The Difficulty of Passive Learning in Deep Reinforcement Learning
On the map: Offline RL and imitation learning from data → Offline RL algorithms
Abstract (arXiv)
Learning to act from observational data without active environmental interaction is a well-known challenge in Reinforcement Learning (RL). Recent approaches involve constraints on the learned policy or conservative updates, preventing strong deviations from the state-action distribution of the dataset. Although these methods are evaluated using non-linear function approximation, theoretical justifications are mostly limited to the tabular or linear cases. Given the impressive results of deep reinforcement learning, we argue for a need to more clearly understand the challenges in this setting. In the vein of Held & Hein's classic 1963 experiment, we propose the "tandem learning" experimental paradigm which facilitates our empirical analysis of the difficulties in offline reinforcement learning. We identify function approximation in conjunction with fixed data distributions as the strongest factors, thereby extending but also challenging hypotheses stated in past work. Our results provide relevant insights for offline deep reinforcement learning, while also shedding new light on phenomena observed in the online case of learning control.
Key facts. Cited by 50 papers in the map (data through 14 Oct 2026). Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data. Builds on 32 of its 52 references that are in the map. First posted on arXiv 26 Oct 2021.
Builds on
32 of 52 references.
Closest ancestors · 13
Same direction, newest first
- 2021Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning17 May
- 2021Online and Offline Reinforcement Learning by Planning with a Learned Model13 Apr
- 2021Instabilities of Offline RL with Pre-Trained Neural Representation8 Mar
- 2021Continuous Doubly Constrained Batch Reinforcement Learning18 Feb
- 2020What are the Statistical Limits of Offline RL with Linear Function Approximation?22 Oct
- 2020Provably Good Batch Reinforcement Learning Without Great Exploration16 Jul
- 2020Critic Regularized Regression26 Jun
- 2020Conservative Q-Learning for Offline Reinforcement Learning8 Jun
- 2020MOPO: Model-based Offline Policy Optimization27 May
- 2020MOReL : Model-Based Offline Reinforcement Learning12 May
- 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems4 May
- 2019Behavior Regularized Offline Reinforcement Learning26 Nov
1 more
Other references · 19
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2015Distilling the Knowledge in a Neural Networkcited by 10,324
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- 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,241
- 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 840
- 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 786
- 2020AWAC: Accelerating Online Reinforcement Learning with Offline Datasetscited by 671
- 2017Distributional Reinforcement Learning with Quantile Regressioncited by 474
- 2017Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agentscited by 269
- 2018Deep Reinforcement Learning and the Deadly Triadcited by 174
- 2021The Low-Rank Simplicity Bias in Deep Networkscited by 154
- 2020Implicit Under-Parameterization Inhibits Data-Efficient Deep Reinforcement Learningcited by 134
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- 2018Dopamine: A Research Framework for Deep Reinforcement Learningcited by 122
- 2020Deployment-Efficient Reinforcement Learning via Model-Based Offline Optimizationcited by 120
- 2020The Importance of Pessimism in Fixed-Dataset Policy Optimizationcited by 99
- 2020Revisiting Rainbow: Promoting more Insightful and Inclusive Deep Reinforcement Learning Researchcited by 78
- 2020DisCor: Corrective Feedback in Reinforcement Learning via Distribution Correctioncited by 71
- 2019Towards Characterizing Divergence in Deep Q-Learningcited by 43
- 2020Interference and Generalization in Temporal Difference Learningcited by 42
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