mlsanityData to 14 Oct 2026

Improved Path-length Regret Bounds for Bandits

arXiv 1901.10604 ↗First posted 29 Jan 2019cs.LG stat.MLcited by 23

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Abstract (arXiv)

We study adaptive regret bounds in terms of the variation of the losses (the so-called path-length bounds) for both multi-armed bandit and more generally linear bandit. We first show that the seemingly suboptimal path-length bound of (Wei and Luo, 2018) is in fact not improvable for adaptive adversary. Despite this negative result, we then develop two new algorithms, one that strictly improves over (Wei and Luo, 2018) with a smaller path-length measure, and the other which improves over (Wei and Luo, 2018) for oblivious adversary when the path-length is large. Our algorithms are based on the well-studied optimistic mirror descent framework, but importantly with several novel techniques, including new optimistic predictions, a slight bias towards recently selected arms, and the use of a hybrid regularizer similar to that of (Bubeck et al., 2018). Furthermore, we extend our results to linear bandit by showing a reduction to obtaining dynamic regret for a full-information problem, followed by a further reduction to convex body chasing. We propose a simple greedy chasing algorithm for squared 2-norm, leading to new dynamic regret results and as a consequence the first path-length regret for general linear bandit as well.

Key facts. Cited by 23 papers in the map (data through 14 Oct 2026). First posted on arXiv 29 Jan 2019.

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Citing papers per year: 2021: 5; 2022: 6; 2023: 6; 2024: 2; 2025: 1; 2026: 3.

23 papers.

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  1. 2023A Blackbox Approach to Best of Both Worlds in Bandits and Beyondcited by 30
  2. 2022Near-Optimal No-Regret Learning Dynamics for General Convex Gamescited by 25
  3. 2023First- and Second-Order Bounds for Adversarial Linear Contextual Banditscited by 19
  4. 2022Adaptive Best-of-Both-Worlds Algorithm for Heavy-Tailed Multi-Armed Banditscited by 18
  5. 2021Fast Rates for Nonparametric Online Learning: From Realizability to Learning in Gamescited by 16
  6. 2023Near Optimal Memory-Regret Tradeoff for Online Learningcited by 15
  7. 2023Stability-penalty-adaptive follow-the-regularized-leader: Sparsity, game-dependency, and best-of-both-worldscited by 15
  8. 2023Best-of-Three-Worlds Linear Bandit Algorithm with Variance-Adaptive Regret Boundscited by 14
  9. 2021Scale Free Adversarial Multi Armed Banditscited by 12
  10. 2021Logarithmic Regret from Sublinear Hintscited by 12
  11. 2022Adversarially Robust Multi-Armed Bandit Algorithm with Variance-Dependent Regret Boundscited by 12
  12. 2022Decentralized, Communication- and Coordination-free Learning in Structured Matching Marketscited by 11
11 more
  1. 2022Leveraging the Hints: Adaptive Bidding in Repeated First-Price Auctionscited by 11
  2. 2021Best-of-All-Worlds Bounds for Online Learning with Feedback Graphscited by 4
  3. 2023Improved Algorithms for Adversarial Bandits with Unbounded Lossescited by 3
  4. 2022Adaptive Bandit Convex Optimization with Heterogeneous Curvaturecited by 2
  5. 2025Distribution-informed Online Conformal Predictioncited by 2
  6. 2024Federated Online Prediction from Experts with Differential Privacy: Separations and Regret Speed-upscited by 1
  7. 2026Achieving Optimal Static and Dynamic Regret Simultaneously in Bandits with Deterministic Lossescited by 1
  8. 2021Online estimation and control with optimal pathlength regretcited by 0
  9. 2024The SMART approach to instance-optimal online learningcited by 0
  10. 2026Toward Optimal Second-Order Path-Length Guarantee for Adversarial Multi-Armed Banditscited by 0
  11. 2026Follow the Perturbed Leader for Linear Bandits: √T Regret over General Convex Setscited by 0