mlsanityData to 7 Oct 2026

Hand tracking for immersive virtual reality: opportunities and challenges

arXiv 2103.14853 ↗First posted 27 Mar 2021cs.HC cs.CY cs.MMcited by 7

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Abstract (arXiv)

Hand tracking has become an integral feature of recent generations of immersive virtual reality head-mounted displays. With the widespread adoption of this feature, hardware engineers and software developers are faced with an exciting array of opportunities and a number of challenges, mostly in relation to the human user. In this article, I outline what I see as the main possibilities for hand tracking to add value to immersive virtual reality as well as some of the potential challenges in the context of the psychology and neuroscience of the human user. It is hoped that this paper serves as a roadmap for the development of best practices in the field for the development of subsequent generations of hand tracking and virtual reality technologies.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Mar 2021.

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Citing papers per year: 2023: 2; 2024: 3; 2025: 1; 2026: 1.

7 papers.