Finding Fallen Objects Via Asynchronous Audio-Visual Integration
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Abstract (arXiv)
The way an object looks and sounds provide complementary reflections of its physical properties. In many settings cues from vision and audition arrive asynchronously but must be integrated, as when we hear an object dropped on the floor and then must find it. In this paper, we introduce a setting in which to study multi-modal object localization in 3D virtual environments. An object is dropped somewhere in a room. An embodied robot agent, equipped with a camera and microphone, must determine what object has been dropped -- and where -- by combining audio and visual signals with knowledge of the underlying physics. To study this problem, we have generated a large-scale dataset -- the Fallen Objects dataset -- that includes 8000 instances of 30 physical object categories in 64 rooms. The dataset uses the ThreeDWorld platform which can simulate physics-based impact sounds and complex physical interactions between objects in a photorealistic setting. As a first step toward addressing this challenge, we develop a set of embodied agent baselines, based on imitation learning, reinforcement learning, and modular planning, and perform an in-depth analysis of the challenge of this new task.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 53 of its 62 references that are in the map. First posted on arXiv 7 Jul 2022.
Builds on
53 of 62 references.
References · 53
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50 most cited of 53 All 53 (JSON)
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Citing papers per year: 2022: 4; 2023: 4; 2024: 3; 2025: 2.
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- 2022Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigationcited by 86
- 2022Retrospectives on the Embodied AI Workshopcited by 46
- 2024MultiPLY: A Multisensory Object-Centric Embodied Large Language Model in 3D Worldcited by 38
- 2024A survey of synthetic data augmentation methods in computer visioncited by 34
- 2023Audio Visual Language Maps for Robot Navigationcited by 30
- 2024Prioritized Semantic Learning for Zero-shot Instance Navigationcited by 30
- 2023Measuring Acoustics with Collaborative Multiple Agentscited by 21
- 2022Learning Active Camera for Multi-Object Navigationcited by 20
- 2022Pay Self-Attention to Audio-Visual Navigationcited by 17
- 2023Disentangled Counterfactual Learning for Physical Audiovisual Commonsense Reasoningcited by 13
- 2025Multimodal Spatial Language Maps for Robot Navigation and Manipulationcited by 6
- 2023Multi-goal Audio-visual Navigation using Sound Direction Mapcited by 5
1 more
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- 2024A survey of synthetic data augmentation methods in computer vision15 Mar 2024
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- 2023Disentangled Counterfactual Learning for Physical Audiovisual Commonsense Reasoning30 Oct 2023
- 2023Measuring Acoustics with Collaborative Multiple Agents9 Oct 2023
- 2023Multi-goal Audio-visual Navigation using Sound Direction Map1 Aug 2023
- 2023Audio Visual Language Maps for Robot Navigation13 Mar 2023
- 2022Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigation14 Oct 2022
- 2022Learning Active Camera for Multi-Object Navigation14 Oct 2022
- 2022Retrospectives on the Embodied AI Workshop13 Oct 2022
1 more
- 2022Pay Self-Attention to Audio-Visual Navigation4 Oct 2022
- 2022Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigationcited by 86
- 2022Retrospectives on the Embodied AI Workshopcited by 46
- 2024MultiPLY: A Multisensory Object-Centric Embodied Large Language Model in 3D Worldcited by 38
- 2024A survey of synthetic data augmentation methods in computer visioncited by 34
- 2023Audio Visual Language Maps for Robot Navigationcited by 30
- 2024Prioritized Semantic Learning for Zero-shot Instance Navigationcited by 30
- 2023Measuring Acoustics with Collaborative Multiple Agentscited by 21
- 2022Learning Active Camera for Multi-Object Navigationcited by 20
- 2022Pay Self-Attention to Audio-Visual Navigationcited by 17
- 2025Multimodal Spatial Language Maps for Robot Navigation and Manipulationcited by 6
- 2023Multi-goal Audio-visual Navigation using Sound Direction Mapcited by 5
- 2025HomeEmergency -- Using Audio to Find and Respond to Emergencies in the Homecited by 0
- 2025Multimodal Spatial Language Maps for Robot Navigation and Manipulation7 Jun 2025
- 2025HomeEmergency -- Using Audio to Find and Respond to Emergencies in the Home1 Apr 2025
- 2024Prioritized Semantic Learning for Zero-shot Instance Navigation18 Mar 2024
- 2024A survey of synthetic data augmentation methods in computer vision15 Mar 2024
- 2024MultiPLY: A Multisensory Object-Centric Embodied Large Language Model in 3D World16 Jan 2024
- 2023Measuring Acoustics with Collaborative Multiple Agents9 Oct 2023
- 2023Multi-goal Audio-visual Navigation using Sound Direction Map1 Aug 2023
- 2023Audio Visual Language Maps for Robot Navigation13 Mar 2023
- 2022Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigation14 Oct 2022
- 2022Learning Active Camera for Multi-Object Navigation14 Oct 2022
- 2022Retrospectives on the Embodied AI Workshop13 Oct 2022
- 2022Pay Self-Attention to Audio-Visual Navigation4 Oct 2022
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