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DisCor: Corrective Feedback in Reinforcement Learning via Distribution Correction

arXiv 2003.07305 ↗First posted 16 Mar 2020cs.LG stat.MLcited by 71

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Abstract (arXiv)

Deep reinforcement learning can learn effective policies for a wide range of tasks, but is notoriously difficult to use due to instability and sensitivity to hyperparameters. The reasons for this remain unclear. When using standard supervised methods (e.g., for bandits), on-policy data collection provides "hard negatives" that correct the model in precisely those states and actions that the policy is likely to visit. We call this phenomenon "corrective feedback." We show that bootstrapping-based Q-learning algorithms do not necessarily benefit from this corrective feedback, and training on the experience collected by the algorithm is not sufficient to correct errors in the Q-function. In fact, Q-learning and related methods can exhibit pathological interactions between the distribution of experience collected by the agent and the policy induced by training on that experience, leading to potential instability, sub-optimal convergence, and poor results when learning from noisy, sparse or delayed rewards. We demonstrate the existence of this problem, both theoretically and empirically. We then show that a specific correction to the data distribution can mitigate this issue. Based on these observations, we propose a new algorithm, DisCor, which computes an approximation to this optimal distribution and uses it to re-weight the transitions used for training, resulting in substantial improvements in a range of challenging RL settings, such as multi-task learning and learning from noisy reward signals. Blog post presenting a summary of this work is available at: https://bair.berkeley.edu/blog/2020/03/16/discor/.

Key facts. Cited by 71 papers in the map (data through 7 Oct 2026). First posted on arXiv 16 Mar 2020.

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Citing papers per year: 2020: 4; 2021: 23; 2022: 10; 2023: 17; 2024: 6; 2025: 6; 2026: 5.

71 papers.

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  1. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,873
  2. 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,777
  3. 2020MOPO: Model-based Offline Policy Optimizationcited by 630
  4. 2020What are the Statistical Limits of Offline RL with Linear Function Approximation?cited by 135
  5. 2024HelpSteer2-Preference: Complementing Ratings with Preferencescited by 129
  6. 2023Preference Transformer: Modeling Human Preferences using Transformers for RLcited by 77
  7. 2021DR3: Value-Based Deep Reinforcement Learning Requires Explicit Regularizationcited by 66
  8. 2021Conservative Data Sharing for Multi-Task Offline Reinforcement Learningcited by 64
  9. 2021The Difficulty of Passive Learning in Deep Reinforcement Learningcited by 50
  10. 2024MetaAligner: Towards Generalizable Multi-Objective Alignment of Language Modelscited by 43
  11. 2021An Exponential Lower Bound for Linearly-Realizable MDPs with Constant Suboptimality Gapcited by 40
  12. 2021Offline Meta-Reinforcement Learning for Industrial Insertioncited by 37
38 more
  1. 2021Offline Reinforcement Learning with Soft Behavior Regularizationcited by 28
  2. 2022Sample Efficient Deep Reinforcement Learning via Uncertainty Estimationcited by 26
  3. 2023Train Once, Get a Family: State-Adaptive Balances for Offline-to-Online Reinforcement Learningcited by 26
  4. 2021Regret Minimization Experience Replay in Off-Policy Reinforcement Learningcited by 25
  5. 2021Robust Multi-Modal Policies for Industrial Assembly via Reinforcement Learning and Demonstrations: A Large-Scale Studycited by 24
  6. 2023Harnessing Mixed Offline Reinforcement Learning Datasets via Trajectory Weightingcited by 22
  7. 2022Prioritizing Samples in Reinforcement Learning with Reducible Losscited by 20
  8. 2023MAC-PO: Multi-Agent Experience Replay via Collective Priority Optimizationcited by 20
  9. 2021Learning Pessimism for Robust and Efficient Off-Policy Reinforcement Learningcited by 18
  10. 2025Behavior-Regularized Diffusion Policy Optimization for Offline Reinforcement Learningcited by 18
  11. 2022Topological Experience Replaycited by 17
  12. 2023Posterior Sampling for Deep Reinforcement Learningcited by 16
  13. 2023Curious Replay for Model-based Adaptationcited by 16
  14. 2024Improving Deep Reinforcement Learning by Reducing the Chain Effect of Value and Policy Churncited by 16
  15. 2021C-Planning: An Automatic Curriculum for Learning Goal-Reaching Taskscited by 15
  16. 2021Large Batch Experience Replaycited by 14
  17. 2022Offline Reinforcement Learning with Closed-Form Policy Improvement Operatorscited by 14
  18. 2022Reducing Variance in Temporal-Difference Value Estimation via Ensemble of Deep Networkscited by 13
  19. 2022Generalized Data Distribution Iterationcited by 12
  20. 2023Boosting Offline Reinforcement Learning with Action Preference Querycited by 12
  21. 2025Value Flowscited by 12
  22. 2022Task-Agnostic Continual Reinforcement Learning: Gaining Insights and Overcoming Challengescited by 10
  23. 2021Continuous Control With Ensemble Deep Deterministic Policy Gradientscited by 8
  24. 2021An Entropy Regularization Free Mechanism for Policy-based Reinforcement Learningcited by 7
  25. 2021GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learningcited by 7
  26. 2023Replay Buffer with Local Forgetting for Adapting to Local Environment Changes in Deep Model-Based Reinforcement Learningcited by 6
  27. 2023Decoupled Prioritized Resampling for Offline RLcited by 6
  28. 2023On the Theory of Risk-Aware Agents: Bridging Actor-Critic and Economicscited by 6
  29. 2021A Closer Look at Advantage-Filtered Behavioral Cloning in High-Noise Datasetscited by 5
  30. 2023PRUDEX-Compass: Towards Systematic Evaluation of Reinforcement Learning in Financial Marketscited by 5
  31. 2021Towards Automatic Actor-Critic Solutions to Continuous Controlcited by 4
  32. 2022Selective Credit Assignmentcited by 4
  33. 2023Regularization and Variance-Weighted Regression Achieves Minimax Optimality in Linear MDPs: Theory and Practicecited by 4
  34. 2021The Power of Log-Sum-Exp: Sequential Density Ratio Matrix Estimation for Speed-Accuracy Optimizationcited by 3
  35. 2021Generating GPU Compiler Heuristics using Reinforcement Learningcited by 3
  36. 2023ReMIX: Regret Minimization for Monotonic Value Function Factorization in Multiagent Reinforcement Learningcited by 3
  37. 2024ROER: Regularized Optimal Experience Replaycited by 3
  38. 2025β-DQN: Improving Deep Q-Learning By Evolving the Behaviorcited by 3

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