mlsanityData to 7 Oct 2026

World Model as a Graph: Learning Latent Landmarks for Planning

arXiv 2011.12491 ↗First posted 25 Nov 2020cs.AIcited by 67

On the map: World models → Latent predictive world models

Abstract (arXiv)

Planning - the ability to analyze the structure of a problem in the large and decompose it into interrelated subproblems - is a hallmark of human intelligence. While deep reinforcement learning (RL) has shown great promise for solving relatively straightforward control tasks, it remains an open problem how to best incorporate planning into existing deep RL paradigms to handle increasingly complex environments. One prominent framework, Model-Based RL, learns a world model and plans using step-by-step virtual rollouts. This type of world model quickly diverges from reality when the planning horizon increases, thus struggling at long-horizon planning. How can we learn world models that endow agents with the ability to do temporally extended reasoning? In this work, we propose to learn graph-structured world models composed of sparse, multi-step transitions. We devise a novel algorithm to learn latent landmarks that are scattered (in terms of reachability) across the goal space as the nodes on the graph. In this same graph, the edges are the reachability estimates distilled from Q-functions. On a variety of high-dimensional continuous control tasks ranging from robotic manipulation to navigation, we demonstrate that our method, named L3P, significantly outperforms prior work, and is oftentimes the only method capable of leveraging both the robustness of model-free RL and generalization of graph-search algorithms. We believe our work is an important step towards scalable planning in reinforcement learning.

Key facts. Cited by 67 papers in the map (data through 7 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 8 of its 53 references that are in the map. First posted on arXiv 25 Nov 2020.

Builds on

8 of 53 references.

Closest ancestors · 1

Same direction, newest first

  1. 2018Learning Latent Dynamics for Planning from Pixels12 Nov

Other references · 7

  1. 2020Mastering Atari with Discrete World Modelscited by 990
  2. 2018Recurrent World Models Facilitate Policy Evolutioncited by 761
  3. 2019When to Trust Your Model: Model-Based Policy Optimizationcited by 753
  4. 2017Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuningcited by 288
  5. 2018Model-Ensemble Trust-Region Policy Optimizationcited by 214
  6. 2018Algorithmic Framework for Model-based Deep Reinforcement Learning with Theoretical Guaranteescited by 138
  7. 2019Exploring Model-based Planning with Policy Networkscited by 90

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 9; 2022: 10; 2023: 17; 2024: 8; 2025: 11; 2026: 12.

67 papers.

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  1. 2022Goal-Conditioned Reinforcement Learning: Problems and Solutionscited by 145
  2. 2023HIQL: Offline Goal-Conditioned RL with Latent States as Actionscited by 133
  3. 2021Goal-Conditioned Reinforcement Learning with Imagined Subgoalscited by 129
  4. 2021Rapid Exploration for Open-World Navigation with Latent Goal Modelscited by 118
  5. 2024World Models for Autonomous Driving: An Initial Surveycited by 79
  6. 2021Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learningcited by 46
  7. 2023Universal Visual Decomposer: Long-Horizon Manipulation Made Easycited by 23
  8. 2025Embodied AI: From LLMs to World Modelscited by 23
  9. 2025Option-aware Temporally Abstracted Value for Offline Goal-Conditioned Reinforcement Learningcited by 22
  10. 2021Subgoal Search For Complex Reasoning Taskscited by 21
  11. 2024Making Large Language Models into World Models with Precondition and Effect Knowledgecited by 21
  12. 2022DHRL: A Graph-Based Approach for Long-Horizon and Sparse Hierarchical Reinforcement Learningcited by 18
38 more
  1. 2022Topological Experience Replaycited by 17
  2. 2021Explainable Autonomous Robots: A Survey and Perspectivecited by 15
  3. 2022Interaction Modeling with Multiplex Attentioncited by 14
  4. 2024GHIL-Glue: Hierarchical Control with Filtered Subgoal Imagescited by 14
  5. 2025Graph World Modelcited by 14
  6. 2023Imitating Graph-Based Planning with Goal-Conditioned Policiescited by 13
  7. 2021Learning Domain Invariant Representations in Goal-conditioned Block MDPscited by 12
  8. 2022Fast and Precise: Adjusting Planning Horizon with Adaptive Subgoal Searchcited by 12
  9. 2022Goal-Space Planning with Subgoal Modelscited by 12
  10. 2024Offline Imitation Learning Through Graph Search and Retrievalcited by 12
  11. 2022Value Memory Graph: A Graph-Structured World Model for Offline Reinforcement Learningcited by 11
  12. 2023CQM: Curriculum Reinforcement Learning with a Quantized World Modelcited by 11
  13. 2022Discrete Factorial Representations as an Abstraction for Goal Conditioned Reinforcement Learningcited by 10
  14. 2023Towards Generalist Robots: A Promising Paradigm via Generative Simulationcited by 9
  15. 2025Flattening Hierarchies with Policy Bootstrappingcited by 8
  16. 2025Test-Time Graph Search for Goal-Conditioned Reinforcement Learningcited by 8
  17. 2021DisTop: Discovering a Topological representation to learn diverse and rewarding skillscited by 7
  18. 2023Graph schemas as abstractions for transfer learning, inference, and planningcited by 7
  19. 2023Neural Constraint Satisfaction: Hierarchical Abstraction for Combinatorial Generalization in Object Rearrangementcited by 6
  20. 2023Hybrid Search for Efficient Planning with Completeness Guaranteescited by 6
  21. 2024Learning World Models for Unconstrained Goal Navigationcited by 6
  22. 2025Offline Goal-Conditioned Reinforcement Learning with Projective Quasimetric Planningcited by 5
  23. 2026Aligning Agentic World Models via Knowledgeable Experience Learningcited by 5
  24. 2026Graph World Models: Concepts, Taxonomy, and Future Directionscited by 5
  25. 2021Planning from Pixels in Environments with Combinatorially Hard Search Spacescited by 4
  26. 2023Consciousness-Inspired Spatio-Temporal Abstractions for Better Generalization in Reinforcement Learningcited by 4
  27. 2026EMA Policy Gradient: Taming Reinforcement Learning for LLMs with EMA Anchor and Top-k KLcited by 4
  28. 2023Goal-conditioned Offline Reinforcement Learning through State Space Partitioningcited by 3
  29. 2023Goal-Conditioned Reinforcement Learning with Disentanglement-based Reachability Planningcited by 3
  30. 2025Incorporating Spatial Information into Goal-Conditioned Hierarchical Reinforcement Learning via Graph Representationscited by 3
  31. 2026Understanding Rollout Error in Graph World Modelscited by 3
  32. 2021A Framework of Explanation Generation toward Reliable Autonomous Robotscited by 2
  33. 2023Guided Cooperation in Hierarchical Reinforcement Learning via Model-based Rolloutcited by 2
  34. 2025Beyond Reactive Safety: Risk-Aware LLM Alignment via Long-Horizon Simulationcited by 2
  35. 2025From Next Token Prediction to (STRIPS) World Modelscited by 2
  36. 2023Learning Achievement Structure for Structured Exploration in Domains with Sparse Rewardcited by 1
  37. 2023Balancing Exploration and Exploitation in Hierarchical Reinforcement Learning via Latent Landmark Graphscited by 1
  38. 2024HG2P: Hippocampus-inspired High-reward Graph and Model-Free Q-Gradient Penalty for Path Planning and Motion Controlcited by 1

50 most cited of 67 All 67 (JSON)

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  1. 2026Reinforced Planning with Latent World Models
  2. 2026The Planning Limits of Latent World Models
  3. 2026Beyond the Next Step: Variable-Length Latent World Models for Long-Horizon Planning
  4. 2026How Long, Not How Close: A Learned Temporal Metric for Planning in Latent World Models
  5. 2020Planning from Pixels using Inverse Dynamics Models
  6. 2026Beyond a single latent space: a dual-latent world model for long-horizon planning
  7. 2026Hierarchical Planning with Latent World Models
  8. 2026Latent Geometry Beyond Search: Amortizing Planning in World Models