mlsanityData to 7 Oct 2026

Volumetric Disentanglement for 3D Scene Manipulation

arXiv 2206.02776 ↗First posted 6 Jun 2022cs.CVcited by 13

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Abstract (arXiv)

Recently, advances in differential volumetric rendering enabled significant breakthroughs in the photo-realistic and fine-detailed reconstruction of complex 3D scenes, which is key for many virtual reality applications. However, in the context of augmented reality, one may also wish to effect semantic manipulations or augmentations of objects within a scene. To this end, we propose a volumetric framework for (i) disentangling or separating, the volumetric representation of a given foreground object from the background, and (ii) semantically manipulating the foreground object, as well as the background. Our framework takes as input a set of 2D masks specifying the desired foreground object for training views, together with the associated 2D views and poses, and produces a foreground-background disentanglement that respects the surrounding illumination, reflections, and partial occlusions, which can be applied to both training and novel views. Our method enables the separate control of pixel color and depth as well as 3D similarity transformations of both the foreground and background objects. We subsequently demonstrate the applicability of our framework on a number of downstream manipulation tasks including object camouflage, non-negative 3D object inpainting, 3D object translation, 3D object inpainting, and 3D text-based object manipulation. Full results are given in our project webpage at https://sagiebenaim.github.io/volumetric-disentanglement/

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 47 of its 65 references that are in the map. First posted on arXiv 6 Jun 2022.

Builds on

47 of 65 references.

References · 47

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35 more
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  35. 2022Stay Positive: Non-Negative Image Synthesis for Augmented Realitycited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 2; 2023: 7; 2024: 3; 2025: 0; 2026: 1.

13 papers.

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