Owner3D: Ownership-Guided Style Writing for Training-Free Localized 3D Stylization
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Abstract (arXiv)
Localized 3D stylization aims to modify the appearance of a specified object part while preserving the remaining surfaces. In large reconstruction models (LRMs), this task is challenging because style is injected into intermediate appearance representations before rendering, while compact triplane features are shared across target and non-target surfaces, causing style leakage and boundary ambiguity. We propose Owner3D, a training-free framework for localized 3D stylization that integrates localized appearance control directly into the LRM reconstruction process. Specifically, Owner3D introduces ownership-guided style writing to restrict reference-style injection to target regions, producing a single localized stylized triplane without additional training while avoiding separate global style and appearance representations. To resolve appearance ambiguity near semantic boundaries, we further introduce boundary dual slots that maintain separate local feature sources for target and non-target regions. Finally, a surface-first texture readout hierarchically combines surface, 3D, and triplane ownership evidence to robustly recover appearance under incomplete visibility. Experiments on a benchmark constructed from Google Scanned Objects and PartNet demonstrate that Owner3D consistently outperforms existing 3D stylization methods in target-region style fidelity and non-target appearance preservation, reducing appearance leakage by 86.4% and 89.9% compared with StyleSplat and LAENeRF, respectively.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 29 of its 32 references that are in the map. First posted on arXiv 14 Aug 2026.
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References · 29
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17 more
- 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
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- 2023LAENeRF: Local Appearance Editing for Neural Radiance Fieldscited by 5
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