UrbanGround: From Local Perception to Spatial Agency in a Real-Scale City
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
also in 1 more
Abstract (arXiv)
Multimodal large language models (MLLMs) can interpret a street view, but reliable urban action depends on whether such local evidence remains useful after the agent starts to move. In this paper, we investigate how far current MLLM agents can turn local urban perception into reliable action in a real-scale city. We propose UrbanGround, an urban sandbox built from Hong Kong's territory-wide 3D geospatial data. It combines the city's geographic structure with continuous, collision-constrained control through a shared evaluation interface. Agents use first-person observations and an interactive map to select actions across tasks ranging from local question answering to long-horizon navigation. Our analysis follows the growth of the spatial problem through three research questions. We first test whether an agent can gather and interpret local visual evidence to answer spatial questions. Then we ask whether these abilities support navigation as destinations become farther away and less explicit. Finally, we examine whether the resulting behavior survives changes in route availability and pedestrian motion. MLLM agents usually show useful atomic abilities in visual recognition and short-range spatial reasoning, while orientation and pedestrian-aware movement remain unreliable. Their central failure emerges over extended exploration, where local abilities do not compose into sustained goal-directed behavior and errors accumulate without effective correction. We hope UrbanGround will support broader study of how far MLLM agents can explore reliably in open-ended urban environments.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 40 of its 48 references that are in the map. First posted on arXiv 27 Aug 2026.
Builds on
40 of 48 references.
Closest ancestors · 13
Same direction, newest first
- 2026GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents8 Apr
- 2026CapNav: Benchmarking Vision Language Models on Capability-conditioned Indoor Navigation20 Feb
- 2025VLN-MME: Diagnosing MLLMs as Language-guided Visual Navigation agents31 Dec
- 2025CitySeeker: How Do VLMS Explore Embodied Urban Navigation With Implicit Human Needs?18 Dec
- 2025A Survey on Agentic Multimodal Large Language Models13 Oct
- 2025UrbanLLaVA: A Multi-modal Large Language Model for Urban Intelligence with Spatial Reasoning and Understanding29 Jun
- 2025NavBench: Probing Multimodal Large Language Models for Embodied Navigation1 Jun
- 2025VideoGameBench: Can Vision-Language Models complete popular video games?23 May
- 2025V-MAGE: A Game Evaluation Framework for Assessing Vision-Centric Capabilities in Multimodal Large Language Models8 Apr
- 2025EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents13 Feb
- 2025iVISPAR -- An Interactive Visual-Spatial Reasoning Benchmark for VLMs5 Feb
- 2024BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games20 Nov
Other references · 27
- 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledgecited by 478
- 2024NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigationcited by 233
- 2024NaVILA: Legged Robot Vision-Language-Action Model for Navigationcited by 211
- 2023JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Modelscited by 171
- 2024Cradle: Empowering Foundation Agents Towards General Computer Controlcited by 117
- 2025Embodied Navigation Foundation Modelcited by 72
- 2023VELMA: Verbalization Embodiment of LLM Agents for Vision and Language Navigation in Street Viewcited by 67
- 2026Seed2.0 Model Card: Towards Intelligence Frontier for Real-World Complexitycited by 58
- 2025lmgame-Bench: How Good are LLMs at Playing Games?cited by 55
- 2023GROOT: Learning to Follow Instructions by Watching Gameplay Videoscited by 42
- 2024CityWalker: Learning Embodied Urban Navigation from Web-Scale Videoscited by 41
- 2024V-IRL: Grounding Virtual Intelligence in Real Lifecited by 35
15 more
- 2023MCU: An Evaluation Framework for Open-Ended Game Agentscited by 34
- 2026GLM-5V-Turbo: Toward a Native Foundation Model for Multimodal Agentscited by 34
- 2025CityNavAgent: Aerial Vision-and-Language Navigation with Hierarchical Semantic Planning and Global Memorycited by 32
- 2025Orak: A Foundational Benchmark for Training and Evaluating LLM Agents on Diverse Video Gamescited by 31
- 2024Odyssey: Empowering Minecraft Agents with Open-World Skillscited by 26
- 2024UrbanWorld: An Urban World Model for 3D City Generationcited by 24
- 2024MetaUrban: An Embodied AI Simulation Platform for Urban Micromobilitycited by 21
- 2025Lumine: An Open Recipe for Building Generalist Agents in 3D Open Worldscited by 21
- 2025VLNVerse: A Benchmark for Vision-Language Navigation with Versatile, Embodied, Realistic Simulation and Evaluationcited by 19
- 2025Virtual Community: An Open World for Humans, Robots, and Societycited by 13
- 2025SimWorld: An Open-ended Realistic Simulator for Autonomous Agents in Physical and Social Worldscited by 12
- 2026Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation Systemcited by 11
- 2025SimWorld-Robotics: Synthesizing Photorealistic and Dynamic Urban Environments for Multimodal Robot Navigation and Collaborationcited by 6
- 2025IndustryNav: Exploring Spatial Reasoning of Embodied Agents in Dynamic Industrial Navigationcited by 5
- 2026MineExplorer: Evaluating Open-World Exploration of MLLM Agents in Minecraftcited by 4
Built on by
Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2025City Navigation in the Wild: Exploring Emergent Navigation from Web-Scale Knowledge in MLLMs
- 2026How Far Are Large Multimodal Models from Human-Level Spatial Action? A Benchmark for Goal-Oriented Embodied Navigation in Urban Airspace
- 2025RoadBench: Benchmarking MLLMs on Fine-Grained Spatial Understanding and Reasoning under Urban Road Scenarios
- 2026CityCube: Benchmarking Cross-view Spatial Reasoning on Vision-Language Models in Urban Environments
- 2025Scaling and Beyond: Advancing Spatial Reasoning in MLLMs Requires New Recipes
- 2026KilometerVision: A New Frontier for Large-Scale Spatial Intelligence in VLMs
- 2025UrbanFeel: A Comprehensive Benchmark for Temporal and Perceptual Understanding of City Scenes through Human Perspective
- 2026ERGeoBench:A Comprehensive Benchmark for Embodied Reasoning and Geo-localization in Multimodal Large Language Models