LatentHuman: Shape-and-Pose Disentangled Latent Representation for Human Bodies
Not on the map. Why?
Abstract (arXiv)
3D representation and reconstruction of human bodies have been studied for a long time in computer vision. Traditional methods rely mostly on parametric statistical linear models, limiting the space of possible bodies to linear combinations. It is only recently that some approaches try to leverage neural implicit representations for human body modeling, and while demonstrating impressive results, they are either limited by representation capability or not physically meaningful and controllable. In this work, we propose a novel neural implicit representation for the human body, which is fully differentiable and optimizable with disentangled shape and pose latent spaces. Contrary to prior work, our representation is designed based on the kinematic model, which makes the representation controllable for tasks like pose animation, while simultaneously allowing the optimization of shape and pose for tasks like 3D fitting and pose tracking. Our model can be trained and fine-tuned directly on non-watertight raw data with well-designed losses. Experiments demonstrate the improved 3D reconstruction performance over SoTA approaches and show the applicability of our method to shape interpolation, model fitting, pose tracking, and motion retargeting.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 39 of its 64 references that are in the map. First posted on arXiv 30 Nov 2021.
Builds on
39 of 64 references.
References · 39
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2013Auto-Encoding Variational Bayescited by 3,980
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2020Convolutional Occupancy Networkscited by 760
- 2020Implicit Geometric Regularization for Learning Shapescited by 707
27 more
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
- 2020Local Implicit Grid Representations for 3D Scenescited by 372
- 2017Learning from Synthetic Humanscited by 358
- 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
- 2020Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstructioncited by 321
- 20163D Menagerie: Modeling the 3D shape and pose of animalscited by 310
- 2020Neural Unsigned Distance Fields for Implicit Function Learningcited by 265
- 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2020MetaSDF: Meta-learning Signed Distance Functionscited by 214
- 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2019NASA: Neural Articulated Shape Approximationcited by 149
- 2020SALD: Sign Agnostic Learning with Derivativescited by 115
- 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
- 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
- 2020SMPLpix: Neural Avatars from 3D Human Modelscited by 69
- 2020Curriculum DeepSDFcited by 62
- 2020Unsupervised Shape and Pose Disentanglement for 3D Meshescited by 61
- 2019Deep Level Sets: Implicit Surface Representations for 3D Shape Inferencecited by 52
- 2019Combining 3D Morphable Models: A Large scale Face-and-Head Modelcited by 49
- 2018Geodesic Convolutional Shape Optimizationcited by 37
- 2019SSRNet: Scalable 3D Surface Reconstruction Networkcited by 35
- 2018SurfelMeshing: Online Surfel-Based Mesh Reconstructioncited by 29
- 2019Disentangled Human Body Embedding Based on Deep Hierarchical Neural Networkcited by 21
- 2019DEMEA: Deep Mesh Autoencoders for Non-Rigidly Deforming Objectscited by 20
Built on by
Citing papers per year: 2022: 1; 2023: 4; 2024: 1.
6 papers.
- 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 52
- 2022UNIF: United Neural Implicit Functions for Clothed Human Reconstruction and Animationcited by 8
- 20233D Generative Model Latent Disentanglement via Local Eigenprojectioncited by 6
- 2024ShapeFusion: A 3D diffusion model for localized shape editingcited by 6
- 2023PHRIT: Parametric Hand Representation with Implicit Templatecited by 5
- 2023Laplacian ICP for Progressive Registration of 3D Human Head Meshescited by 2
- 2024ShapeFusion: A 3D diffusion model for localized shape editing28 Mar 2024
- 2023ContactGen: Generative Contact Modeling for Grasp Generation5 Oct 2023
- 2023PHRIT: Parametric Hand Representation with Implicit Template26 Sep 2023
- 20233D Generative Model Latent Disentanglement via Local Eigenprojection24 Feb 2023
- 2023Laplacian ICP for Progressive Registration of 3D Human Head Meshes4 Feb 2023
- 2022UNIF: United Neural Implicit Functions for Clothed Human Reconstruction and Animation20 Jul 2022