DreamCar: Leveraging Car-specific Prior for in-the-wild 3D Car Reconstruction
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Abstract (arXiv)
Self-driving industries usually employ professional artists to build exquisite 3D cars. However, it is expensive to craft large-scale digital assets. Since there are already numerous datasets available that contain a vast number of images of cars, we focus on reconstructing high-quality 3D car models from these datasets. However, these datasets only contain one side of cars in the forward-moving scene. We try to use the existing generative models to provide more supervision information, but they struggle to generalize well in cars since they are trained on synthetic datasets not car-specific. In addition, The reconstructed 3D car texture misaligns due to a large error in camera pose estimation when dealing with in-the-wild images. These restrictions make it challenging for previous methods to reconstruct complete 3D cars. To address these problems, we propose a novel method, named DreamCar, which can reconstruct high-quality 3D cars given a few images even a single image. To generalize the generative model, we collect a car dataset, named Car360, with over 5,600 vehicles. With this dataset, we make the generative model more robust to cars. We use this generative prior specific to the car to guide its reconstruction via Score Distillation Sampling. To further complement the supervision information, we utilize the geometric and appearance symmetry of cars. Finally, we propose a pose optimization method that rectifies poses to tackle texture misalignment. Extensive experiments demonstrate that our method significantly outperforms existing methods in reconstructing high-quality 3D cars. hrefhttps://xiaobiaodu.github.io/dreamcar-project/Our code is available.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 76 of its 88 references that are in the map. First posted on arXiv 24 Jul 2024.
Builds on
76 of 88 references.
References · 76
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- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
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- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 767
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
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- 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 682
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 638
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
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- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
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- 2026Leveraging Visual and Geometric Priors for Metric-scale and Complete Vehicle Gaussian Reconstruction from Limited Views8 Sep 2026
- 2026Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting29 Jun 2026
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