Adversarial Environment Design via Regret-Guided Diffusion Models
On the map: Diffusion models → Diffusion and flow policies for robotics
Abstract (arXiv)
Training agents that are robust to environmental changes remains a significant challenge in deep reinforcement learning (RL). Unsupervised environment design (UED) has recently emerged to address this issue by generating a set of training environments tailored to the agent's capabilities. While prior works demonstrate that UED has the potential to learn a robust policy, their performance is constrained by the capabilities of the environment generation. To this end, we propose a novel UED algorithm, adversarial environment design via regret-guided diffusion models (ADD). The proposed method guides the diffusion-based environment generator with the regret of the agent to produce environments that the agent finds challenging but conducive to further improvement. By exploiting the representation power of diffusion models, ADD can directly generate adversarial environments while maintaining the diversity of training environments, enabling the agent to effectively learn a robust policy. Our experimental results demonstrate that the proposed method successfully generates an instructive curriculum of environments, outperforming UED baselines in zero-shot generalization across novel, out-of-distribution environments. Project page: https://rllab-snu.github.io/projects/ADD
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 47 of its 60 references that are in the map. First posted on arXiv 25 Oct 2024.
Builds on
47 of 60 references.
Closest ancestors · 2
Same direction, newest first
- 2024Policy-Guided Diffusion9 Apr
- 2023Diffused Task-Agnostic Milestone Planner6 Dec
Other references · 45
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
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- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2022Video Diffusion Modelscited by 2,305
- 2016Generative Adversarial Imitation Learningcited by 1,597
33 more
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- 2023Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Modelscited by 1,476
- 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
- 2020Improved Techniques for Training Score-Based Generative Modelscited by 1,043
- 2017A Distributional Perspective on Reinforcement Learningcited by 765
- 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 512
- 2020Curriculum Learning for Reinforcement Learning Domains: A Framework and Surveycited by 373
- 2018Quantifying Generalization in Reinforcement Learningcited by 352
- 2023Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Taskscited by 327
- 2020Emergent Complexity and Zero-shot Transfer via Unsupervised Environment Designcited by 275
- 2016CAD2RL: Real Single-Image Flight without a Single Real Imagecited by 233
- 2020Prioritized Level Replaycited by 198
- 2019Paired Open-Ended Trailblazer (POET): Endlessly Generating Increasingly Complex and Diverse Learning Environments and Their Solutionscited by 192
- 2022Evolving Curricula with Regret-Based Environment Designcited by 173
- 2020Automatic Curriculum Learning For Deep RL: A Short Surveycited by 150
- 2023Human-Timescale Adaptation in an Open-Ended Task Spacecited by 138
- 2021Replay-Guided Adversarial Environment Designcited by 111
- 2020Enhanced POET: Open-Ended Reinforcement Learning through Unbounded Invention of Learning Challenges and their Solutionscited by 106
- 2018A Dissection of Overfitting and Generalization in Continuous Reinforcement Learningcited by 87
- 2018On Gradient-Based Learning in Continuous Gamescited by 48
- 2022Deep Surrogate Assisted Generation of Environmentscited by 40
- 2022Curriculum Reinforcement Learning using Optimal Transport via Gradual Domain Adaptationcited by 28
- 2022Learning Robust Real-World Dexterous Grasping Policies via Implicit Shape Augmentationcited by 22
- 2022CLUTR: Curriculum Learning via Unsupervised Task Representation Learningcited by 20
- 2020Learning to Generate Levels From Nothingcited by 17
- 2021Distributionally Robust Policy Learning via Adversarial Environment Generationcited by 17
- 2023Stabilizing Unsupervised Environment Design with a Learned Adversarycited by 17
- 2023Discovering General Reinforcement Learning Algorithms with Adversarial Environment Designcited by 16
- 2023Outcome-directed Reinforcement Learning by Uncertainty & Temporal Distance-Aware Curriculum Goal Generationcited by 15
- 2023Censored Sampling of Diffusion Models Using 3 Minutes of Human Feedbackcited by 12
- 2023CQM: Curriculum Reinforcement Learning with a Quantized World Modelcited by 11
- 2024DRED: Zero-Shot Transfer in Reinforcement Learning via Data-Regularised Environment Designcited by 11
- 2023Enhancing the Hierarchical Environment Design via Generative Trajectory Modelingcited by 2
Built on by
Citing papers per year: 2025: 5; 2026: 5.
10 papers.
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- 2025Scaling Multi-Agent Environment Co-Design with Diffusion Modelscited by 1
- 2026Improving Regret Approximation for Unsupervised Dynamic Environment Generationcited by 1
- 2026Co-Evolution in Agentic Systems: Toward Self-Directed Evolution Beyond Human Designcited by 1
- 2026Active Curriculum Refinement for Reinforcement Learningcited by 1
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- 2026Predictive Safety Curricula for Robust Legged Locomotion29 Sep 2026
- 2026Active Curriculum Refinement for Reinforcement Learning26 Aug 2026
- 2026Co-Evolution in Agentic Systems: Toward Self-Directed Evolution Beyond Human Design10 Aug 2026
- 2026Improving Regret Approximation for Unsupervised Dynamic Environment Generation21 Jan 2026
- 2025Scaling Multi-Agent Environment Co-Design with Diffusion Models5 Nov 2025
- 2025Imagined Autocurricula11 Sep 2025
- 2025TRACED: Transition-aware Regret Approximation with Co-learnability for Environment Design24 Jun 2025
- 2025An Optimisation Framework for Unsupervised Environment Design27 May 2025
- 2025Automatic Curriculum Design for Zero-Shot Human-AI Coordination10 Mar 2025
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