mlsanityData to 7 Oct 2026

Scaling Goal-based Exploration via Pruning Proto-goals

arXiv 2302.04693 ↗First posted 9 Feb 2023cs.LG cs.AIcited by 2

Not on the map. Why?

Abstract (arXiv)

One of the gnarliest challenges in reinforcement learning (RL) is exploration that scales to vast domains, where novelty-, or coverage-seeking behaviour falls short. Goal-directed, purposeful behaviours are able to overcome this, but rely on a good goal space. The core challenge in goal discovery is finding the right balance between generality (not hand-crafted) and tractability (useful, not too many). Our approach explicitly seeks the middle ground, enabling the human designer to specify a vast but meaningful proto-goal space, and an autonomous discovery process to refine this to a narrower space of controllable, reachable, novel, and relevant goals. The effectiveness of goal-conditioned exploration with the latter is then demonstrated in three challenging environments.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 40 of its 96 references that are in the map. First posted on arXiv 9 Feb 2023.

Builds on

40 of 96 references.

References · 40

  1. 2015Continuous control with deep reinforcement learningcited by 3,279
  2. 2016OpenAI Gymcited by 1,684
  3. 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,173
  4. 2017Hindsight Experience Replaycited by 1,096
  5. 2015Prioritized Experience Replaycited by 1,070
  6. 2018Exploration by Random Network Distillationcited by 966
  7. 2018Diversity is All You Need: Learning Skills without a Reward Functioncited by 734
  8. 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 632
  9. 2016Deep Exploration via Bootstrapped DQNcited by 518
  10. 2016The Option-Critic Architecturecited by 433
  11. 2016Reinforcement Learning with Unsupervised Auxiliary Taskscited by 400
  12. 2020Agent57: Outperforming the Atari Human Benchmarkcited by 300
28 more
  1. 2018Large-Scale Study of Curiosity-Driven Learningcited by 277
  2. 2016Variational Intrinsic Controlcited by 262
  3. 2017Noisy Networks for Explorationcited by 262
  4. 2020First return, then explorecited by 256
  5. 2018Randomized Prior Functions for Deep Reinforcement Learningcited by 218
  6. 2020The NetHack Learning Environmentcited by 196
  7. 2019Skew-Fit: State-Covering Self-Supervised Reinforcement Learningcited by 171
  8. 2017Parameter Space Noise for Explorationcited by 158
  9. 2022Goal-Conditioned Reinforcement Learning: Problems and Solutionscited by 145
  10. 2015Variational Information Maximisation for Intrinsically Motivated Reinforcement Learningcited by 142
  11. 2020RIDE: Rewarding Impact-Driven Exploration for Procedurally-Generated Environmentscited by 135
  12. 2020Explore, Discover and Learn: Unsupervised Discovery of State-Covering Skillscited by 120
  13. 2017A Laplacian Framework for Option Discovery in Reinforcement Learningcited by 108
  14. 2020Maximum Entropy Gain Exploration for Long Horizon Multi-goal Reinforcement Learningcited by 100
  15. 2021MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Researchcited by 96
  16. 2020Autotelic Agents with Intrinsically Motivated Goal-Conditioned Reinforcement Learning: a Short Surveycited by 83
  17. 2017Intrinsically Motivated Goal Exploration Processes with Automatic Curriculum Learningcited by 79
  18. 2021The Option Keyboard: Combining Skills in Reinforcement Learningcited by 65
  19. 2021The Difficulty of Passive Learning in Deep Reinforcement Learningcited by 50
  20. 2019Discovery of Useful Questions as Auxiliary Taskscited by 45
  21. 2019Ray Interference: a Source of Plateaus in Deep Reinforcement Learningcited by 40
  22. 2021On Bonus-Based Exploration Methods in the Arcade Learning Environmentcited by 37
  23. 2021Discovery of Options via Meta-Learned Subgoalscited by 27
  24. 2022A Theory of Abstraction in Reinforcement Learningcited by 26
  25. 2021When should agents explore?cited by 20
  26. 2022The Alberta Plan for AI Researchcited by 17
  27. 2022Reward-Respecting Subtasks for Model-Based Reinforcement Learningcited by 15
  28. 2022World Value Functions: Knowledge Representation for Learning and Planningcited by 1

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.