Fast Point Cloud to Mesh Reconstruction for Deformable Object Tracking
Not on the map. Why?
Abstract (arXiv)
The world around us is full of soft objects we perceive and deform with dexterous hand movements. For a robotic hand to control soft objects, it has to acquire online state feedback of the deforming object. While RGB-D cameras can collect occluded point clouds at a rate of 30Hz, this does not represent a continuously trackable object surface. Hence, in this work, we developed a method that takes as input a template mesh which is the mesh of an object in its non-deformed state and a deformed point cloud of the same object, and then shapes the template mesh such that it matches the deformed point cloud. The reconstruction of meshes from point clouds has long been studied in the field of Computer graphics under 3D reconstruction and 4D reconstruction, however, both lack the speed and generalizability needed for robotics applications. Our model is designed using a point cloud auto-encoder and a Real-NVP architecture. Our trained model can perform mesh reconstruction and tracking at a rate of 58Hz on a template mesh of 3000 vertices and a deformed point cloud of 5000 points and is generalizable to the deformations of six different object categories which are assumed to be made of soft material in our experiments (scissors, hammer, foam brick, cleanser bottle, orange, and dice). The object meshes are taken from the YCB benchmark dataset. An instance of a downstream application can be the control algorithm for a robotic hand that requires online feedback from the state of the manipulated object which would allow online grasp adaptation in a closed-loop manner. Furthermore, the tracking capacity of our method can help in the system identification of deforming objects in a marker-free approach. In future work, we will extend our trained model to generalize beyond six object categories and additionally to real-world deforming point clouds.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 21 of its 31 references that are in the map. First posted on arXiv 5 Nov 2023.
Builds on
21 of 31 references.
References · 21
- 2018Neural Ordinary Differential Equationscited by 3,733
- 2016Density estimation using Real NVPcited by 2,029
- 2018PCN: Point Completion Networkcited by 382
- 2021Shape As Points: A Differentiable Poisson Solvercited by 186
- 2020GRNet: Gridding Residual Network for Dense Point Cloud Completioncited by 174
- 20214DComplete: Non-Rigid Motion Estimation Beyond the Observable Surfacecited by 123
- 2019Shape2Motion: Joint Analysis of Motion Parts and Attributes from 3D Shapescited by 117
- 2021Neural Parts: Learning Expressive 3D Shape Abstractions with Invertible Neural Networkscited by 101
- 2015Benchmarking in Manipulation Research: The YCB Object and Model Set and Benchmarking Protocolscited by 98
- 2020Neural Deformation Graphs for Globally-consistent Non-rigid Reconstructioncited by 66
- 2022Occupancy Flow Fields for Motion Forecasting in Autonomous Drivingcited by 62
- 20193DN: 3D Deformation Networkcited by 60
9 more
- 2020Neural Mesh Flow: 3D Manifold Mesh Generation via Diffeomorphic Flowscited by 60
- 2022CaDeX: Learning Canonical Deformation Coordinate Space for Dynamic Surface Representation via Neural Homeomorphismcited by 56
- 2020Point2Mesh: A Self-Prior for Deformable Meshescited by 41
- 2022Topology-Preserving Shape Reconstruction and Registration via Neural Diffeomorphic Flowcited by 38
- 2021Learning Parallel Dense Correspondence from Spatio-Temporal Descriptors for Efficient and Robust 4D Reconstructioncited by 31
- 2020Deformation-Aware 3D Model Embedding and Retrievalcited by 30
- 2020ShapeFlow: Learnable Deformations Among 3D Shapescited by 28
- 2021Learning Compositional Representation for 4D Captures with Neural ODEcited by 22
- 2022RFNet-4D++: Joint Object Reconstruction and Flow Estimation from 4D Point Clouds with Cross-Attention Spatio-Temporal Featurescited by 5
Built on by
Citing papers per year: 2024: 3; 2025: 0; 2026: 1.
4 papers.
- 2024PokeFlex: A Real-World Dataset of Volumetric Deformable Objects for Roboticscited by 4
- 2024RaggeDi: Diffusion-based State Estimation of Disordered Rags, Sheets, Towels and Blanketscited by 1
- 2024Point Cloud to Mesh Reconstruction: Methods, Trade-offs, and Implementation Guidecited by 0
- 2026Point Cloud Sequence Encoding for Material-conditioned Graph Network Simulatorscited by 0
- 2026Point Cloud Sequence Encoding for Material-conditioned Graph Network Simulators20 May 2026
- 2024Point Cloud to Mesh Reconstruction: Methods, Trade-offs, and Implementation Guide14 Dec 2024
- 2024PokeFlex: A Real-World Dataset of Volumetric Deformable Objects for Robotics10 Oct 2024
- 2024RaggeDi: Diffusion-based State Estimation of Disordered Rags, Sheets, Towels and Blankets18 Sep 2024