its 88 references that are in the map. First posted on arXiv 24 Jul 2024.

Builds on

76 of 88 references.

References · 76

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
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  8. 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,286
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38 more
  1. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  2. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  3. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
  4. 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
  5. 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,285
  6. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  7. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
  8. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  9. 2023MVDream: Multi-view Diffusion for 3D Generationcited by 928
  10. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  11. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  12. 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 767
  13. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  14. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 684
  15. 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 682
  16. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  17. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  18. 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 638
  19. 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
  20. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 3; 2026: 11.

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  1. 2024MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesiscited by 19
  2. 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 10
  3. 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
  4. 2026Asset Harvester: Extracting 3D Assets from Autonomous Driving Logs for Simulationcited by 2
  5. 2025SynthDrive: Scalable Real2Sim2Real Sensor Simulation Pipeline for High-Fidelity Asset Generation and Driving Data Synthesiscited by 1
  6. 2026Unposed-to-3D: Learning Simulation-Ready Vehicles from Real-World Imagescited by 1
  7. 20263DCarGen: Scalable 3D Car Generation via 3D-consistent Multi-view Synthesiscited by 1
  8. 2026SSMNBench: Diagnosing Image-based Cross-View Human-Object Understanding via Single-View Sufficiency and Multi-View Necessitycited by 1
  9. 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splattingcited by 1
  10. 2025CrashSplat: 2D to 3D Vehicle Damage Segmentation in Gaussian Splattingcited by 0
  11. 2026MM-TRELLIS: Point-Cloud Guided Multi-Modal 3D Vehicle Generation in Autonomous Drivingcited by 0
  12. 2026HiFiVe: High-Fidelity Vehicle Generation Leveraging Auto-Regressive 2D Generative Priorscited by 0
3 more
  1. 2026Leveraging Visual and Geometric Priors for Metric-scale and Complete Vehicle Gaussian Reconstruction from Limited Viewscited by 0
  2. 2026RGS: Reflection-aware Gaussian Splatting via Learning Geometry Continuity for Reflective Objectscited by 0
  3. 2026RECAST: From Log Replay to Closed-Loop Driving Simulation with View-Complete Actorscited by 0