Audio-Visual Scene Analysis with Self-Supervised Multisensory Features
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Abstract (arXiv)
The thud of a bouncing ball, the onset of speech as lips open -- when visual and audio events occur together, it suggests that there might be a common, underlying event that produced both signals. In this paper, we argue that the visual and audio components of a video signal should be modeled jointly using a fused multisensory representation. We propose to learn such a representation in a self-supervised way, by training a neural network to predict whether video frames and audio are temporally aligned. We use this learned representation for three applications: (a) sound source localization, i.e. visualizing the source of sound in a video; (b) audio-visual action recognition; and (c) on/off-screen audio source separation, e.g. removing the off-screen translator's voice from a foreign official's speech. Code, models, and video results are available on our webpage: http://andrewowens.com/multisensory
Key facts. Cited by 335 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 Apr 2018.
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Citing papers per year: 2021: 92; 2022: 92; 2023: 66; 2024: 40; 2025: 29; 2026: 16.
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- 2026PIVOT: Physics-Grounded Verification for AI-Generated Audio-Video Detection14 Sep 2026
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